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📄 cwbindings.h

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#if !defined(AFX_CWBINDINGS_H__50E80BCD_63FF_4780_9AC7_54009D534268__INCLUDED_)
#define AFX_CWBINDINGS_H__50E80BCD_63FF_4780_9AC7_54009D534268__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++

// NOTE: Do not modify the contents of this file.  If this class is regenerated by
//  Microsoft Visual C++, your modifications will be overwritten.


// Dispatch interfaces referenced by this interface
class CCWBinding;

/////////////////////////////////////////////////////////////////////////////
// CCWBindings wrapper class

class CCWBindings : public COleDispatchDriver
{
public:
	CCWBindings() {}		// Calls COleDispatchDriver default constructor
	CCWBindings(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
	CCWBindings(const CCWBindings& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}

// Attributes
public:
	short GetCount();
	void SetCount(short);

// Operations
public:
	CCWBinding Item(const VARIANT& Item);
	LPUNKNOWN _NewEnum();
	void Remove(const VARIANT& Element);
	void RemoveAll();
	CCWBinding Add();
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CWBINDINGS_H__50E80BCD_63FF_4780_9AC7_54009D534268__INCLUDED_)

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