📄 cwimage.cpp
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
#include "stdafx.h"
#include "cwimage.h"
// Dispatch interfaces referenced by this interface
#include "Picture.h"
/////////////////////////////////////////////////////////////////////////////
// CCWImage properties
CString CCWImage::GetUrl()
{
CString result;
GetProperty(0x1, VT_BSTR, (void*)&result);
return result;
}
void CCWImage::SetUrl(LPCTSTR propVal)
{
SetProperty(0x1, VT_BSTR, propVal);
}
CPicture CCWImage::GetPicture()
{
LPDISPATCH pDispatch;
GetProperty(0x2, VT_DISPATCH, (void*)&pDispatch);
return CPicture(pDispatch);
}
void CCWImage::SetPicture(LPDISPATCH propVal)
{
SetProperty(0x2, VT_DISPATCH, propVal);
}
BOOL CCWImage::GetSaveLink()
{
BOOL result;
GetProperty(0x3, VT_BOOL, (void*)&result);
return result;
}
void CCWImage::SetSaveLink(BOOL propVal)
{
SetProperty(0x3, VT_BOOL, propVal);
}
BOOL CCWImage::GetStretch()
{
BOOL result;
GetProperty(0x4, VT_BOOL, (void*)&result);
return result;
}
void CCWImage::SetStretch(BOOL propVal)
{
SetProperty(0x4, VT_BOOL, propVal);
}
BOOL CCWImage::GetTile()
{
BOOL result;
GetProperty(0x5, VT_BOOL, (void*)&result);
return result;
}
void CCWImage::SetTile(BOOL propVal)
{
SetProperty(0x5, VT_BOOL, propVal);
}
BOOL CCWImage::GetTransparent()
{
BOOL result;
GetProperty(0x6, VT_BOOL, (void*)&result);
return result;
}
void CCWImage::SetTransparent(BOOL propVal)
{
SetProperty(0x6, VT_BOOL, propVal);
}
unsigned long CCWImage::GetTransparentColor()
{
unsigned long result;
GetProperty(0x7, VT_I4, (void*)&result);
return result;
}
void CCWImage::SetTransparentColor(unsigned long propVal)
{
SetProperty(0x7, VT_I4, propVal);
}
BOOL CCWImage::GetVisible()
{
BOOL result;
GetProperty(0x9, VT_BOOL, (void*)&result);
return result;
}
void CCWImage::SetVisible(BOOL propVal)
{
SetProperty(0x9, VT_BOOL, propVal);
}
long CCWImage::GetBlinkInterval()
{
long result;
GetProperty(0xa, VT_I4, (void*)&result);
return result;
}
void CCWImage::SetBlinkInterval(long propVal)
{
SetProperty(0xa, VT_I4, propVal);
}
long CCWImage::GetAnimateInterval()
{
long result;
GetProperty(0xb, VT_I4, (void*)&result);
return result;
}
void CCWImage::SetAnimateInterval(long propVal)
{
SetProperty(0xb, VT_I4, propVal);
}
BOOL CCWImage::GetReverseAnimation()
{
BOOL result;
GetProperty(0xc, VT_BOOL, (void*)&result);
return result;
}
void CCWImage::SetReverseAnimation(BOOL propVal)
{
SetProperty(0xc, VT_BOOL, propVal);
}
long CCWImage::GetAnimateRows()
{
long result;
GetProperty(0xd, VT_I4, (void*)&result);
return result;
}
void CCWImage::SetAnimateRows(long propVal)
{
SetProperty(0xd, VT_I4, propVal);
}
long CCWImage::GetAnimateColumns()
{
long result;
GetProperty(0xe, VT_I4, (void*)&result);
return result;
}
void CCWImage::SetAnimateColumns(long propVal)
{
SetProperty(0xe, VT_I4, propVal);
}
unsigned long CCWImage::GetColor()
{
unsigned long result;
GetProperty(0xf, VT_I4, (void*)&result);
return result;
}
void CCWImage::SetColor(unsigned long propVal)
{
SetProperty(0xf, VT_I4, propVal);
}
BOOL CCWImage::GetSubstitute()
{
BOOL result;
GetProperty(0x10, VT_BOOL, (void*)&result);
return result;
}
void CCWImage::SetSubstitute(BOOL propVal)
{
SetProperty(0x10, VT_BOOL, propVal);
}
BOOL CCWImage::GetFlipH()
{
BOOL result;
GetProperty(0x11, VT_BOOL, (void*)&result);
return result;
}
void CCWImage::SetFlipH(BOOL propVal)
{
SetProperty(0x11, VT_BOOL, propVal);
}
BOOL CCWImage::GetFlipV()
{
BOOL result;
GetProperty(0x12, VT_BOOL, (void*)&result);
return result;
}
void CCWImage::SetFlipV(BOOL propVal)
{
SetProperty(0x12, VT_BOOL, propVal);
}
long CCWImage::GetTolerance()
{
long result;
GetProperty(0x13, VT_I4, (void*)&result);
return result;
}
void CCWImage::SetTolerance(long propVal)
{
SetProperty(0x13, VT_I4, propVal);
}
unsigned long CCWImage::GetSubstituteColor()
{
unsigned long result;
GetProperty(0x14, VT_I4, (void*)&result);
return result;
}
void CCWImage::SetSubstituteColor(unsigned long propVal)
{
SetProperty(0x14, VT_I4, propVal);
}
/////////////////////////////////////////////////////////////////////////////
// CCWImage operations
void CCWImage::Reload()
{
InvokeHelper(0x8, DISPATCH_METHOD, VT_EMPTY, NULL, NULL);
}
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