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📄 dragdrop.h

📁 Skin, zip, unzip, md5, crc32, drag and drop
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#ifndef _drag
#define _drag

/*
char *WhoAmI(struct FileList *ptr);
void WMDropFiles( WPARAM WParam, HWND hWnd);




struct FileList {
   char *lpFileName; // Name of dragged file
   int x, y;         // Position in client area dropped
   BOOL inClient;    // Dropped in client Flag
   struct FileList *Next;  // Points to next file in group dragged
};
struct List {
   struct List *Next;      // Points to next node in List
   struct FileList *FLptr; // Points to Filelist(s)
};

// Global variables

struct List *liAllFiles;   // Pointer to main list of files



*/

#endif

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