📄 dragdrop.h
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#ifndef _drag
#define _drag
/*
char *WhoAmI(struct FileList *ptr);
void WMDropFiles( WPARAM WParam, HWND hWnd);
struct FileList {
char *lpFileName; // Name of dragged file
int x, y; // Position in client area dropped
BOOL inClient; // Dropped in client Flag
struct FileList *Next; // Points to next file in group dragged
};
struct List {
struct List *Next; // Points to next node in List
struct FileList *FLptr; // Points to Filelist(s)
};
// Global variables
struct List *liAllFiles; // Pointer to main list of files
*/
#endif
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