📄 aboutctrl.h
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#if !defined(AFX_ABOUTCTRL_H__B75B0B9E_367D_11D6_AB38_00D0B70C3D79__INCLUDED_)
#define AFX_ABOUTCTRL_H__B75B0B9E_367D_11D6_AB38_00D0B70C3D79__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CAboutCtrl : public CStatic
{
// Construction
public:
CAboutCtrl();
// Attributes
protected:
HDC m_hLogoDC;
HDC m_hBackgroundDC;
HDC m_hMemDC;
HDC m_hCreditsDC;
// logo dimensions
int m_cxLogo, m_cyLogo;
// logo angle
int m_xAngle, m_yAngle;
// logo 'fly' speed
int m_nSpeed;
// logo position
int m_xPos, m_yPos;
int m_cxData;
int m_cyData;
int m_nCounter;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutCtrl)
protected:
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
// Implementation
public:
void SetCredits(LPCTSTR lpszCredits);
virtual ~CAboutCtrl();
// Generated message map functions
protected:
CString m_strCredits;
void Initialize();
void AnimateLogo();
void LoadPicture(int nResourceID, HDC &hDestinationDC, int &nWidth, int &nHeight, HDC hDC);
void LoadCredits(HDC &hDestination, int nWidth, int nHeight, HDC hDC);
//{{AFX_MSG(CAboutCtrl)
afx_msg void OnPaint();
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ABOUTCTRL_H__B75B0B9E_367D_11D6_AB38_00D0B70C3D79__INCLUDED_)
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