dlgselgame.h
来自「很经典的用C++编的空当接龙的程序」· C头文件 代码 · 共 45 行
H
45 行
#if !defined(AFX_DLGSELGAME_H__BC990402_2A29_11D8_9B84_00055D5E1EBB__INCLUDED_)
#define AFX_DLGSELGAME_H__BC990402_2A29_11D8_9B84_00055D5E1EBB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgSelGame.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlgSelGame dialog
class CDlgSelGame : public CDialog
{
// Construction
public:
CDlgSelGame(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlgSelGame)
enum { IDD = IDD_SELGAME };
UINT m_nGameNumber;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgSelGame)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgSelGame)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGSELGAME_H__BC990402_2A29_11D8_9B84_00055D5E1EBB__INCLUDED_)
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