📄 passeddlg.h
字号:
#if !defined(AFX_PASSEDDLG_H__67586726_CDE2_4B9F_8E2C_CBFB09C64585__INCLUDED_)
#define AFX_PASSEDDLG_H__67586726_CDE2_4B9F_8E2C_CBFB09C64585__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// PassedDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CPassedDlg dialog
enum { RandGame = 1, PrevGame, NextGame, ThisGame, SaveGame, PlayShow };
class CPassedDlg : public CDialog
{
// Construction
public:
CPassedDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CPassedDlg)
enum { IDD = IDD_PASSED };
int m_nChoice;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPassedDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CPassedDlg)
afx_msg void OnPrevGame();
afx_msg void OnNextGame();
afx_msg void OnRand();
afx_msg void OnShow();
afx_msg void OnAgain();
afx_msg void OnSave();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PASSEDDLG_H__67586726_CDE2_4B9F_8E2C_CBFB09C64585__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -