📄 workqueue.c
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/* * linux/kernel/workqueue.c * * Generic mechanism for defining kernel helper threads for running * arbitrary tasks in process context. * * Started by Ingo Molnar, Copyright (C) 2002 * * Derived from the taskqueue/keventd code by: * * David Woodhouse <dwmw2@infradead.org> * Andrew Morton <andrewm@uow.edu.au> * Kai Petzke <wpp@marie.physik.tu-berlin.de> * Theodore Ts'o <tytso@mit.edu> * * Made to use alloc_percpu by Christoph Lameter <clameter@sgi.com>. */#include <linux/module.h>#include <linux/kernel.h>#include <linux/sched.h>#include <linux/init.h>#include <linux/signal.h>#include <linux/completion.h>#include <linux/workqueue.h>#include <linux/slab.h>#include <linux/cpu.h>#include <linux/notifier.h>#include <linux/kthread.h>#include <linux/hardirq.h>#include <linux/mempolicy.h>#include <linux/freezer.h>#include <linux/kallsyms.h>#include <linux/debug_locks.h>/* * The per-CPU workqueue (if single thread, we always use the first * possible cpu). */struct cpu_workqueue_struct { spinlock_t lock; struct list_head worklist; wait_queue_head_t more_work; struct work_struct *current_work; struct workqueue_struct *wq; struct task_struct *thread; int run_depth; /* Detect run_workqueue() recursion depth */} ____cacheline_aligned;/* * The externally visible workqueue abstraction is an array of * per-CPU workqueues: */struct workqueue_struct { struct cpu_workqueue_struct *cpu_wq; struct list_head list; const char *name; int singlethread; int freezeable; /* Freeze threads during suspend */};/* All the per-cpu workqueues on the system, for hotplug cpu to add/remove threads to each one as cpus come/go. */static DEFINE_MUTEX(workqueue_mutex);static LIST_HEAD(workqueues);static int singlethread_cpu __read_mostly;static cpumask_t cpu_singlethread_map __read_mostly;/* * _cpu_down() first removes CPU from cpu_online_map, then CPU_DEAD * flushes cwq->worklist. This means that flush_workqueue/wait_on_work * which comes in between can't use for_each_online_cpu(). We could * use cpu_possible_map, the cpumask below is more a documentation * than optimization. */static cpumask_t cpu_populated_map __read_mostly;/* If it's single threaded, it isn't in the list of workqueues. */static inline int is_single_threaded(struct workqueue_struct *wq){ return wq->singlethread;}static const cpumask_t *wq_cpu_map(struct workqueue_struct *wq){ return is_single_threaded(wq) ? &cpu_singlethread_map : &cpu_populated_map;}staticstruct cpu_workqueue_struct *wq_per_cpu(struct workqueue_struct *wq, int cpu){ if (unlikely(is_single_threaded(wq))) cpu = singlethread_cpu; return per_cpu_ptr(wq->cpu_wq, cpu);}/* * Set the workqueue on which a work item is to be run * - Must *only* be called if the pending flag is set */static inline void set_wq_data(struct work_struct *work, struct cpu_workqueue_struct *cwq){ unsigned long new; BUG_ON(!work_pending(work)); new = (unsigned long) cwq | (1UL << WORK_STRUCT_PENDING); new |= WORK_STRUCT_FLAG_MASK & *work_data_bits(work); atomic_long_set(&work->data, new);}static inlinestruct cpu_workqueue_struct *get_wq_data(struct work_struct *work){ return (void *) (atomic_long_read(&work->data) & WORK_STRUCT_WQ_DATA_MASK);}static void insert_work(struct cpu_workqueue_struct *cwq, struct work_struct *work, int tail){ set_wq_data(work, cwq); /* * Ensure that we get the right work->data if we see the * result of list_add() below, see try_to_grab_pending(). */ smp_wmb(); if (tail) list_add_tail(&work->entry, &cwq->worklist); else list_add(&work->entry, &cwq->worklist); wake_up(&cwq->more_work);}/* Preempt must be disabled. */static void __queue_work(struct cpu_workqueue_struct *cwq, struct work_struct *work){ unsigned long flags; spin_lock_irqsave(&cwq->lock, flags); insert_work(cwq, work, 1); spin_unlock_irqrestore(&cwq->lock, flags);}/** * queue_work - queue work on a workqueue * @wq: workqueue to use * @work: work to queue * * Returns 0 if @work was already on a queue, non-zero otherwise. * * We queue the work to the CPU it was submitted, but there is no * guarantee that it will be processed by that CPU. */int fastcall queue_work(struct workqueue_struct *wq, struct work_struct *work){ int ret = 0; if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) { BUG_ON(!list_empty(&work->entry)); __queue_work(wq_per_cpu(wq, get_cpu()), work); put_cpu(); ret = 1; } return ret;}EXPORT_SYMBOL_GPL(queue_work);void delayed_work_timer_fn(unsigned long __data){ struct delayed_work *dwork = (struct delayed_work *)__data; struct cpu_workqueue_struct *cwq = get_wq_data(&dwork->work); struct workqueue_struct *wq = cwq->wq; __queue_work(wq_per_cpu(wq, smp_processor_id()), &dwork->work);}/** * queue_delayed_work - queue work on a workqueue after delay * @wq: workqueue to use * @dwork: delayable work to queue * @delay: number of jiffies to wait before queueing * * Returns 0 if @work was already on a queue, non-zero otherwise. */int fastcall queue_delayed_work(struct workqueue_struct *wq, struct delayed_work *dwork, unsigned long delay){ timer_stats_timer_set_start_info(&dwork->timer); if (delay == 0) return queue_work(wq, &dwork->work); return queue_delayed_work_on(-1, wq, dwork, delay);}EXPORT_SYMBOL_GPL(queue_delayed_work);/** * queue_delayed_work_on - queue work on specific CPU after delay * @cpu: CPU number to execute work on * @wq: workqueue to use * @dwork: work to queue * @delay: number of jiffies to wait before queueing * * Returns 0 if @work was already on a queue, non-zero otherwise. */int queue_delayed_work_on(int cpu, struct workqueue_struct *wq, struct delayed_work *dwork, unsigned long delay){ int ret = 0; struct timer_list *timer = &dwork->timer; struct work_struct *work = &dwork->work; if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) { BUG_ON(timer_pending(timer)); BUG_ON(!list_empty(&work->entry)); /* This stores cwq for the moment, for the timer_fn */ set_wq_data(work, wq_per_cpu(wq, raw_smp_processor_id())); timer->expires = jiffies + delay; timer->data = (unsigned long)dwork; timer->function = delayed_work_timer_fn; if (unlikely(cpu >= 0)) add_timer_on(timer, cpu); else add_timer(timer); ret = 1; } return ret;}EXPORT_SYMBOL_GPL(queue_delayed_work_on);static void run_workqueue(struct cpu_workqueue_struct *cwq){ spin_lock_irq(&cwq->lock); cwq->run_depth++; if (cwq->run_depth > 3) { /* morton gets to eat his hat */ printk("%s: recursion depth exceeded: %d\n", __FUNCTION__, cwq->run_depth); dump_stack(); } while (!list_empty(&cwq->worklist)) { struct work_struct *work = list_entry(cwq->worklist.next, struct work_struct, entry); work_func_t f = work->func; cwq->current_work = work; list_del_init(cwq->worklist.next); spin_unlock_irq(&cwq->lock); BUG_ON(get_wq_data(work) != cwq); work_clear_pending(work); f(work); if (unlikely(in_atomic() || lockdep_depth(current) > 0)) { printk(KERN_ERR "BUG: workqueue leaked lock or atomic: " "%s/0x%08x/%d\n", current->comm, preempt_count(), current->pid); printk(KERN_ERR " last function: "); print_symbol("%s\n", (unsigned long)f); debug_show_held_locks(current); dump_stack(); } spin_lock_irq(&cwq->lock); cwq->current_work = NULL; } cwq->run_depth--; spin_unlock_irq(&cwq->lock);}static int worker_thread(void *__cwq){ struct cpu_workqueue_struct *cwq = __cwq; DEFINE_WAIT(wait); if (!cwq->wq->freezeable) current->flags |= PF_NOFREEZE; set_user_nice(current, -5); for (;;) { prepare_to_wait(&cwq->more_work, &wait, TASK_INTERRUPTIBLE); if (!freezing(current) && !kthread_should_stop() && list_empty(&cwq->worklist)) schedule(); finish_wait(&cwq->more_work, &wait); try_to_freeze(); if (kthread_should_stop()) break; run_workqueue(cwq); } return 0;}struct wq_barrier { struct work_struct work; struct completion done;};static void wq_barrier_func(struct work_struct *work){ struct wq_barrier *barr = container_of(work, struct wq_barrier, work); complete(&barr->done);}static void insert_wq_barrier(struct cpu_workqueue_struct *cwq, struct wq_barrier *barr, int tail){ INIT_WORK(&barr->work, wq_barrier_func); __set_bit(WORK_STRUCT_PENDING, work_data_bits(&barr->work)); init_completion(&barr->done); insert_work(cwq, &barr->work, tail);}static int flush_cpu_workqueue(struct cpu_workqueue_struct *cwq){ int active; if (cwq->thread == current) { /* * Probably keventd trying to flush its own queue. So simply run * it by hand rather than deadlocking. */ run_workqueue(cwq); active = 1; } else { struct wq_barrier barr; active = 0; spin_lock_irq(&cwq->lock); if (!list_empty(&cwq->worklist) || cwq->current_work != NULL) { insert_wq_barrier(cwq, &barr, 1); active = 1; } spin_unlock_irq(&cwq->lock); if (active) wait_for_completion(&barr.done); } return active;}/** * flush_workqueue - ensure that any scheduled work has run to completion. * @wq: workqueue to flush * * Forces execution of the workqueue and blocks until its completion. * This is typically used in driver shutdown handlers. * * We sleep until all works which were queued on entry have been handled, * but we are not livelocked by new incoming ones. * * This function used to run the workqueues itself. Now we just wait for the * helper threads to do it. */void fastcall flush_workqueue(struct workqueue_struct *wq){ const cpumask_t *cpu_map = wq_cpu_map(wq); int cpu; might_sleep(); for_each_cpu_mask(cpu, *cpu_map) flush_cpu_workqueue(per_cpu_ptr(wq->cpu_wq, cpu));}EXPORT_SYMBOL_GPL(flush_workqueue);/* * Upon a successful return, the caller "owns" WORK_STRUCT_PENDING bit, * so this work can't be re-armed in any way. */static int try_to_grab_pending(struct work_struct *work){ struct cpu_workqueue_struct *cwq; int ret = 0; if (!test_and_set_bit(WORK_STRUCT_PENDING, work_data_bits(work))) return 1; /* * The queueing is in progress, or it is already queued. Try to * steal it from ->worklist without clearing WORK_STRUCT_PENDING. */ cwq = get_wq_data(work); if (!cwq) return ret; spin_lock_irq(&cwq->lock); if (!list_empty(&work->entry)) { /* * This work is queued, but perhaps we locked the wrong cwq. * In that case we must see the new value after rmb(), see * insert_work()->wmb(). */ smp_rmb(); if (cwq == get_wq_data(work)) { list_del_init(&work->entry); ret = 1; } } spin_unlock_irq(&cwq->lock); return ret;}
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