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📄 gfxstate.h

📁 swf文件查看工具,能够看flash文件的格式
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  virtual void getGray(GfxColor *color, GfxGray *gray);  virtual void getRGB(GfxColor *color, GfxRGB *rgb);  virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk);  virtual int getNComps() { return 1; }  virtual void getDefaultColor(GfxColor *color);  virtual void getDefaultRanges(double *decodeLow, double *decodeRange,				int maxImgPixel);  // Indexed-specific access.  GfxColorSpace *getBase() { return base; }  int getIndexHigh() { return indexHigh; }  Guchar *getLookup() { return lookup; }  GfxColor *mapColorToBase(GfxColor *color, GfxColor *baseColor);private:  GfxColorSpace *base;		// base color space  int indexHigh;		// max pixel value  Guchar *lookup;		// lookup table};//------------------------------------------------------------------------// GfxSeparationColorSpace//------------------------------------------------------------------------class GfxSeparationColorSpace: public GfxColorSpace {public:  GfxSeparationColorSpace(GString *nameA, GfxColorSpace *altA,			  Function *funcA);  virtual ~GfxSeparationColorSpace();  virtual GfxColorSpace *copy();  virtual GfxColorSpaceMode getMode() { return csSeparation; }  // Construct a Separation color space.  Returns NULL if unsuccessful.  static GfxColorSpace *parse(Array *arr);  virtual void getGray(GfxColor *color, GfxGray *gray);  virtual void getRGB(GfxColor *color, GfxRGB *rgb);  virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk);  virtual int getNComps() { return 1; }  virtual void getDefaultColor(GfxColor *color);  virtual GBool isNonMarking() { return nonMarking; }  // Separation-specific access.  GString *getName() { return name; }  GfxColorSpace *getAlt() { return alt; }  Function *getFunc() { return func; }private:  GString *name;		// colorant name  GfxColorSpace *alt;		// alternate color space  Function *func;		// tint transform (into alternate color space)  GBool nonMarking;};//------------------------------------------------------------------------// GfxDeviceNColorSpace//------------------------------------------------------------------------class GfxDeviceNColorSpace: public GfxColorSpace {public:  GfxDeviceNColorSpace(int nCompsA, GfxColorSpace *alt, Function *func);  virtual ~GfxDeviceNColorSpace();  virtual GfxColorSpace *copy();  virtual GfxColorSpaceMode getMode() { return csDeviceN; }  // Construct a DeviceN color space.  Returns NULL if unsuccessful.  static GfxColorSpace *parse(Array *arr);  virtual void getGray(GfxColor *color, GfxGray *gray);  virtual void getRGB(GfxColor *color, GfxRGB *rgb);  virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk);  virtual int getNComps() { return nComps; }  virtual void getDefaultColor(GfxColor *color);  virtual GBool isNonMarking() { return nonMarking; }  // DeviceN-specific access.  GString *getColorantName(int i) { return names[i]; }  GfxColorSpace *getAlt() { return alt; }  Function *getTintTransformFunc() { return func; }private:  int nComps;			// number of components  GString			// colorant names    *names[gfxColorMaxComps];  GfxColorSpace *alt;		// alternate color space  Function *func;		// tint transform (into alternate color space)  GBool nonMarking;};//------------------------------------------------------------------------// GfxPatternColorSpace//------------------------------------------------------------------------class GfxPatternColorSpace: public GfxColorSpace {public:  GfxPatternColorSpace(GfxColorSpace *underA);  virtual ~GfxPatternColorSpace();  virtual GfxColorSpace *copy();  virtual GfxColorSpaceMode getMode() { return csPattern; }  // Construct a Pattern color space.  Returns NULL if unsuccessful.  static GfxColorSpace *parse(Array *arr);  virtual void getGray(GfxColor *color, GfxGray *gray);  virtual void getRGB(GfxColor *color, GfxRGB *rgb);  virtual void getCMYK(GfxColor *color, GfxCMYK *cmyk);  virtual int getNComps() { return 0; }  virtual void getDefaultColor(GfxColor *color);  // Pattern-specific access.  GfxColorSpace *getUnder() { return under; }private:  GfxColorSpace *under;		// underlying color space (for uncolored				//   patterns)};//------------------------------------------------------------------------// GfxPattern//------------------------------------------------------------------------class GfxPattern {public:  GfxPattern(int typeA);  virtual ~GfxPattern();  static GfxPattern *parse(Object *obj);  virtual GfxPattern *copy() = 0;  int getType() { return type; }private:  int type;};//------------------------------------------------------------------------// GfxTilingPattern//------------------------------------------------------------------------class GfxTilingPattern: public GfxPattern {public:  static GfxTilingPattern *parse(Object *patObj);  virtual ~GfxTilingPattern();  virtual GfxPattern *copy();  int getPaintType() { return paintType; }  int getTilingType() { return tilingType; }  double *getBBox() { return bbox; }  double getXStep() { return xStep; }  double getYStep() { return yStep; }  Dict *getResDict()    { return resDict.isDict() ? resDict.getDict() : (Dict *)NULL; }  double *getMatrix() { return matrix; }  Object *getContentStream() { return &contentStream; }private:  GfxTilingPattern(int paintTypeA, int tilingTypeA,		   double *bboxA, double xStepA, double yStepA,		   Object *resDictA, double *matrixA,		   Object *contentStreamA);  int paintType;  int tilingType;  double bbox[4];  double xStep, yStep;  Object resDict;  double matrix[6];  Object contentStream;};//------------------------------------------------------------------------// GfxShadingPattern//------------------------------------------------------------------------class GfxShadingPattern: public GfxPattern {public:  static GfxShadingPattern *parse(Object *patObj);  virtual ~GfxShadingPattern();  virtual GfxPattern *copy();  GfxShading *getShading() { return shading; }  double *getMatrix() { return matrix; }private:  GfxShadingPattern(GfxShading *shadingA, double *matrixA);  GfxShading *shading;  double matrix[6];};//------------------------------------------------------------------------// GfxShading//------------------------------------------------------------------------class GfxShading {public:  GfxShading(int typeA);  GfxShading(GfxShading *shading);  virtual ~GfxShading();  static GfxShading *parse(Object *obj);  virtual GfxShading *copy() = 0;  int getType() { return type; }  GfxColorSpace *getColorSpace() { return colorSpace; }  GfxColor *getBackground() { return &background; }  GBool getHasBackground() { return hasBackground; }  void getBBox(double *xMinA, double *yMinA, double *xMaxA, double *yMaxA)    { *xMinA = xMin; *yMinA = yMin; *xMaxA = xMax; *yMaxA = yMax; }  GBool getHasBBox() { return hasBBox; }protected:  GBool init(Dict *dict);  int type;  GfxColorSpace *colorSpace;  GfxColor background;  GBool hasBackground;  double xMin, yMin, xMax, yMax;  GBool hasBBox;};//------------------------------------------------------------------------// GfxFunctionShading//------------------------------------------------------------------------class GfxFunctionShading: public GfxShading {public:  GfxFunctionShading(double x0A, double y0A,		     double x1A, double y1A,		     double *matrixA,		     Function **funcsA, int nFuncsA);  GfxFunctionShading(GfxFunctionShading *shading);  virtual ~GfxFunctionShading();  static GfxFunctionShading *parse(Dict *dict);  virtual GfxShading *copy();  void getDomain(double *x0A, double *y0A, double *x1A, double *y1A)    { *x0A = x0; *y0A = y0; *x1A = x1; *y1A = y1; }  double *getMatrix() { return matrix; }  int getNFuncs() { return nFuncs; }  Function *getFunc(int i) { return funcs[i]; }  void getColor(double x, double y, GfxColor *color);private:  double x0, y0, x1, y1;  double matrix[6];  Function *funcs[gfxColorMaxComps];  int nFuncs;};//------------------------------------------------------------------------// GfxAxialShading//------------------------------------------------------------------------class GfxAxialShading: public GfxShading {public:  GfxAxialShading(double x0A, double y0A,		  double x1A, double y1A,		  double t0A, double t1A,		  Function **funcsA, int nFuncsA,		  GBool extend0A, GBool extend1A);  GfxAxialShading(GfxAxialShading *shading);  virtual ~GfxAxialShading();  static GfxAxialShading *parse(Dict *dict);  virtual GfxShading *copy();  void getCoords(double *x0A, double *y0A, double *x1A, double *y1A)    { *x0A = x0; *y0A = y0; *x1A = x1; *y1A = y1; }  double getDomain0() { return t0; }  double getDomain1() { return t1; }  GBool getExtend0() { return extend0; }  GBool getExtend1() { return extend1; }  int getNFuncs() { return nFuncs; }  Function *getFunc(int i) { return funcs[i]; }  void getColor(double t, GfxColor *color);private:  double x0, y0, x1, y1;  double t0, t1;  Function *funcs[gfxColorMaxComps];  int nFuncs;  GBool extend0, extend1;};//------------------------------------------------------------------------// GfxRadialShading//------------------------------------------------------------------------class GfxRadialShading: public GfxShading {public:  GfxRadialShading(double x0A, double y0A, double r0A,		   double x1A, double y1A, double r1A,		   double t0A, double t1A,		   Function **funcsA, int nFuncsA,		   GBool extend0A, GBool extend1A);  GfxRadialShading(GfxRadialShading *shading);  virtual ~GfxRadialShading();  static GfxRadialShading *parse(Dict *dict);  virtual GfxShading *copy();  void getCoords(double *x0A, double *y0A, double *r0A,		 double *x1A, double *y1A, double *r1A)    { *x0A = x0; *y0A = y0; *r0A = r0; *x1A = x1; *y1A = y1; *r1A = r1; }  double getDomain0() { return t0; }  double getDomain1() { return t1; }  GBool getExtend0() { return extend0; }  GBool getExtend1() { return extend1; }  int getNFuncs() { return nFuncs; }  Function *getFunc(int i) { return funcs[i]; }  void getColor(double t, GfxColor *color);private:  double x0, y0, r0, x1, y1, r1;  double t0, t1;  Function *funcs[gfxColorMaxComps];  int nFuncs;  GBool extend0, extend1;};//------------------------------------------------------------------------// GfxGouraudTriangleShading//------------------------------------------------------------------------struct GfxGouraudVertex {  double x, y;  GfxColor color;};class GfxGouraudTriangleShading: public GfxShading {public:  GfxGouraudTriangleShading(int typeA,			    GfxGouraudVertex *verticesA, int nVerticesA,			    int (*trianglesA)[3], int nTrianglesA,			    Function **funcsA, int nFuncsA);  GfxGouraudTriangleShading(GfxGouraudTriangleShading *shading);  virtual ~GfxGouraudTriangleShading();  static GfxGouraudTriangleShading *parse(int typeA, Dict *dict, Stream *str);  virtual GfxShading *copy();  int getNTriangles() { return nTriangles; }  void getTriangle(int i, double *x0, double *y0, GfxColor *color0,		   double *x1, double *y1, GfxColor *color1,		   double *x2, double *y2, GfxColor *color2);private:  GfxGouraudVertex *vertices;  int nVertices;  int (*triangles)[3];  int nTriangles;  Function *funcs[gfxColorMaxComps];  int nFuncs;};//------------------------------------------------------------------------// GfxPatchMeshShading//------------------------------------------------------------------------struct GfxPatch {  double x[4][4];  double y[4][4];  GfxColor color[2][2];};class GfxPatchMeshShading: public GfxShading {public:  GfxPatchMeshShading(int typeA, GfxPatch *patchesA, int nPatchesA,		      Function **funcsA, int nFuncsA);  GfxPatchMeshShading(GfxPatchMeshShading *shading);  virtual ~GfxPatchMeshShading();  static GfxPatchMeshShading *parse(int typeA, Dict *dict, Stream *str);

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