📄 gui.h
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/* Get/Set Character used as decimal point (usually '.' or ',') */
char GUI_GetDecChar(void);
char GUI_SetDecChar(char c);
/*********************************************************************
*
* Color / Index related functions
*
**********************************************************************
*/
int GUI_Color2Index(GUI_COLOR color);
GUI_COLOR GUI_Color2VisColor(GUI_COLOR color);
char GUI_ColorIsAvailable(GUI_COLOR color);
GUI_COLOR GUI_Index2Color(int Index);
void GUI_SetLUTEntry(U8 Pos, LCD_COLOR Color);
/*********************************************************************
*
* 2d - GUI
*
**********************************************************************
*/
void GUI_Clear (void);
void GUI_ClearRect (int x0, int y0, int x1, int y1);
void GUI_DrawArc (int x0, int y0, int rx, int ry, int a0, int a1);
void GUI_DrawBitmap (const GUI_BITMAP* pBM, int x0, int y0);
void GUI_DrawBitmapMag (const GUI_BITMAP* pBM, int x0, int y0, int XMul, int YMul);
void GUI_DrawBitmapExp (int x0, int y0, int XSize, int YSize, int XMul, int YMul,
int BitsPerPixel, int BytesPerLine,
const U8* pData, const GUI_LOGPALETTE* pPal);
void GUI_DrawCircle (int x0, int y0, int r);
void GUI_DrawEllipse (int x0, int y0, int rx, int ry);
void GUI_DrawGraph (I16 *pay, int NumPoints, int x0, int y0);
void GUI_DrawHLine (int y0, int x0, int x1);
void GUI_DrawLine (int x0, int y0, int x1, int y1);
void GUI_DrawLineRel (int dx, int dy);
void GUI_DrawLineTo (int x, int y);
void GUI_DrawPie (int x0, int y0, int r, int a0, int a1, int Type);
void GUI_DrawPixel (int x, int y);
void GUI_DrawPoint (int x, int y);
void GUI_DrawPolygon (const GUI_POINT*, int NumPoints, int x0, int y0);
void GUI_DrawPolyLine (const GUI_POINT*, int NumPoints, int x0, int y0);
void GUI_DrawRect (int x0, int y0, int x1, int y1);
void GUI_DrawVLine (int x0, int y0, int y1);
void GUI_FillCircle (int x0, int y0, int r);
void GUI_FillEllipse (int x0, int y0, int rx, int ry);
void GUI_FillPolygon (const GUI_POINT*, int NumPoints, int x0, int y0);
void GUI_FillRect (int x0, int y0, int x1, int y1);
void GUI_GetClientRect (GUI_RECT* pRect);
void GUI_InvertRect (int x0, int y0, int x1, int y1);
void GUI_MoveRel (int dx, int dy);
void GUI_MoveTo (int x, int y);
/*********************************************************************
*
* Cursor routines
*
**********************************************************************
*/
void GUI_CURSOR_Activate(void);
void GUI_CURSOR_Deactivate(void);
void GUI_CURSOR_Clear(void);
void GUI_CURSOR_SetXor(const GUI_BITMAP* pBM, int x, int y);
void GUI_CURSOR_SetPosition(int x, int y);
void GUI_CURSOR_TempHide(const GUI_RECT* pRect);
void GUI_CURSOR_TempUnhide(void);
/*********************************************************************
*
* Text related routines
*
**********************************************************************
*/
void GUI_DispChar (U16 c);
void GUI_DispChars (U16 c, int Cnt);
void GUI_DispCharAt(U16 c, I16P x, I16P y);
void GUI_DispString(const char GUI_FAR *s);
void GUI_DispStringAt(const char GUI_FAR *s, int x, int y);
void GUI_DispStringAtCEOL(const char GUI_FAR *s, int x, int y);
void GUI_DispStringInRect(const char GUI_FAR *s, GUI_RECT* pRect, int Flags);
void GUI_DispStringLen(const char GUI_FAR *s, int Len);
void GUI_GetTextExtend(GUI_RECT* pRect, const char* s, int Len);
int GUI_GetYAdjust(void);
int GUI_GetDispPosX(void);
int GUI_GetDispPosY(void);
const GUI_FONT* GUI_GetFont(void);
int GUI_GetCharDistX(U16 c);
int GUI_GetStringDistX(const char GUI_FAR *s);
int GUI_GetFontDistY(void);
int GUI_GetFontSizeY(void);
int GUI_GetFontSizeYOf(const GUI_FONT* pFont);
void GUI_GetFontInfo(const GUI_FONT*pFont, GUI_FONTINFO* pfi);
int GUI_GetYSizeOfFont(const GUI_FONT* pFont);
int GUI_GetYDistOfFont(const GUI_FONT* pFont);
int GUI_GetTextAlign(void);
int GUI_GetTextMode(void);
char GUI_IsInFont(const GUI_FONT*pFont, U16 c);
void GUI_ScrollWin(int Win, int xDiff, int yDiff);
int GUI_SetTextAlign(int Align);
int GUI_SetTextMode(int Mode);
int GUI_SetLBorder(int x);
void GUI_SetOrg(int x, int y);
void GUI_SetCursor(int x, int y, int xlen);
void GUI_DispFatal(char*s);
const GUI_FONT* GUI_SetFont(const GUI_FONT* pNewFont);
char GUI_GotoXY(int x, int y);
char GUI_GotoX(int x);
char GUI_GotoY(int y);
void GUI_Scroll(int x, int y);
void GUI_DispNextLine(void);
#if GUI_SUPPORT_UNICODE
void GUI_DispString_UC(const U16 GUI_FAR *s);
void GUI_UC2DB (U16 Code, U8* pOut);
U16 GUI_DB2UC (U8 Byte0, U8 Byte1);
#endif
/* *********************************
* *
* GUISTR.C *
* *
*********************************
String functions.
*/
void GUI_DispStringHCenterAt(const char GUI_FAR *s, int x, int y);
/* *********************************
* *
* GUIVAL.C *
* *
*********************************
*/
void GUI_AddDec(I32 v, U8 Len, char**ps);
void GUI_AddDecMin(I32 v, char**ps);
void GUI_AddDecShift(I32 v, U8 Len, U8 Shift, char**ps);
void GUI_DispBin (U32 v, U8 Len);
void GUI_DispBinAt(U32 v, I16P x, I16P y, U8 Len);
void GUI_DispCEOL (void);
void GUI_DispDec (I32 v, U8 Len);
void GUI_DispDecMin(I32 v);
void GUI_DispDecAt (I32 v, I16P x, I16P y, U8 Len);
void GUI_DispDecShift(I32 v, U8 Len, U8 Shift);
void GUI_DispDecSpace(I32 v, U8 MaxDigits);
void GUI_DispHex (U32 v, U8 Len);
void GUI_DispHexAt(U32 v, I16P x, I16P y, U8 Len);
void GUI_DispSDec(I32 v, U8 Len);
void GUI_DispSDecShift(I32 v, U8 Len, U8 Shift);
int GUI_Long2Len(I32 v);
/* *********************************
* *
* GUIVALF.C *
* *
*********************************
Routines to display floating point values. These routines use the routines
defined in the module GUIVAL.C as base routines.
*/
void GUI_DispFloat (float v, char Len);
void GUI_DispFloatFix (float v, char Len, char Fract);
void GUI_DispFloatMin (float v, char Fract);
void GUI_DispSFloatFix(float v, char Len, char Fract);
void GUI_DispSFloatMin(float v, char Fract);
/*********************************************************************
*
* Dynamic memory management
*
**********************************************************************
*/
#if !defined(GUI_ALLOC_ALLOC)
void GUI_ALLOC_Init(void);
void* GUI_ALLOC_h2p (GUI_HMEM hMem);
void GUI_ALLOC_Free (GUI_HMEM hMem);
GUI_HMEM GUI_ALLOC_Alloc(int size);
/* diagnostics */
int GUI_ALLOC_GetUsed(void);
int GUI_ALLOC_GetNumFreeBytes(void);
int GUI_ALLOC_GetMaxSize(void);
/* macros */
#define GUI_ALLOC_ALLOC(size) GUI_ALLOC_Alloc(size)
#define GUI_ALLOC_H2P(h) GUI_ALLOC_h2p(h)
#define GUI_ALLOC_FREE(handle) GUI_ALLOC_Free(handle)
#define GUI_ALLOC_LOCK(handle) GUI_ALLOC_h2p(handle)
#define GUI_ALLOC_UNLOCK(handle)
#endif
/*********************************************************************
*
* Memory device: GUI_MEMDEV
*
**********************************************************************
*/
#define GUI_MEMDEV_HASTRANS 0
#define GUI_MEMDEV_NOTRANS (1<<0)
#if GUI_SUPPORT_MEMDEV
typedef GUI_HMEM GUI_MEMDEV_Handle;
typedef void GUI_CALLBACK_VOID_P(/*const*/ void* p);
typedef int GUI_MEMDEV_tfDraw(GUI_RECT* pRect, GUI_CALLBACK_VOID_P* pfDraw, void* pData, int MemSize, int Flags);
typedef struct {
GUI_RECT rView, rPrev;
char FirstCall;
} GUI_AUTODEV;
typedef struct {
char DrawFixed;
} GUI_AUTODEV_INFO;
int GUI_MEMDEV_DrawAuto(GUI_AUTODEV * pAutoDev, GUI_AUTODEV_INFO * pAutoDevInfo, GUI_CALLBACK_VOID_P * pfDraw, void * pData);
void GUI_MEMDEV_DeleteAuto(GUI_AUTODEV * pAutoDev);
int GUI_MEMDEV_CreateAuto(GUI_AUTODEV * pAutoDev);
/* Create a memory device which is compatible to the selected LCD */
GUI_MEMDEV_Handle GUI_MEMDEV_Create ( int x0, int y0, int XSize, int YSize);
GUI_MEMDEV_Handle GUI_MEMDEV_CreateEx( int x0, int y0, int XSize, int YSize, int Flags);
void GUI_MEMDEV_Select(GUI_MEMDEV_Handle hMem); /* Select (activate) a particular memory device. */
void GUI_MEMDEV_Clear(GUI_MEMDEV_Handle hMem);
void GUI_MEMDEV_CopyFromLCDAA(GUI_MEMDEV_Handle hMem);
void GUI_MEMDEV_CopyToLCD(GUI_MEMDEV_Handle hMem);
void GUI_MEMDEV_CopyToLCDAA(GUI_MEMDEV_Handle hMem);
int GUI_MEMDEV_CompareWithLCD(GUI_MEMDEV_Handle hMem, int*px, int*py, int *pExp, int*pAct);
void GUI_MEMDEV_SetOrg(GUI_MEMDEV_Handle hMem, int x0, int y0);
void GUI_MEMDEV_ReduceYSize(GUI_MEMDEV_Handle hMem, int YSize);
int GUI_MEMDEV_GetYSize(GUI_MEMDEV_Handle hMem);
void GUI_MEMDEV_Load(void);
void GUI_MEMDEV_Delete(GUI_MEMDEV_Handle MemDev);
void GUI_SelectLCD(void);
unsigned int GUI_SelLCD(unsigned int Index);
GUI_MEMDEV_tfDraw GUI_MEMDEV_Draw;
void GUI_MEMDEV_CopyToLCDAt(GUI_MEMDEV_Handle hMem, int x, int y);
void GUI_MEMDEV_CopyToLCD(GUI_MEMDEV_Handle hMem);
void GUI_MEMDEV_CopyFromLCD(GUI_MEMDEV_Handle hMem);
#else
#define GUI_SelectLCD()
#endif
/**************************************************************
*
* Measure device: GUI_MEASDEV
*
***************************************************************
*/
typedef GUI_HMEM GUI_MEASDEV_Handle;
GUI_MEASDEV_Handle GUI_MEASDEV_Create (void);
void GUI_MEASDEV_Delete (GUI_MEASDEV_Handle hMemDev);
void GUI_MEASDEV_Select (GUI_MEASDEV_Handle hMem);
void GUI_MEASDEV_GetRect(GUI_MEASDEV_Handle hMem, GUI_RECT *pRect);
void GUI_MEASDEV_ClearRect(GUI_MEASDEV_Handle hMem);
/************************************************************
*
* Polygon helpers
*
*************************************************************
*/
void GUI_RotatePolygon(GUI_POINT* pDest, const GUI_POINT* pSrc, int NumPoints, float Angle);
void GUI_MagnifyPolygon(GUI_POINT* pDest, const GUI_POINT* pSrc, int NumPoints, int Mag);
void GUI_EnlargePolygon(GUI_POINT* pDest, const GUI_POINT* pSrc, int NumPoints, int Len);
/************************************************************
*
* Streamed bitmap
*
*************************************************************
*/
typedef void GUI_CALLBACK_VOID_U8_P(U8 Data, void* p);
void GUI_DrawStreamedBitmap(const GUI_BITMAP_STREAM *pBitmapStream, int x, int y);
void GUI_StreamBMP (GUI_RECT* pRect, GUI_CALLBACK_VOID_U8_P* pfStream, void*p);
/*********************************************************************
*
* Time related routines
*
**********************************************************************
*/
void GUI_Delay (int Period);
int GUI_GetTime(void);
/*********************************************************************
*
* MessageBox
*
**********************************************************************
*/
int GUI_MessageBox(const char* sMessage, const char*sCaption, int Flags);
/*********************************************************************
*
* GUI_TIMER module
*
**********************************************************************
*/
typedef struct GUI_TIMER_Message GUI_TIMER_MESSAGE;
struct GUI_TIMER_Message {
GUI_TIMER_TIME Time;
U32 Context;
};
typedef GUI_HMEM GUI_TIMER_Handle;
typedef void GUI_TIMER_CALLBACK(/*const*/ GUI_TIMER_MESSAGE* pTM);
GUI_TIMER_Handle GUI_TIMER_Create ( GUI_TIMER_CALLBACK* cb, int Time, U32 Context, int Flags);
void GUI_TIMER_Delete (GUI_TIMER_Handle pObj);
/* Methods changing properties */
void GUI_TIMER_SetPeriod (GUI_TIMER_Handle hObj, GUI_TIMER_TIME Period);
void GUI_TIMER_SetTime (GUI_TIMER_Handle hObj, GUI_TIMER_TIME Period);
void GUI_TIMER_SetDelay (GUI_TIMER_Handle hObj, GUI_TIMER_TIME Delay);
void GUI_TIMER_Restart (GUI_TIMER_Handle hObj);
void GUI_TIMER_Exec(void);
/******************************************************************
*
* Anti Aliasing
*
*******************************************************************
*/
void GUI_AA_DisableHiRes (void);
void GUI_AA_EnableHiRes (void);
int GUI_AA_GetFactor (void);
void GUI_AA_SetFactor (int Factor);
void GUI_AA_DrawArc (int x0, int y0, int rx, int ry, int a0, int a1);
void GUI_AA_DrawLine (int x0, int y0, int x1, int y1);
void GUI_AA_DrawPolyOutline(const GUI_POINT* pSrc, int NumPoints, int Thickness, int x, int y);
void GUI_AA_FillCircle (int x0, int y0, int r);
void GUI_AA_FillPolygon (GUI_POINT* pPoints, int NumPoints, int x0, int y0);
/* Defines for compatibility with older versins*/
#if GUI_COMPATIBLE_MODE
#define GUI_DrawArcAA GUI_AA_DrawArc
#define GUI_DrawPolyOutlineAA GUI_AA_DrawPolyOutline
#define GUI_FillCircleAA GUI_AA_FillCircle
#define GUI_FillPolygonAA GUI_AA_FillPolygon
#endif
/******************************************************************
*
* Keyboard
*
*******************************************************************
*/
int GUI_GetKey(void);
int GUI_WaitKey(void);
void GUI_StoreKey(int c);
void GUI_ClearKeyBuffer(void);
/*********************************************************************
*
* TOUCH
*
* types
*
**********************************************************************
*/
typedef struct {
int x,y;
unsigned char PressedCnt;
} GUI_TOUCH_tState;
/*********************************************************************
*
* TOUCH
*
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