📄 fingerdlg.cpp
字号:
// FingerDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Finger.h"
#include "FingerDlg.h"
#include "FingerSocket.h"
#include "FingerThread.h"
#define WM_THREAD_EVENT (WM_USER + 1)
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CFingerDlg dialog
CFingerDlg::CFingerDlg(CWnd* pParent /*=NULL*/)
: CDialog(CFingerDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CFingerDlg)
m_sOutput = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_iCurrentItem = 0;
m_iActiveThreads = 0;
m_bViewSummary = true;
}
void CFingerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CFingerDlg)
DDX_Control(pDX, IDC_COMBO1, m_cInput);
DDX_Text(pDX, IDC_EDIT1, m_sOutput);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CFingerDlg, CDialog)
//{{AFX_MSG_MAP(CFingerDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_FINGER, OnFinger)
ON_CBN_SELCHANGE(IDC_COMBO1, OnSelchangeCombo)
ON_BN_CLICKED(IDC_OPTIONS, OnOptions)
ON_BN_CLICKED(IDC_ABOUT, OnAbout)
ON_BN_CLICKED(IDC_HELPBTN, OnHelp)
ON_COMMAND(ID_OPTIONS_CLEANSUM, OnOptionsCleanSummary)
ON_COMMAND(ID_OPTIONS_VIEWSUMMARYONNEW, OnOptionsViewSummary)
ON_COMMAND(ID_OPTIONS_REFRESHCURRENT, OnOptionsRefreshCurrent)
ON_COMMAND(ID_OPTIONS_DELETECURRENT, OnOptionsDeleteCurrent)
ON_COMMAND(ID_OPTIONS_DELETEALL, OnOptionsDeleteAll)
ON_COMMAND(ID_OPTIONS_REFRESHALL, OnOptionsRefreshAll)
ON_COMMAND(ID_OPTIONS_ABOUT, OnOptionsAbout)
ON_COMMAND(ID_OPTIONS_HELP, OnOptionsHelp)
//}}AFX_MSG_MAP
ON_MESSAGE(WM_THREAD_EVENT, OnThreadEvent)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CFingerDlg message handlers
BOOL CFingerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
// Disable size and maximize buttons
pSysMenu->EnableMenuItem( 2, MF_BYPOSITION |MF_DISABLED |MF_GRAYED );
pSysMenu->EnableMenuItem( 4, MF_BYPOSITION |MF_DISABLED |MF_GRAYED );
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
// Init combo
m_cInput.AddString("summary");
// Init menu
m_cMenu.LoadMenu(IDR_MENU1);
// Set title
m_iActiveThreads = 1;
UpdateTitleDec();
// Show prompt
m_sOutput = "Finger started, and is waiting for your request.\r\n";
m_sOutput += "To see examples press F4.\r\n";
UpdateData(FALSE);
// Insert examples
// Prepare prompt
CString sPrompt = "This is an example request.\r\n";
sPrompt += "Click 'Finger' or press Enter to see how it works.\r\n";
// Insert one
{
CString sInput = ms_sExamples[0];
m_cInput.InsertString(1,sInput);
CFingerThread *pFingerThread = new CFingerThread(this, sInput);
pFingerThread->Init(sPrompt);
m_cInput.SetItemDataPtr(1, pFingerThread);
}
// Insert two
{
CString sInput = ms_sExamples[1];
m_cInput.InsertString(2,sInput);
CFingerThread *pFingerThread = new CFingerThread(this, sInput);
pFingerThread->Init(sPrompt);
m_cInput.SetItemDataPtr(2, pFingerThread);
}
m_cInput.SetCurSel(2);
return TRUE; // return TRUE unless you set the focus to a control
}
void CFingerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CFingerDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CFingerDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CFingerDlg::OnFinger()
{
// Get user input
CString sInput;
m_cInput.GetWindowText(sInput);
if( sInput.IsEmpty()) return;
// Check if it is an example
if( IsExample(sInput) )
{
// We should delete corresponding item, to pass existance check
RemoveQuery( m_cInput.FindStringExact(1, sInput));
}
Finger(sInput);
}
// Main finger routine
//
void CFingerDlg::Finger(const CString& sInput)
{
// Check if we already processing it
if( AlreadyExist(sInput) ) return;
if( m_bViewSummary ) m_iCurrentItem = 0;
else m_iCurrentItem = 1;
// Insert new item
m_cInput.InsertString(1,sInput);
m_cInput.SetCurSel(1);
// Construct new thread object
CFingerThread *pFingerThread = new CFingerThread(this, sInput);
// Associate a pointer with an item
m_cInput.SetItemDataPtr(1,pFingerThread);
// Start new thread
pFingerThread->CreateThread();
// Update title
UpdateTitleInc();
}
// Check if requred string has already been submitted
//
bool CFingerDlg::AlreadyExist(const CString &sInput)
{
int n = m_cInput.FindStringExact(1, sInput); if( n == CB_ERR ) return false;
if( n == 0 ) // Show summary
{
m_iCurrentItem = 0; ShowResult();
return true;
}
// Get associated threads object
CFingerThread *pFingerThread = static_cast<CFingerThread*>(m_cInput.GetItemDataPtr( n ));
DWORD dwStatus;
VERIFY(::GetExitCodeThread(pFingerThread->m_hThread, &dwStatus));
if (dwStatus == STILL_ACTIVE)
{
if( AfxMessageBox("This query is already processing.\nDo you want to abort it and retry?", MB_YESNO) == IDYES )
{
// Perform thread termination,
// it automatically deletes threads object
pFingerThread->Terminate();
// Delete threads item
m_cInput.DeleteString(n);
// Restart thread
return false;
}
else
{
// Show threads progress
m_iCurrentItem = n;
ShowResult();
}
}
else
{
// We already have results on this query
// Put the item on top
m_cInput.DeleteString(n);
m_cInput.InsertString(1,sInput);
m_cInput.SetItemDataPtr(1,pFingerThread);
m_cInput.SetCurSel(1);
// Show cached result
m_iCurrentItem = 1;
ShowResult();
// Inform user
CString tmp = "This query has already been processed. ";
tmp += "Below you see cached results.\r\n";
tmp += "You may force execution by clicking 'Options->Refresh current'.\r\n\r\n";
m_sOutput.Insert(0, tmp);
UpdateData(FALSE);
}
return true;
}
// Remove query indicated by n-th item in combo, i.e.
// terminate thread, delete threads object and delete string in combo
//
void CFingerDlg::RemoveQuery(int n)
{
// Get associated threads object
CFingerThread *pFingerThread = static_cast<CFingerThread*>(m_cInput.GetItemDataPtr( n ));
VERIFY(pFingerThread != NULL);
DWORD dwStatus;
if( pFingerThread->m_hThread )
VERIFY(::GetExitCodeThread(pFingerThread->m_hThread, &dwStatus));
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -