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📄 recimage.h

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#if !defined(AFX_RECIMAGE_H__8EEC95A1_5CC1_11D4_9FD5_5254ABDD2B16__INCLUDED_)
#define AFX_RECIMAGE_H__8EEC95A1_5CC1_11D4_9FD5_5254ABDD2B16__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// RecImage.h : header file
//
#include "okapi32.h"

/////////////////////////////////////////////////////////////////////////////
// RecImage dialog

class RecImage : public CDialog
{
// Construction
public:
	void SaveDataToDisk();
	RecImage(CWnd* pParent = NULL);   // standard constructor

	void			SetDispMode();
	afx_msg void	PlayBackSeq( WPARAM wParm, LPARAM lParm);
	afx_msg void	CapturePIcOne( WPARAM wParm, LPARAM lParm);
	afx_msg void	mSetDispMode( WPARAM wParm, LPARAM lParm);
	afx_msg void	mSetRecBri( WPARAM wParm, LPARAM lParm);
	afx_msg void	mSetRecCon( WPARAM wParm, LPARAM lParm);
	afx_msg void	mSetRecFrq( WPARAM wParm, LPARAM lParm);
	afx_msg void	mSetRecClp( WPARAM wParm, LPARAM lParm);
	afx_msg void	mSetRecSrc( WPARAM wParm, LPARAM lParm);
	afx_msg void	mSetRecSyn( WPARAM wParm, LPARAM lParm);
	afx_msg void	mSetRecStn( WPARAM wParm, LPARAM lParm);
	void			CaptureOne( char *fn );

	static bool					bBackCap;
	static bool					bForwordCap;


    HANDLE			hpcih;			//handle for PCIH
	int				nScrnWidth;
	int				nScrnHeight;
	int				nScrnBitsPixel;
	BOOL			bFreeze;
	BOOL			bClip;
	CRect			DisplayRect;
	CBitmap*		pScrnBMP;
	CDC*			pScrnImageMemDC;
	CPalette*		pScrnPalette;
	CRect			VideoRect;
	CPoint			VideoStart;
	SCROLLINFO		HSBClipInfo;
	SCROLLINFO		VSBClipInfo;
	int				nADBrig;
	int				nADCont;
	int				nADFreq;
	BOOL			bPassFailed;
	int				nHInterWidth;
	int				nHScanStart;
	int				nHPeriod;
	int				nVSyncWidth;
	int				nFieldRate;

	int				nOutpMode;
	int				nSyncMode;
	int				nTopF;
	int				nBWMode;
	BOOL			bInterlace;
	BOOL			bFreqScope;
	int				nDCRT;
	int				nDispMode;

	bool			freeze;
	void			OnOK();
	virtual void	OnCancel(); 
	void			CloseRecImage();
	int				CapturedNum;
	char			ImagePath[500];
// Dialog Data
	//{{AFX_DATA(RecImage)
	enum { IDD = IDD_REC };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(RecImage)
	public:
	virtual BOOL	DestroyWindow();
	protected:
	virtual void	DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	virtual void PostNcDestroy();
	//}}AFX_VIRTUAL

// Implementation
protected:
	CString sInfo;

	// Generated message map functions
	//{{AFX_MSG(RecImage)
	virtual BOOL	OnInitDialog();
	afx_msg void	OnShowWindow(BOOL bShow, UINT nStatus);
	afx_msg void	OnClose();
	afx_msg void	OnPaint();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_RECIMAGE_H__8EEC95A1_5CC1_11D4_9FD5_5254ABDD2B16__INCLUDED_)

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