📄 dispprocess.cpp
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// DispProcess.cpp : implementation file
//
#include "stdafx.h"
#include "bxt.h"
#include "DispProcess.h"
#include "bxtdlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// DispProcess dialog
DispProcess::DispProcess(CWnd* pParent /*=NULL*/)
: CDialog(DispProcess::IDD, pParent)
{
//{{AFX_DATA_INIT(DispProcess)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void DispProcess::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(DispProcess)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(DispProcess, CDialog)
//{{AFX_MSG_MAP(DispProcess)
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
ON_BN_CLICKED(IDC_BUTTON5, OnButton5)
ON_BN_CLICKED(IDC_BUTTON6, OnButton6)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// DispProcess message handlers
BOOL DispProcess::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
p1.SubclassDlgItem(IDC_BUTTON1,this);
p1.SetIcon(IDI_RLEFT);
p1.SetWindowText("左旋90度");
p2.SubclassDlgItem(IDC_BUTTON2,this);
p2.SetIcon(IDI_RRIGHT);
p2.SetWindowText("右旋90度");
p3.SubclassDlgItem(IDC_BUTTON3,this);
p3.SetIcon(IDI_FLIPV);
p3.SetWindowText("上下翻转");
p4.SubclassDlgItem(IDC_BUTTON4,this);
p4.SetIcon(IDI_FLIPH);
p4.SetWindowText("左右翻转");
p5.SubclassDlgItem(IDC_BUTTON5,this);
p5.SetIcon(IDI_EDG);
p5.SetWindowText("边界增强");
p6.SubclassDlgItem(IDC_BUTTON6,this);
p6.SetIcon(IDI_ORG);
p6.SetWindowText("恢复最初");
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void DispProcess::OnButton1()
{
((CBxtDlg*)AfxGetMainWnd())->imgpcs->SendMessage(WX_DSPPRC,1,0);//rot left
}
void DispProcess::OnButton2()
{
((CBxtDlg*)AfxGetMainWnd())->imgpcs->SendMessage(WX_DSPPRC,2,0);//rote right
}
void DispProcess::OnButton3()
{
((CBxtDlg*)AfxGetMainWnd())->imgpcs->SendMessage(WX_DSPPRC,3,0);//flip vertical
}
void DispProcess::OnButton4()
{
((CBxtDlg*)AfxGetMainWnd())->imgpcs->SendMessage(WX_DSPPRC,4,0);//flip harizantial
}
void DispProcess::OnButton5()
{
((CBxtDlg*)AfxGetMainWnd())->imgpcs->SendMessage(WX_DSPPRC,5,0);//edge find
}
void DispProcess::OnButton6()
{
((CBxtDlg*)AfxGetMainWnd())->imgpcs->SendMessage(WX_DSPPRC,6,0);//restore org
}
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