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📄 mybutton.cpp

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// MyButton.cpp : implementation file
//

#include "stdafx.h"
#include "bxt.h"
#include "MyButton.h"
#include "pic.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMyButton

CMyButton::CMyButton()
{
}

CMyButton::~CMyButton()
{
}


BEGIN_MESSAGE_MAP(CMyButton, CButton)
	//{{AFX_MSG_MAP(CMyButton)
		// NOTE - the ClassWizard will add and remove mapping macros here.
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMyButton message handlers

void CMyButton::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct) 
{
	LPDRAWITEMSTRUCT ds	= lpDrawItemStruct;
	if (ds->CtlType != ODT_BUTTON) return;
	if (ds->CtlID != IDOK) return;

	CDC *dc	= CDC::FromHandle(ds->hDC);
	BOOL IsPressed  = ds->itemState & ODS_SELECTED;
	BOOL IsFocused  = ds->itemState	& ODS_FOCUS;
	BOOL IsDisabled = ds->itemState & ODS_DISABLED;

	RECT rc	= ds->rcItem;
	CString msg;
	msg = "";
	if (IsPressed) msg += "IsPressed ";
	if (IsFocused) msg += "IsFocused ";
	if (IsDisabled) msg += "IsDisabled";

//	CPic pic;
	
	if (IsPressed)
	{
		dc->FrameRect(
	}
	else
	{
		
	}
//	pic.DrawBMP(dc,rc.left,rc.top,rc.right-rc.left,rc.bottom-rc.top);
}

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