📄 raplist.h
字号:
/* -*- Mode:C++; c-basic-offset:8; tab-width:8; indent-tabs-mode:t -*- *//* * Copyright (c) 1993 Regents of the University of California. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the Computer Systems * Engineering Group at Lawrence Berkeley Laboratory. * 4. Neither the name of the University nor of the Laboratory may be used * to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * Author: * Mohit Talwar (mohit@catarina.usc.edu) * * $Header: /nfs/jade/vint/CVSROOT/ns-2/rap/raplist.h,v 1.3 1999/09/24 23:44:41 haoboy Exp $ * * This is taken from UCB Nachos project * * list.h * Data structures to manage LISP-like lists. * * As in LISP, a list can contain any type of data structure * as an item on the list: IP addresses, pending interrupts etc. * That is why each item is a "void *", or in other words, * a "pointers to anything". */#ifndef RAPLIST_H#define RAPLIST_Htypedef void (*VoidFunctionPtr)(int arg); typedef int (*CompareFunction)(void *item, void *key); // The following class defines a "List element" -- which is// used to keep track of one item on a List. It is equivalent to a// LISP cell, with a "car" ("next") pointing to the next element on the List,// and a "cdr" ("item") pointing to the item on the List.class ListElement {public: ListElement(void *itemPtr, float sortKey); // initialize a List element ListElement *next; // next element on List, // NULL if this is the last float key; // priority (+ve), for a sorted List // identification, for some void *item; // pointer to item on the List};// The following class defines a "List" -- a singly linked List of// List elements, each of which points to a single item on the List.//// By using the "Sorted" functions, the List can be kept in sorted// in increasing order by "key" in ListElement.class List {public: List(); // Initialize the List ~List(); // Deallocate the List void Prepend(void *item); // Put item at the beginning of the List void Append(void *item); // Put item at the end of the List void *Remove(); // Take item off the front of the List void Mapcar(VoidFunctionPtr func); // Apply "func" to every element // on the List int IsEmpty(); // Is the List empty? int Size() {return size;} // Return the number of elements // Routines to put/get items on/off List in order (sorted by key) void SortedInsert(void *item, float sortKey); // Put item into List void *SortedRemove(float *keyPtr); // Remove first item from List float MinKey(); // sortKey of item at front // Routines to put/get items on/off a Set int SetInsert(void *key, CompareFunction eq); // Put key into set void *SetRemove(void *key, CompareFunction eq); // Remove key from set void *IsPresent(void *key, CompareFunction eq); // Is key there in set void Purge(void *key, CompareFunction eq, VoidFunctionPtr destroy); private: ListElement *first; // Head of the List, NULL if List is empty ListElement *last; // Last element of List int size; // Number of elements in the List };#endif // RAPLIST_H
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -