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📄 raplist.h

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/* -*-	Mode:C++; c-basic-offset:8; tab-width:8; indent-tabs-mode:t -*- *//* * Copyright (c) 1993 Regents of the University of California. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software *    must display the following acknowledgement: *	This product includes software developed by the Computer Systems *	Engineering Group at Lawrence Berkeley Laboratory. * 4. Neither the name of the University nor of the Laboratory may be used *    to endorse or promote products derived from this software without *    specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * Author: *   Mohit Talwar (mohit@catarina.usc.edu) * * $Header: /nfs/jade/vint/CVSROOT/ns-2/rap/raplist.h,v 1.3 1999/09/24 23:44:41 haoboy Exp $ *  * This is taken from UCB Nachos project *  * list.h  *      Data structures to manage LISP-like lists.   * *      As in LISP, a list can contain any type of data structure *      as an item on the list: IP addresses, pending interrupts etc.   *      That is why each item is a "void *", or in other words,  *      a "pointers to anything". */#ifndef RAPLIST_H#define RAPLIST_Htypedef void (*VoidFunctionPtr)(int arg); typedef int (*CompareFunction)(void *item, void *key); // The following class defines a "List element" -- which is// used to keep track of one item on a List.  It is equivalent to a// LISP cell, with a "car" ("next") pointing to the next element on the List,// and a "cdr" ("item") pointing to the item on the List.class ListElement {public:  ListElement(void *itemPtr, float sortKey); // initialize a List element    ListElement *next;		// next element on List,                                 // NULL if this is the last  float key;		    	// priority (+ve), for a sorted List				// identification, for some  void *item;			// pointer to item on the List};// The following class defines a "List" -- a singly linked List of// List elements, each of which points to a single item on the List.//// By using the "Sorted" functions, the List can be kept in sorted// in increasing order by "key" in ListElement.class List {public:  List();			// Initialize the List  ~List();			// Deallocate the List    void Prepend(void *item); 	// Put item at the beginning of the List  void Append(void *item); 	// Put item at the end of the List  void *Remove(); 	 	// Take item off the front of the List    void Mapcar(VoidFunctionPtr func); // Apply "func" to every element                                      // on the List  int IsEmpty();		// Is the List empty?   int Size() {return size;}	// Return the number of elements  // Routines to put/get items on/off List in order (sorted by key)  void SortedInsert(void *item, float sortKey);	// Put item into List  void *SortedRemove(float *keyPtr); 	  	// Remove first item from List  float MinKey();		                // sortKey of item at front  // Routines to put/get items on/off a Set  int SetInsert(void *key, CompareFunction eq);   // Put key into set  void *SetRemove(void *key, CompareFunction eq);  // Remove key from set  void *IsPresent(void *key, CompareFunction eq);  // Is key there in set  void Purge(void *key, CompareFunction eq, VoidFunctionPtr destroy);  private:  ListElement *first;  	        // Head of the List, NULL if List is empty  ListElement *last;		// Last element of List  int size;			// Number of elements in the List };#endif // RAPLIST_H

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