📄 systemsetdlg.h
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#if !defined(AFX_SYSTEMSETDLG_H__71F9BB24_2A41_4211_94DF_FBF59D8C355F__INCLUDED_)
#define AFX_SYSTEMSETDLG_H__71F9BB24_2A41_4211_94DF_FBF59D8C355F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SystemSetDlg.h : header file
//
#include "MyStatic.h"
#include "Public.h" // Added by ClassView
/////////////////////////////////////////////////////////////////////////////
// CSystemSetDlg dialog
class CSystemSetDlg : public CDialog
{
// Construction
public:
~CSystemSetDlg();
CSystemSetDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSystemSetDlg)
enum { IDD = IDD_SYSTEMSETDLG };
CMyStatic m_worktime;
CMyStatic m_salary;
CMyStatic m_department;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSystemSetDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSystemSetDlg)
virtual BOOL OnInitDialog();
afx_msg void OnDestroy();
afx_msg void OnDepartment();
afx_msg void OnSalary();
afx_msg void OnWorktime();
afx_msg void OnPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CPublic m_pub;
CDialog* m_dlg[3];
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SYSTEMSETDLG_H__71F9BB24_2A41_4211_94DF_FBF59D8C355F__INCLUDED_)
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