📄 snake.h
字号:
#if !defined(SNAKE_H)
#define SNAKE_H
#include<commdlg.h>
#define SNAKE_TIMER 1
class point
{
public:
float x,y;
};
class point_list
{
public:
float x,y;
class point_list *next;
};
class snake
{
public:
snake(point * Snake_Point = NULL,int Point_Num = 0);
~snake()
{
if(Snake_Point)
delete []Snake_Point;
if(Snake_Point)
delete []Pre_Snake_Point;
if(Img_Energy)
delete []Img_Energy;
}
void DrawPoints(HDC);
void StartTimer(HWND);
void SnakeAlgorithm();
void PointToImg(class load_bmp_file &);
point ReadPoint(int Index);
void WritePoint(point temp,int Index);
void SetPoints(int NumOfPoints);
void StorePoints();
void AdjustCenter(class point &);
/////////
int Point_Num;
int No_Of_Mov;
char FileName[100];
int Window_Width,Window_Height;
point * Snake_Point; //relative position.
point * Pre_Snake_Point;//store the Pre
point Center;
BOOL Termination_Flag;
BOOL ShowPointFlag;
int Img_Width,Img_Height;
private:
//////////
float InternalEnergy(int No,point OffSet);
float ExternalEnergy(int No,point OffSet);
double Energy1(int No,point OffSet);
double Energy2(int No,point OffSet);
double Energy3(int No,point OffSet);
double Energy4(int No,point OffSet);
point MinEnergyPoint(int No);
point MovePoint(int Index);
float GetScore(point ShouldMove,point NowOffSet);
float Coefficient;
char *Img_Energy;
};
#endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -