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📄 clientsocket.cpp

📁 音频通信的一个例子
💻 CPP
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// ClientSocket.cpp : implementation file
//

#include "stdafx.h"
#include "ClientSocket.h"
#include "head.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CClientSocket
//构造函数,初始化
CClientSocket::CClientSocket(CInterface *pInterFace,CMyWaveIn *pIn,CUdpSocket *pUdp):
	m_bConnect(FALSE),
	m_pInterface (NULL),
	m_pIn(NULL),
	m_pUdp (NULL)
{
	m_pBuffer = new char[1024];
	m_pInterface = pInterFace;
	m_pIn = pIn;
	m_pUdp = pUdp;
}
//析构函数
CClientSocket::~CClientSocket()
{
	delete [1024]m_pBuffer;
}


// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(CClientSocket, CSocket)
	//{{AFX_MSG_MAP(CClientSocket)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif	// 0

/////////////////////////////////////////////////////////////////////////////
// CClientSocket member functions

void CClientSocket::OnClose(int nErrorCode)
{
	//设置关闭标志
	m_bConnect = FALSE;
	//关闭
	m_pInterface->BeClose ();

	//调用基类OnClose()函数
	CSocket::OnClose(nErrorCode);
}

void CClientSocket::OnReceive(int nErrorCode) 
{
	struct TalkFrame *frame;
	frame = (struct TalkFrame *)m_pBuffer;

	//接收缓存中的所有TalkFrame结构
	int iLen = sizeof(struct TalkFrame);
	while(iLen > 0)
	{
		//接收
		int i = Receive (m_pBuffer +
			sizeof(struct TalkFrame) - iLen,iLen);
		//出错
		if (i == SOCKET_ERROR )
			return ;
		iLen -= i;
	}

	//如果是非法数据就返回
	if (strcmp(frame->cFlag ,"TalkFrame") != 0)
	{
		//返回
		return;
	}

	//接收缓存中的所有音频数据
	iLen = frame->iLen;

	while (iLen > 0)
	{
		//接收
		int i = Receive (m_pBuffer + sizeof(struct TalkFrame) 
			+ (frame->iLen - iLen),iLen);
		//出错
		if (i == SOCKET_ERROR )
			return ;
		//修改循环标志
		iLen -= i;
	}

	//地址
	CString add;
	//端口
	UINT port;

	switch (frame->iCom )
	{
	//正常通信帧
	case TC_NORMAL_TALK:
		//初始化
		memset(frame,0,sizeof (struct TalkFrame));
		//设置数据帧标志
		sprintf(frame->cFlag,"TalkFrame");

		//获得与此套接字相连的地址和端口
		GetPeerName (add,port);
		//处于连接状态
		if (m_pInterface ->IsConnect (add))
		{
			//设置通信帧标志及其长度
			frame->iCom = TC_AGREE_TALK;
			frame->iLen = 0;
			//出错
			if (SOCKET_ERROR  == Send (m_pBuffer,sizeof(struct TalkFrame)))
			{
				break ;
			};

			//提示开始通信
			m_pInterface->TalkStart (add);
			//设置IP地址
			m_pUdp->SetIp (add);
			//允许发送
			m_pIn->EnableSend (TRUE);
			//允许工作
			m_pInterface->m_bWork = TRUE;
			break;
		};

		//设置通信帧标志
		frame->iCom = TC_DISAGREE_TALK;
		//设置通信帧长度
		frame->iLen = 0;
		
		//发送
		Send (m_pBuffer,sizeof(struct TalkFrame));		
		//关闭
		Close ();
		break;
	default:
		break;
	}

	//调用基类OnReceive()函数
	CSocket::OnReceive(nErrorCode);
}

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