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📄 gl.h

📁 linux嵌入式开发程序
💻 H
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extern  int _GL_bbdot64k(GL_WP *gp);extern  int _GL_bbdot64k_a(GL_WP *gp);extern  int _GL_bbdot256(GL_WP *gp);extern  int _GL_bbdot256_a(GL_WP *gp);extern  int _GL_bbget1(GL_WP *gp);extern  int _GL_bbget1_a(GL_WP *gp);extern  int _GL_bbget16(GL_WP *gp);extern  int _GL_bbget16_a(GL_WP *gp);extern  int _GL_bbget16m(GL_WP *gp);extern  int _GL_bbget16m_a(GL_WP *gp);extern  int _GL_bbget16mp(GL_WP *gp);extern  int _GL_bbget16mp_a(GL_WP *gp);extern  int _GL_bbget16mh(GL_WP *gp);extern  int _GL_bbget16mh_a(GL_WP *gp);extern  int _GL_bbget16p(GL_WP *gp);extern  int _GL_bbget16p_a(GL_WP *gp);extern  int _GL_bbget64k(GL_WP *gp);extern  int _GL_bbget64k_a(GL_WP *gp);extern  int _GL_bbget256(GL_WP *gp);extern  int _GL_bbget256_a(GL_WP *gp);extern  int _GL_bbput1(GL_WP *gp);extern  int _GL_bbput1_a(GL_WP *gp);extern  int _GL_bbput16(GL_WP *gp);extern  int _GL_bbput16_a(GL_WP *gp);extern  int _GL_bbput16m(GL_WP *gp);extern  int _GL_bbput16m_a(GL_WP *gp);extern  int _GL_bbput16mp(GL_WP *gp);extern  int _GL_bbput16mp_a(GL_WP *gp);extern  int _GL_bbput16mh(GL_WP *gp);extern  int _GL_bbput16mh_a(GL_WP *gp);extern  int _GL_bbput16p(GL_WP *gp);extern  int _GL_bbput16p_a(GL_WP *gp);extern  int _GL_bbput256(GL_WP *gp);extern  int _GL_bbput256_a(GL_WP *gp);extern  int _GL_bbput64k(GL_WP *gp);extern  int _GL_bbput64k_a(GL_WP *gp);extern  int _GL_bbset1(GL_WP *gp);extern  int _GL_bbset1_a(GL_WP *gp);extern  int _GL_bbset16(GL_WP *gp);extern  int _GL_bbset16_a(GL_WP *gp);extern  int _GL_bbset16m(GL_WP *gp);extern  int _GL_bbset16m_a(GL_WP *gp);extern  int _GL_bbset16mp(GL_WP *gp);extern  int _GL_bbset16mp_a(GL_WP *gp);extern  int _GL_bbset16mh(GL_WP *gp);extern  int _GL_bbset16mh_a(GL_WP *gp);extern  int _GL_bbset16p(GL_WP *gp);extern  int _GL_bbset16p_a(GL_WP *gp);extern  int _GL_bbset256(GL_WP *gp);extern  int _GL_bbset256_a(GL_WP *gp);extern  int _GL_bbset64k(GL_WP *gp);extern  int _GL_bbset64k_a(GL_WP *gp);extern  int _GL_bbtile1(GL_WP *gp);extern  int _GL_bbtile1_a(GL_WP *gp);extern  int _GL_bbtile16(GL_WP *gp);extern  int _GL_bbtile16_a(GL_WP *gp);extern  int _GL_bbtile16m(GL_WP *gp);extern  int _GL_bbtile16m_a(GL_WP *gp);extern  int _GL_bbtile16mp(GL_WP *gp);extern  int _GL_bbtile16mp_a(GL_WP *gp);extern  int _GL_bbtile16mh(GL_WP *gp);extern  int _GL_bbtile16mh_a(GL_WP *gp);extern  int _GL_bbtile16p(GL_WP *gp);extern  int _GL_bbtile16p_a(GL_WP *gp);extern  int _GL_bbtile256(GL_WP *gp);extern  int _GL_bbtile256_a(GL_WP *gp);extern  int _GL_bbtile64k(GL_WP *gp);extern  int _GL_bbtile64k_a(GL_WP *gp);extern  int _GL_dda1(GL_WP *gp);extern  int _GL_dda1_a(GL_WP *gp);extern  int _GL_dda16(GL_WP *gp);extern  int _GL_dda16_a(GL_WP *gp);extern  int _GL_dda16m(GL_WP *gp);extern  int _GL_dda16m_a(GL_WP *gp);extern  int _GL_dda16mp(GL_WP *gp);extern  int _GL_dda16mp_a(GL_WP *gp);extern  int _GL_dda16mh(GL_WP *gp);extern  int _GL_dda16mh_a(GL_WP *gp);extern  int _GL_dda16p(GL_WP *gp);extern  int _GL_dda16p_a(GL_WP *gp);extern  int _GL_dda256(GL_WP *gp);extern  int _GL_dda256_a(GL_WP *gp);extern  int _GL_dda64k(GL_WP *gp);extern  int _GL_dda64k_a(GL_WP *gp);extern  int _GL_bbmask1(GL_WP *gp);extern  int _GL_bbmask1_a(GL_WP *gp);extern  int _GL_bbmask16(GL_WP *gp);extern  int _GL_bbmask16_a(GL_WP *gp);extern  int _GL_bbmask16m(GL_WP *gp);extern  int _GL_bbmask16m_a(GL_WP *gp);extern  int _GL_bbmask16mp(GL_WP *gp);extern  int _GL_bbmask16mp_a(GL_WP *gp);extern  int _GL_bbmask16mh(GL_WP *gp);extern  int _GL_bbmask16mh_a(GL_WP *gp);extern  int _GL_bbmask16p(GL_WP *gp);extern  int _GL_bbmask16p_a(GL_WP *gp);extern  int _GL_bbmask64k(GL_WP *gp);extern  int _GL_bbmask64k_a(GL_WP *gp);extern  int _GL_bbmask256(GL_WP *gp);extern  int _GL_bbmask256_a(GL_WP *gp);extern  int _GL_searchedge(GL_WP *gp, GL_FLOODWORK *fl);extern  int _GL_searchedge_packed(GL_WP *gp, GL_FLOODWORK *fl);extern  int _GL_searchedge_packed_a(GL_WP *gp, GL_FLOODWORK *fl);#define _GL_searchedge1     _GL_searchedge_packed#define _GL_searchedge4     _GL_searchedge_packed#define _GL_searchedge16    _GL_searchedge_packed#define _GL_searchedge256   _GL_searchedge_packed#define _GL_searchedge64k   _GL_searchedge_packed#define _GL_searchedge16p   _GL_searchedge#define _GL_searchedge16m   _GL_searchedge#define _GL_searchedge16mp  _GL_searchedge#define _GL_searchedge16mh  _GL_searchedge#define _GL_searchedge64    _GL_searchedge#define _GL_searchedge1_a   _GL_searchedge#define _GL_searchedge4_a   _GL_searchedge#define _GL_searchedge16_a  _GL_searchedge#define _GL_searchedge256_a _GL_searchedge#define _GL_searchedge64k_a _GL_searchedge#define _GL_searchedge16p_a _GL_searchedge#define _GL_searchedge16m_a _GL_searchedge#define _GL_searchedge16mp_a _GL_searchedge#define _GL_searchedge16mh_a _GL_searchedge#define _GL_searchedge64_a  _GL_searchedge#endif  /* SPARClite */#if CSRCextern  int _GL_cls_packed(GL_WP *gp);extern  int _GL_cls_plane(GL_WP *gp);extern  int _GL_scrl_packed(GL_WP *gp);extern  int _GL_scrl_plane(GL_WP *gp);#define _GL_cls1        _GL_cls_packed#define _GL_cls4        _GL_cls_packed#define _GL_cls16       _GL_cls_packed#define _GL_cls64       _GL_bbset64#define _GL_cls256      _GL_cls_packed#define _GL_cls64k      _GL_cls_packed#define _GL_cls16m      _GL_bbset16m#define _GL_cls16mh     _GL_bbset16mh#define _GL_cls16p      _GL_cls_plane#define _GL_cls16mp     _GL_cls_plane#define _GL_scrl1       _GL_scrl_packed#define _GL_scrl4       _GL_scrl_packed#define _GL_scrl16      _GL_scrl_packed#define _GL_scrl64      _GL_scrl_packed#define _GL_scrl256     _GL_scrl_packed#define _GL_scrl64k     _GL_scrl_packed#define _GL_scrl16m     _GL_scrl_packed#define _GL_scrl16p     _GL_scrl_plane#define _GL_scrl16mp    _GL_scrl_plane#define _GL_scrl16mh    _GL_scrl_planeextern  int _GL_pget1(GL_WP *gp);extern  int _GL_pget16(GL_WP *gp);extern  int _GL_pget16m(GL_WP *gp);extern  int _GL_pget16mp(GL_WP *gp);extern  int _GL_pget16mh(GL_WP *gp);extern  int _GL_pget16p(GL_WP *gp);extern  int _GL_pget256(GL_WP *gp);extern  int _GL_pget64k(GL_WP *gp);extern  int _GL_pset1(GL_WP *gp);extern  int _GL_pset16(GL_WP *gp);extern  int _GL_pset16m(GL_WP *gp);extern  int _GL_pset16mp(GL_WP *gp);extern  int _GL_pset16mh(GL_WP *gp);extern  int _GL_pset16p(GL_WP *gp);extern  int _GL_pset256(GL_WP *gp);extern  int _GL_pset64k(GL_WP *gp);extern  int _GL_bbcopy1(GL_WP *gp);extern  int _GL_bbcopy16(GL_WP *gp);extern  int _GL_bbcopy16m(GL_WP *gp);extern  int _GL_bbcopy16mh(GL_WP *gp);extern  int _GL_bbcopy16mp(GL_WP *gp);extern  int _GL_bbcopy16p(GL_WP *gp);extern  int _GL_bbcopy256(GL_WP *gp);extern  int _GL_bbcopy64k(GL_WP *gp);extern  int _GL_bbdot1(GL_WP *gp);extern  int _GL_bbdot16(GL_WP *gp);extern  int _GL_bbdot16m(GL_WP *gp);extern  int _GL_bbdot16mp(GL_WP *gp);extern  int _GL_bbdot16mh(GL_WP *gp);extern  int _GL_bbdot16p(GL_WP *gp);extern  int _GL_bbdot64k(GL_WP *gp);extern  int _GL_bbdot256(GL_WP *gp);extern  int _GL_bbget1(GL_WP *gp);extern  int _GL_bbget16(GL_WP *gp);extern  int _GL_bbget16m(GL_WP *gp);extern  int _GL_bbget16mp(GL_WP *gp);extern  int _GL_bbget16mh(GL_WP *gp);extern  int _GL_bbget16p(GL_WP *gp);extern  int _GL_bbget64k(GL_WP *gp);extern  int _GL_bbget256(GL_WP *gp);extern  int _GL_bbput1(GL_WP *gp);extern  int _GL_bbput16(GL_WP *gp);extern  int _GL_bbput16m(GL_WP *gp);extern  int _GL_bbput16mp(GL_WP *gp);extern  int _GL_bbput16mh(GL_WP *gp);extern  int _GL_bbput16p(GL_WP *gp);extern  int _GL_bbput256(GL_WP *gp);extern  int _GL_bbput64k(GL_WP *gp);extern  int _GL_bbset1(GL_WP *gp);extern  int _GL_bbset16(GL_WP *gp);extern  int _GL_bbset16m(GL_WP *gp);extern  int _GL_bbset16mp(GL_WP *gp);extern  int _GL_bbset16mh(GL_WP *gp);extern  int _GL_bbset16p(GL_WP *gp);extern  int _GL_bbset256(GL_WP *gp);extern  int _GL_bbset64k(GL_WP *gp);extern  int _GL_bbtile1(GL_WP *gp);extern  int _GL_bbtile16(GL_WP *gp);extern  int _GL_bbtile16m(GL_WP *gp);extern  int _GL_bbtile16mp(GL_WP *gp);extern  int _GL_bbtile16mh(GL_WP *gp);extern  int _GL_bbtile16p(GL_WP *gp);extern  int _GL_bbtile256(GL_WP *gp);extern  int _GL_bbtile64k(GL_WP *gp);extern  int _GL_dda1(GL_WP *gp);extern  int _GL_dda16(GL_WP *gp);extern  int _GL_dda16m(GL_WP *gp);extern  int _GL_dda16mp(GL_WP *gp);extern  int _GL_dda16mh(GL_WP *gp);extern  int _GL_dda16p(GL_WP *gp);extern  int _GL_dda256(GL_WP *gp);extern  int _GL_dda64k(GL_WP *gp);extern  int _GL_bbmask1(GL_WP *gp);extern  int _GL_bbmask16(GL_WP *gp);extern  int _GL_bbmask16m(GL_WP *gp);extern  int _GL_bbmask16mp(GL_WP *gp);extern  int _GL_bbmask16mh(GL_WP *gp);extern  int _GL_bbmask16p(GL_WP *gp);extern  int _GL_bbmask64k(GL_WP *gp);extern  int _GL_bbmask256(GL_WP *gp);extern  int _GL_searchedge(GL_WP *gp, GL_FLOODWORK *fl);extern  int _GL_searchedge_packed(GL_WP *gp, GL_FLOODWORK *fl);#ifdef __cplusplus}#endif#define _GL_searchedge1     _GL_searchedge_packed#define _GL_searchedge4     _GL_searchedge_packed#define _GL_searchedge16    _GL_searchedge_packed#define _GL_searchedge256   _GL_searchedge_packed#define _GL_searchedge64k   _GL_searchedge_packed#define _GL_searchedge16p   _GL_searchedge#define _GL_searchedge16m   _GL_searchedge#define _GL_searchedge16mp  _GL_searchedge#define _GL_searchedge16mh  _GL_searchedge#define _GL_searchedge64    _GL_searchedge#endif  /* CSRC */#ifdef _GL_EXFUNC#define GL_AT_RESET             0#define GL_AT_CLIPPING          1#define GL_AT_LINESTYLE         2#define GL_AT_LINESIZE          3#define GL_AT_FILLTYPE          4#define GL_AT_LOGIC             5#define GL_AT_DCOLOR            6#define GL_AT_FCOLOR            7#define GL_AT_BCOLOR            8#define GL_AT_TILE              9#define GL_AT_MASK              10#define GL_AT_SIZEIMAGE         11#define GL_AT_BASEIMAGE         12#define GL_AT_SLOPEIMAGE        13#define GL_AT_ROTATEIMAGE       14#define GL_AT_SIZECHAR          15#define GL_AT_DIRCHAR           16#define GL_AT_BASECHAR          17#define GL_AT_SLOPECHAR         18#define GL_AT_ROTATECHAR        19#define GL_AT_HSPACECHAR        20#define GL_AT_VSPACECHAR        21#endif  /* _GL_EXFUNC */#endif  /* _GL_H_*/

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