📄 snort.dsp
字号:
# Begin Source File
SOURCE=..\..\packet_time.c
# End Source File
# Begin Source File
SOURCE=..\..\packet_time.h
# End Source File
# Begin Source File
SOURCE=..\..\parser.c
# End Source File
# Begin Source File
SOURCE=..\..\parser.h
# End Source File
# Begin Source File
SOURCE=..\..\pcrm.c
# End Source File
# Begin Source File
SOURCE=..\..\pcrm.h
# End Source File
# Begin Source File
SOURCE=..\..\plugbase.c
# End Source File
# Begin Source File
SOURCE=..\..\plugbase.h
# End Source File
# Begin Source File
SOURCE=..\..\plugin_enum.h
# End Source File
# Begin Source File
SOURCE=..\..\prototypes.h
# End Source File
# Begin Source File
SOURCE=..\..\rules.h
# End Source File
# Begin Source File
SOURCE=..\..\sf_sdlist.c
# End Source File
# Begin Source File
SOURCE=..\..\sf_sdlist.h
# End Source File
# Begin Source File
SOURCE=..\..\sfthreshold.c
# End Source File
# Begin Source File
SOURCE=..\..\sfthreshold.h
# End Source File
# Begin Source File
SOURCE=..\..\signature.c
# End Source File
# Begin Source File
SOURCE=..\..\signature.h
# End Source File
# Begin Source File
SOURCE=..\..\smalloc.h
# End Source File
# Begin Source File
SOURCE=..\..\snort.c
# End Source File
# Begin Source File
SOURCE=..\..\snort.h
# End Source File
# Begin Source File
SOURCE=..\..\snort_packet_header.h
# End Source File
# Begin Source File
SOURCE=..\..\snprintf.c
# End Source File
# Begin Source File
SOURCE=..\..\snprintf.h
# End Source File
# Begin Source File
SOURCE=..\..\spo_plugbase.h
# End Source File
# Begin Source File
SOURCE=..\..\strlcatu.c
# End Source File
# Begin Source File
SOURCE=..\..\strlcatu.h
# End Source File
# Begin Source File
SOURCE=..\..\strlcpyu.c
# End Source File
# Begin Source File
SOURCE=..\..\strlcpyu.h
# End Source File
# Begin Source File
SOURCE=..\..\sys_include.h
# End Source File
# Begin Source File
SOURCE=..\..\tag.c
# End Source File
# Begin Source File
SOURCE=..\..\tag.h
# End Source File
# Begin Source File
SOURCE=..\..\timersub.h
# End Source File
# Begin Source File
SOURCE=..\..\ubi_BinTree.c
# End Source File
# Begin Source File
SOURCE=..\..\ubi_BinTree.h
# End Source File
# Begin Source File
SOURCE=..\..\ubi_SplayTree.c
# End Source File
# Begin Source File
SOURCE=..\..\ubi_SplayTree.h
# End Source File
# Begin Source File
SOURCE=..\..\util.c
# End Source File
# Begin Source File
SOURCE=..\..\util.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE="..\WIN32-Code\MSG00001.bin"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Code\name.mc"
!IF "$(CFG)" == "snort - Win32 MySQL Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build
InputPath="..\WIN32-Code\name.mc"
BuildCmds= \
mc -h ..\WIN32-Code -r ..\WIN32-Code ..\WIN32-Code\name.mc
"..\WIN32-Code\name.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"..\WIN32-Code\name.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"..\WIN32-Code\MSG00001.BIN" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "snort - Win32 MySQL Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build
InputPath="..\WIN32-Code\name.mc"
BuildCmds= \
mc -h ..\WIN32-Code -r ..\WIN32-Code ..\WIN32-Code\name.mc
"..\WIN32-Code\name.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"..\WIN32-Code\name.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"..\WIN32-Code\MSG00001.BIN" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "snort - Win32 SQLServer Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build
InputPath="..\WIN32-Code\name.mc"
BuildCmds= \
mc -h ..\WIN32-Code -r ..\WIN32-Code ..\WIN32-Code\name.mc
"..\WIN32-Code\name.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"..\WIN32-Code\name.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"..\WIN32-Code\MSG00001.BIN" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "snort - Win32 SQLServer Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build
InputPath="..\WIN32-Code\name.mc"
BuildCmds= \
mc -h ..\WIN32-Code -r ..\WIN32-Code ..\WIN32-Code\name.mc
"..\WIN32-Code\name.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"..\WIN32-Code\name.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"..\WIN32-Code\MSG00001.BIN" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "snort - Win32 Oracle Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build
InputPath="..\WIN32-Code\name.mc"
BuildCmds= \
mc -h ..\WIN32-Code -r ..\WIN32-Code ..\WIN32-Code\name.mc
"..\WIN32-Code\name.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"..\WIN32-Code\name.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"..\WIN32-Code\MSG00001.BIN" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ELSEIF "$(CFG)" == "snort - Win32 Oracle Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build
InputPath="..\WIN32-Code\name.mc"
BuildCmds= \
mc -h ..\WIN32-Code -r ..\WIN32-Code ..\WIN32-Code\name.mc
"..\WIN32-Code\name.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"..\WIN32-Code\name.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
"..\WIN32-Code\MSG00001.BIN" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE="..\WIN32-Code\name.rc"
!IF "$(CFG)" == "snort - Win32 MySQL Debug"
# PROP BASE Exclude_From_Build 1
# PROP Ignore_Default_Tool 1
# Begin Custom Build
InputPath="..\WIN32-Code\name.rc"
"..\WIN32-Code\name.res" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rc /l 0x409 /fo"..\WIN32-Code\name.res" /i "..\WIN32-Code" /d "_DEBUG" ..\WIN32-Code\name.rc
# End Custom Build
!ELSEIF "$(CFG)" == "snort - Win32 MySQL Release"
# PROP BASE Exclude_From_Build 1
# PROP Ignore_Default_Tool 1
# Begin Custom Build
InputPath="..\WIN32-Code\name.rc"
"..\WIN32-Code\name.res" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rc /l 0x409 /fo"..\WIN32-Code\name.res" /i "..\WIN32-Code" /d "NDEBUG" ..\WIN32-Code\name.rc
# End Custom Build
!ELSEIF "$(CFG)" == "snort - Win32 SQLServer Debug"
# PROP BASE Exclude_From_Build 1
# PROP Ignore_Default_Tool 1
# Begin Custom Build
InputPath="..\WIN32-Code\name.rc"
"..\WIN32-Code\name.res" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rc /l 0x409 /fo"..\WIN32-Code\name.res" /i "..\WIN32-Code" /d "_DEBUG" ..\WIN32-Code\name.rc
# End Custom Build
!ELSEIF "$(CFG)" == "snort - Win32 SQLServer Release"
# PROP BASE Exclude_From_Build 1
# PROP Ignore_Default_Tool 1
# Begin Custom Build
InputPath="..\WIN32-Code\name.rc"
"..\WIN32-Code\name.res" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rc /l 0x409 /fo"..\WIN32-Code\name.res" /i "..\WIN32-Code" /d "NDEBUG" ..\WIN32-Code\name.rc
# End Custom Build
!ELSEIF "$(CFG)" == "snort - Win32 Oracle Debug"
# PROP BASE Exclude_From_Build 1
# PROP Ignore_Default_Tool 1
# Begin Custom Build
InputPath="..\WIN32-Code\name.rc"
"..\WIN32-Code\name.res" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rc /l 0x409 /fo"..\WIN32-Code\name.res" /i "..\WIN32-Code" /d "_DEBUG" ..\WIN32-Code\name.rc
# End Custom Build
!ELSEIF "$(CFG)" == "snort - Win32 Oracle Release"
# PROP BASE Exclude_From_Build 1
# PROP Ignore_Default_Tool 1
# Begin Custom Build
InputPath="..\WIN32-Code\name.rc"
"..\WIN32-Code\name.res" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rc /l 0x409 /fo"..\WIN32-Code\name.res" /i "..\WIN32-Code" /d "NDEBUG" ..\WIN32-Code\name.rc
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Win32"
# PROP Default_Filter ""
# Begin Source File
SOURCE="..\WIN32-Includes\rpc\auth.h"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Includes\NET\Bpf.h"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Includes\rpc\clnt.h"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Includes\config.h"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Code\getopt.c"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Includes\getopt.h"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Includes\gnuc.h"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Code\inet_aton.c"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Code\misc.c"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Code\name.h"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Includes\WinPCAP\pcap.h"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Includes\pcre.h"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Includes\pcreposix.h"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Includes\rpc\rpc_msg.h"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Includes\stdint.h"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Code\strtok_r.c"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Code\syslog.c"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Includes\syslog.h"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Includes\UNISTD.H"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Code\win32_service.c"
# End Source File
# Begin Source File
SOURCE="..\WIN32-Includes\rpc\xdr.h"
# End Source File
# End Group
# End Target
# End Project
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -