📄 mobasethread.cpp
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// MoBaseThread.cpp : implementation file
//
#include "stdafx.h"
#include "resource.h"
#include "MoBaseThread.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMoBaseThread
IMPLEMENT_DYNCREATE(CMoBaseThread, CWinThread)
CMoBaseThread::CMoBaseThread()
{
m_ParentThread=NULL;
m_RunThread=NULL;
}
CMoBaseThread::~CMoBaseThread()
{
}
BOOL CMoBaseThread::InitInstance()
{
// TODO: perform and per-thread initialization here
if(m_ParentThread !=NULL)
m_ParentThread->InitChildClass();//初始化子类
return TRUE;
}
int CMoBaseThread::ExitInstance()
{
// TODO: perform any per-thread cleanup here
if(m_ParentThread !=NULL)
m_ParentThread->ExitThread();
return CWinThread::ExitInstance();
}
BEGIN_MESSAGE_MAP(CMoBaseThread, CWinThread)
//{{AFX_MSG_MAP(CMoBaseThread)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMoBaseThread message handlers
void CMoBaseThread::InitParam(CWnd *pWnd, DWORD dwMillionTime)
{
m_pParentWnd=pWnd;
}
void CMoBaseThread::KillThread()
{
if(m_RunThread==NULL)//说明是在运行线程中
{
PostThreadMessage(WM_QUIT,NULL,NULL);
}
else //说明在继承类中
{
m_RunThread->KillThread();
WaitForSingleObject(m_hThread, INFINITE);
m_hThread=NULL;
delete this;//释放创建者子类对象
}
}
//设置时间,返回值为EventID
UINT CMoBaseThread::SetThreadTimer(UINT uElapse)
{
UINT EventID;
EventID=SetTimer(NULL,0,uElapse,NULL);
return EventID;
}
BOOL CMoBaseThread::PreTranslateMessage(MSG* pMsg)
{
// TODO: Add your specialized code here and/or call the base class
if(pMsg->message==WM_TIMER)
{
if(m_ParentThread!=NULL)
m_ParentThread->OnTimer(pMsg->wParam);
}
return CWinThread::PreTranslateMessage(pMsg);
}
//创建一个对象
BOOL CreateMoThread(CMoBaseThread* pp, CWnd *pWnd, DWORD dwMillionTime)
{
if(pp==NULL)
return FALSE;
CMoBaseThread* p1=(CMoBaseThread*)::AfxBeginThread(pp->GetRuntimeClass(),THREAD_PRIORITY_NORMAL,0,CREATE_SUSPENDED);
p1->m_ParentThread=pp; //记住创建该线程的子类对象
pp->m_RunThread=p1; //创建者子类记住运行线程对象
pp->m_hThread=p1->m_hThread;
p1->InitParam(pWnd,dwMillionTime);
pp->InitParam(pWnd,dwMillionTime);
p1->ResumeThread();
return TRUE;
}
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