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📄 chameleon.odl

📁 VC编写的变色龙按钮程序
💻 ODL
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// Chameleon.odl : type library source for ActiveX Control project.

// This file will be processed by the Make Type Library (mktyplib) tool to
// produce the type library (Chameleon.tlb) that will become a resource in
// Chameleon.ocx.

#include <olectl.h>
#include <idispids.h>

[ uuid(56102E2F-1E92-4CE0-9007-507506A21492), version(1.0),
  helpfile("Chameleon.hlp"),
  helpstring("ChameleonButton,based on gonchuki's work"),
  control ]
library CHAMELEONLib
{
	importlib(STDOLE_TLB);
	importlib(STDTYPE_TLB);

	//  Primary dispatch interface for CChameleonCtrl

	[ uuid(CBD15FBF-9BA7-46C5-B013-5F75A5750E31),
	  helpstring("Dispatch interface for Chameleon Control"), hidden ]
	dispinterface _DChameleon
	{
		properties:
			// NOTE - ClassWizard will maintain property information here.
			//    Use extreme caution when editing this section.
			//{{AFX_ODL_PROP(CChameleonCtrl)
			[id(DISPID_BACKCOLOR), bindable, requestedit] OLE_COLOR BackColor;
			[id(DISPID_TEXT), bindable, requestedit] BSTR Text;
			[id(DISPID_ENABLED), bindable, requestedit] boolean Enabled;
			[id(DISPID_FONT), bindable] IFontDisp* Font;
			[id(DISPID_FORECOLOR), bindable, requestedit] OLE_COLOR ForeColor;
			[id(DISPID_HWND)] OLE_HANDLE hWnd;
			[id(1)] long MousePointer;
			[id(2)] IPictureDisp* MouseIcon;
			[id(3)] IPictureDisp* Picture;
			[id(4)] long ButtonType;
			[id(5)] long ColorScheme;
			[id(6)] boolean Press;
			[id(7)] boolean ShowFocusRect;
			[id(8)] boolean Stretch;
			[id(9)] BSTR ToolTipText;
			[id(10)] OLE_COLOR BackOverColor;
			[id(11)] OLE_COLOR ForeOverColor;
			[id(12)] long TextEffect;
			[id(13)] boolean HandPointer;
			[id(14)] IPictureDisp* DownPicture;
			[id(15)] IPictureDisp* OverPicture;
			[id(16)] IPictureDisp* DisablePicture;
			[id(17)] long AcceleratKey;
			//}}AFX_ODL_PROP

		methods:
			// NOTE - ClassWizard will maintain method information here.
			//    Use extreme caution when editing this section.
			//{{AFX_ODL_METHOD(CChameleonCtrl)
			//}}AFX_ODL_METHOD

			[id(DISPID_ABOUTBOX)] void AboutBox();
	};

	//  Event dispatch interface for CChameleonCtrl

	[ uuid(E9D3BEB5-028F-4330-AF0C-D51827D2E638),
	  helpstring("Event interface for Chameleon Control") ]
	dispinterface _DChameleonEvents
	{
		properties:
			//  Event interface has no properties

		methods:
			// NOTE - ClassWizard will maintain event information here.
			//    Use extreme caution when editing this section.
			//{{AFX_ODL_EVENT(CChameleonCtrl)
			[id(DISPID_CLICK)] void Click();
			[id(DISPID_MOUSEDOWN)] void MouseDown(short Button, short Shift, OLE_XPOS_PIXELS x, OLE_YPOS_PIXELS y);
			[id(DISPID_MOUSEUP)] void MouseUp(short Button, short Shift, OLE_XPOS_PIXELS x, OLE_YPOS_PIXELS y);
			[id(DISPID_MOUSEMOVE)] void MouseMove(short Button, short Shift, OLE_XPOS_PIXELS x, OLE_YPOS_PIXELS y);
			[id(DISPID_KEYDOWN)] void KeyDown(short* KeyCode, short Shift);
			[id(DISPID_KEYUP)] void KeyUp(short* KeyCode, short Shift);
			[id(DISPID_KEYPRESS)] void KeyPress(short* KeyAscii);
			[id(1)] void MouseOver();
			[id(2)] void MouseOut();
			//}}AFX_ODL_EVENT
	};

	//  Class information for CChameleonCtrl

	[ uuid(6AE6E06F-390B-402D-B3A1-C0FF5FB598E7),
	  helpstring("Chameleon Control"), control ]
	coclass Chameleon
	{
		[default] dispinterface _DChameleon;
		[default, source] dispinterface _DChameleonEvents;
	};


	//{{AFX_APPEND_ODL}}
	//}}AFX_APPEND_ODL}}
};

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