📄 dlogin.h
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#if !defined(AFX_DLOGIN_H__BD613B73_09C4_40AC_9D20_C53A1FF3D5AF__INCLUDED_)
#define AFX_DLOGIN_H__BD613B73_09C4_40AC_9D20_C53A1FF3D5AF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "BaseEdit.h"
#include "RxRecordset.h" // Added by ClassView
#include "BaseList.h"
class CDLogin : public CDialog
{
// Construction
public:
int time;
RxRecordset rst;
CDLogin(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDLogin)
enum { IDD = IDD_DLALOGIN };
CBaseList m_List;
CBaseEdit m_EdtPassWard;
CBaseEdit m_EdtName;
CButton m_ButLogin;
CButton m_ButExit;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDLogin)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDLogin)
virtual void OnOK();
virtual BOOL OnInitDialog();
afx_msg void OnDblclkList(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnBUTLogin();
afx_msg void OnBUTExit();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CImageList m_ImageList;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLOGIN_H__BD613B73_09C4_40AC_9D20_C53A1FF3D5AF__INCLUDED_)
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