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📄 libmad.vcp

📁 mp3 多媒體播放器, 可透過windows CE 來執行
💻 VCP
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	".\frame.h"\
	".\global.h"\
	".\layer12.h"\
	".\qc_table.dat"\
	".\sf_table.dat"\
	".\stream.h"\
	".\timer.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE emulator) Debug"

DEP_CPP_LAYER=\
	".\bit.h"\
	".\config.h"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\layer12.h"\
	".\qc_table.dat"\
	".\sf_table.dat"\
	".\stream.h"\
	".\timer.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Release"

DEP_CPP_LAYER=\
	".\bit.h"\
	".\config.h"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\layer12.h"\
	".\qc_table.dat"\
	".\sf_table.dat"\
	".\stream.h"\
	".\timer.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Debug"

DEP_CPP_LAYER=\
	".\bit.h"\
	".\config.h"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\layer12.h"\
	".\qc_table.dat"\
	".\sf_table.dat"\
	".\stream.h"\
	".\timer.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\layer3.c

!IF  "$(CFG)" == "libmad - Win32 (WCE emulator) Release"

DEP_CPP_LAYER3=\
	".\bit.h"\
	".\config.h"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\huffman.h"\
	".\imdct_s.dat"\
	".\layer3.h"\
	".\rq_table.dat"\
	".\stream.h"\
	".\timer.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE emulator) Debug"

DEP_CPP_LAYER3=\
	".\bit.h"\
	".\config.h"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\huffman.h"\
	".\imdct_s.dat"\
	".\layer3.h"\
	".\rq_table.dat"\
	".\stream.h"\
	".\timer.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Release"

DEP_CPP_LAYER3=\
	".\bit.h"\
	".\config.h"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\huffman.h"\
	".\imdct_s.dat"\
	".\layer3.h"\
	".\rq_table.dat"\
	".\stream.h"\
	".\timer.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Debug"

DEP_CPP_LAYER3=\
	".\bit.h"\
	".\config.h"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\huffman.h"\
	".\imdct_s.dat"\
	".\layer3.h"\
	".\rq_table.dat"\
	".\stream.h"\
	".\timer.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\stream.c

!IF  "$(CFG)" == "libmad - Win32 (WCE emulator) Release"

DEP_CPP_STREA=\
	".\bit.h"\
	".\config.h"\
	".\global.h"\
	".\stream.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE emulator) Debug"

DEP_CPP_STREA=\
	".\bit.h"\
	".\config.h"\
	".\global.h"\
	".\stream.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Release"

DEP_CPP_STREA=\
	".\bit.h"\
	".\config.h"\
	".\global.h"\
	".\stream.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Debug"

DEP_CPP_STREA=\
	".\bit.h"\
	".\config.h"\
	".\global.h"\
	".\stream.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\synth.c

!IF  "$(CFG)" == "libmad - Win32 (WCE emulator) Release"

DEP_CPP_SYNTH=\
	".\bit.h"\
	".\config.h"\
	".\D.dat"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\stream.h"\
	".\synth.h"\
	".\timer.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE emulator) Debug"

DEP_CPP_SYNTH=\
	".\bit.h"\
	".\config.h"\
	".\D.dat"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\stream.h"\
	".\synth.h"\
	".\timer.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Release"

DEP_CPP_SYNTH=\
	".\bit.h"\
	".\config.h"\
	".\D.dat"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\stream.h"\
	".\synth.h"\
	".\timer.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Debug"

DEP_CPP_SYNTH=\
	".\bit.h"\
	".\config.h"\
	".\D.dat"\
	".\fixed.h"\
	".\frame.h"\
	".\global.h"\
	".\stream.h"\
	".\synth.h"\
	".\timer.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\timer.c

!IF  "$(CFG)" == "libmad - Win32 (WCE emulator) Release"

DEP_CPP_TIMER=\
	".\config.h"\
	".\global.h"\
	".\timer.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE emulator) Debug"

DEP_CPP_TIMER=\
	".\config.h"\
	".\global.h"\
	".\timer.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Release"

DEP_CPP_TIMER=\
	".\config.h"\
	".\global.h"\
	".\timer.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Debug"

DEP_CPP_TIMER=\
	".\config.h"\
	".\global.h"\
	".\timer.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\version.c

!IF  "$(CFG)" == "libmad - Win32 (WCE emulator) Release"

DEP_CPP_VERSI=\
	".\config.h"\
	".\global.h"\
	".\version.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE emulator) Debug"

DEP_CPP_VERSI=\
	".\config.h"\
	".\global.h"\
	".\version.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Release"

DEP_CPP_VERSI=\
	".\config.h"\
	".\global.h"\
	".\version.h"\
	

!ELSEIF  "$(CFG)" == "libmad - Win32 (WCE x86) Debug"

DEP_CPP_VERSI=\
	".\config.h"\
	".\global.h"\
	".\version.h"\
	

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\bit.h
# End Source File
# Begin Source File

SOURCE=.\config.h
# End Source File
# Begin Source File

SOURCE=.\decoder.h
# End Source File
# Begin Source File

SOURCE=.\fixed.h
# End Source File
# Begin Source File

SOURCE=.\frame.h
# End Source File
# Begin Source File

SOURCE=.\global.h
# End Source File
# Begin Source File

SOURCE=.\huffman.h
# End Source File
# Begin Source File

SOURCE=.\layer12.h
# End Source File
# Begin Source File

SOURCE=.\layer3.h
# End Source File
# Begin Source File

SOURCE=.\mad.h
# End Source File
# Begin Source File

SOURCE=.\stream.h
# End Source File
# Begin Source File

SOURCE=.\synth.h
# End Source File
# Begin Source File

SOURCE=.\timer.h
# End Source File
# Begin Source File

SOURCE=.\version.h
# End Source File
# End Group
# Begin Group "Data Files"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\D.dat
# End Source File
# Begin Source File

SOURCE=.\imdct_s.dat
# End Source File
# Begin Source File

SOURCE=.\qc_table.dat
# End Source File
# Begin Source File

SOURCE=.\rq_table.dat
# End Source File
# Begin Source File

SOURCE=.\sf_table.dat
# End Source File
# End Group
# End Target
# End Project

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