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📄 threedcolor.java

📁 this a game,you can learn the j2me content by this project
💻 JAVA
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/* * Copyright (c) 2002, 2003 Sun Microsystems, Inc. All Rights Reserved. * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * Neither the name of Sun Microsystems, Inc., 'Java', 'Java'-based * names, or the names of contributors may be used to endorse or promote * products derived from this software without specific prior written * permission. * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN * MIDROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or maintenance * of any nuclear facility. $Id: ThreeDColor.java,v 1.3 2003/05/29 22:28:06 wildcard Exp $ */package com.sun.j2me.blueprints.jbricks;/** * This class provides support for pseudo-3D coloring. * Each of the defined colors can used as a base color, * and the brighter() and darker() methods can be used * to retrieve the appropriately highlighted or shadowed * version of that color. The getRGB() method is used to * retrieve the actual RGB value of the color, the returned * value can be passed to Graphics.setColor(). */public class ThreeDColor {    public static ThreeDColor lightGray = new ThreeDColor(0xc0c0c0);    public static ThreeDColor lightPurple = new ThreeDColor(0xb000ff);    public static ThreeDColor black = new ThreeDColor(0x000000);    public static ThreeDColor gray = new ThreeDColor(0x808080);    public static ThreeDColor blue = new ThreeDColor(0x0000ff);    public static ThreeDColor red = new ThreeDColor(0xff0000);    public static ThreeDColor yellow = new ThreeDColor(0xffff00);    public static ThreeDColor white = new ThreeDColor(0xffffff);    public static ThreeDColor orange = new ThreeDColor(0xffc800);    public static ThreeDColor green = new ThreeDColor(0x00ff00);    public static ThreeDColor purple = new ThreeDColor(0x8000c0);    public static ThreeDColor darkCyan = new ThreeDColor(0x00b2b2);    public static ThreeDColor pink = new ThreeDColor(0xffafaf);    public static ThreeDColor darkGray = new ThreeDColor(0x404040);    public static ThreeDColor darkGreen = new ThreeDColor(0x00b200);    public static ThreeDColor darkOrange = new ThreeDColor(0xb28c00);    public static ThreeDColor darkPurple = new ThreeDColor(0x500080);    public static ThreeDColor darkRed = new ThreeDColor(0xb20000);    private int rgb;    private ThreeDColor brighter;    private ThreeDColor darker;    static {        lightGray.brighter = white;        lightGray.darker = gray;        lightPurple.brighter = white;        lightPurple.darker = purple;        black.brighter = darkGray;        black.darker = black;        gray.brighter = lightGray;        gray.darker = darkGray;        blue.brighter = darkCyan;        blue.darker = darkGray;        red.brighter = pink;        red.darker = darkRed;        yellow.brighter = white;        yellow.darker = orange;        white.brighter = white;        white.darker = lightGray;        orange.brighter = yellow;        orange.darker = darkOrange;        green.brighter = yellow;        green.darker = darkGreen;        purple.brighter = lightPurple;        purple.darker = darkPurple;        darkCyan.brighter = lightPurple;        darkCyan.darker = darkGray;        pink.brighter = white;        pink.darker = red;        darkGray.brighter = gray;        darkGray.darker = black;        darkGreen.brighter = green;        darkGreen.darker = darkGray;        darkOrange.brighter = orange;        darkOrange.darker = darkGray;        darkPurple.brighter = purple;        darkPurple.darker = darkGray;        darkRed.brighter = red;        darkRed.darker = darkGray;    }     private ThreeDColor(int rgb) {        this.rgb = rgb;    }    public ThreeDColor brighter() {        return brighter;    }     public ThreeDColor darker() {        return darker;    }     public int getRGB() {        return rgb;    } }

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