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📄 gamecontrollable.java

📁 利用BlueJ开发的一个类似小时候完的吃豆豆的小游戏
💻 JAVA
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/* * cs101 gameControllable interface * $Id: GameControllable.java,v 1.1.1.1 2002/06/05 21:56:32 root Exp $ * * Developed for "Rethinking CS101", a project of Lynn Andrea Stein's AP Group. * For more information, see <a href="http://www.ai.mit.edu/projects/cs101/">the * CS101 homepage</a> or email <las@ai.mit.edu>. * * Copyright (C) 1999 Massachusetts Institute of Technology. * Please do not redistribute without obtaining permission. */package cs101.util.gamecontrol;import cs101.util.*;/** * This interface defines the behavior for a game controller.  It is  * designed with cs101.awt.DefaultGameFrame in mind. */public interface GameControllable extends Startable,                                    Stoppable,                                    Resettable,                                    Pausable{}/* * $Log: GameControllable.java,v $ * Revision 1.1.1.1  2002/06/05 21:56:32  root * CS101 comes to Olin finally. * * Revision 1.1  2000/04/24 22:17:16  nathanw * Bulk reorganization * * Revision 1.2  1999/08/11 14:52:55  jsmthng * Made the interface 'public'. * * Revision 1.1  1999/07/27 18:55:55  las * Patched up DefaultFrame (mostly docs) and DefaultGameFrame (aesthetics * and docs). * * Capitalized the name of the GameControllable interface. * * Moved the other four interfaces (Pausable, Resetable, Startable, * Stoppable) to cs101.util as they really have nothing to do w/awt or * windowing in particular. * * Also, added unpause() to Pausable as it doesn't make much sense to be * able to pause but not unpause something. * */

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