manager.cpp

来自「A*算法 A*算法 A*算法 A*算法A*算法A*算法」· C++ 代码 · 共 2,037 行 · 第 1/5 页

CPP
2,037
字号
///////////////////////////////////////////////////////////////////////////////// Name:        manager.cpp// Purpose:     wxaui: wx advanced user interface - docking window manager// Author:      Benjamin I. Williams// Modified by:// Created:     2005-05-17// RCS-ID:      // Copyright:   (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved// Licence:     wxWindows Library Licence, Version 3.1///////////////////////////////////////////////////////////////////////////////#include <wx/wx.h>#include <wx/minifram.h>#include <wx/image.h>#include "wxaui_manager.h"// -- various array and event implementations --#include <wx/arrimpl.cpp>WX_DECLARE_OBJARRAY(wxRect, wxAuiRectArray);WX_DEFINE_OBJARRAY(wxAuiRectArray)WX_DEFINE_OBJARRAY(wxDockUIPartArray)WX_DEFINE_OBJARRAY(wxDockInfoArray)WX_DEFINE_OBJARRAY(wxPaneButtonArray)WX_DEFINE_OBJARRAY(wxPaneInfoArray)wxPaneInfo wxNullPaneInfo;wxDockInfo wxNullDockInfo;DEFINE_EVENT_TYPE(wxEVT_AUI_PANEBUTTON)#ifdef __WXMAC__    // a few defines to avoid nameclashes    #define __MAC_OS_X_MEMORY_MANAGER_CLEAN__ 1    #define __AIFF__    #include "wx/mac/private.h"#endif// -- wxDefaultDockArt class implementation --// wxDefaultDockArt is an art provider class which does all of the drawing for// wxFrameManager.  This allows the library caller to customize the dock art// (probably by deriving from this class), or to completely replace all drawing// with custom dock art (probably by writing a new stand-alone class derived// from the wxDockArt base class). The active dock art class can be set via// wxFrameManager::SetDockArt()// StepColour() it a utility function that simply darkens// or lightens a color, based on the specified percentagestatic wxColor StepColour(const wxColor& c, int percent){    int r = c.Red(), g = c.Green(), b = c.Blue();    return wxColour(wxMin((r*percent)/100,255),                    wxMin((g*percent)/100,255),                    wxMin((b*percent)/100,255));}static wxColor LightContrastColour(const wxColour& c){    int amount = 120;    // if the color is especially dark, then    // make the contrast even lighter    if (c.Red() < 128 && c.Green() < 128 && c.Blue() < 128)        amount = 160;    return StepColour(c, amount);}// BitmapFromBits() is a utility function that creates a// masked bitmap from raw bits (XBM format)static wxBitmap BitmapFromBits(const unsigned char bits[], int w, int h,                               const wxColour& color){    wxImage img = wxBitmap((const char*)bits, w, h).ConvertToImage();    img.Replace(255,255,255,123,123,123);    img.Replace(0,0,0,color.Red(),color.Green(),color.Blue());    img.SetMaskColour(123,123,123);    return wxBitmap(img);}static void DrawGradientRectangle(wxDC& dc,                                  const wxRect& rect,                                  const wxColour& start_color,                                  const wxColour& end_color,                                  int direction){    int rd, gd, bd, high = 0;    rd = end_color.Red() - start_color.Red();    gd = end_color.Green() - start_color.Green();    bd = end_color.Blue() - start_color.Blue();    if (direction == wxAUI_GRADIENT_VERTICAL)        high = rect.GetHeight()-1;         else        high = rect.GetWidth()-1;    for (int i = 0; i <= high; ++i)    {        int r = start_color.Red() +  ((i*rd*100)/high)/100;        int g = start_color.Green() + ((i*gd*100)/high)/100;        int b = start_color.Blue() + ((i*bd*100)/high)/100;        wxPen p(wxColor(r,g,b));        dc.SetPen(p);        if (direction == wxAUI_GRADIENT_VERTICAL)            dc.DrawLine(rect.x, rect.y+i, rect.x+rect.width, rect.y+i);             else            dc.DrawLine(rect.x+i, rect.y, rect.x+i, rect.y+rect.height);    }}wxDefaultDockArt::wxDefaultDockArt(){#ifdef __WXMAC__    wxBrush toolbarbrush;    toolbarbrush.MacSetTheme( kThemeBrushToolbarBackground );    wxColor base_color = toolbarbrush.GetColour();#else    wxColor base_color = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);#endif        wxColor darker1_color = StepColour(base_color, 85);    wxColor darker2_color = StepColour(base_color, 70);    wxColor darker3_color = StepColour(base_color, 60);    wxColor darker4_color = StepColour(base_color, 50);    wxColor darker5_color = StepColour(base_color, 40);    m_active_caption_colour = LightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));    m_active_caption_gradient_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);    m_active_caption_text_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);    m_inactive_caption_colour = StepColour(darker1_color, 80);    m_inactive_caption_gradient_colour = darker1_color;    m_inactive_caption_text_colour = *wxBLACK;#ifdef __WXMAC__    m_sash_brush = toolbarbrush;    m_background_brush = toolbarbrush;    m_gripper_brush = toolbarbrush;#else    m_sash_brush = wxBrush(base_color);    m_background_brush = wxBrush(base_color);    m_gripper_brush = wxBrush(base_color);#endif    m_border_pen = wxPen(darker2_color);    m_gripper_pen1 = wxPen(darker5_color);    m_gripper_pen2 = wxPen(darker3_color);    m_gripper_pen3 = *wxWHITE_PEN;#ifdef __WXMAC__    m_caption_font = *wxSMALL_FONT;#else    m_caption_font = wxFont(8, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE);#endif    // some built in bitmaps#ifdef __WXMAC__     static unsigned char close_bits[]={         0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,         0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,         0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };#else    static unsigned char close_bits[]={        0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xfb,0xcf,0xf9,        0x9f,0xfc,0x3f,0xfe,0x3f,0xfe,0x9f,0xfc,0xcf,0xf9,0xef,0xfb,        0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff};#endif    static unsigned char pin_bits[]={        0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc,        0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff,        0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff};          #ifdef __WXMAC__    m_inactive_close_bitmap = BitmapFromBits(close_bits, 16, 16, *wxWHITE);#else    m_inactive_close_bitmap = BitmapFromBits(close_bits, 16, 16, m_inactive_caption_text_colour);#endif    m_inactive_pin_bitmap = BitmapFromBits(pin_bits, 16, 16, m_inactive_caption_text_colour);#ifdef __WXMAC__    m_active_close_bitmap = BitmapFromBits(close_bits, 16, 16, *wxWHITE );#else    m_active_close_bitmap = BitmapFromBits(close_bits, 16, 16, m_active_caption_text_colour);#endif    m_active_pin_bitmap = BitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour);    // default metric values#ifdef __WXMAC__    SInt32 height;    GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height );    m_sash_size = height;#else    m_sash_size = 4;#endif    m_caption_size = 17;    m_border_size = 1;    m_button_size = 14;    m_gripper_size = 9;    m_gradient_type = wxAUI_GRADIENT_VERTICAL;}int wxDefaultDockArt::GetMetric(int id){    switch (id)    {        case wxAUI_ART_SASH_SIZE:          return m_sash_size;        case wxAUI_ART_CAPTION_SIZE:       return m_caption_size;        case wxAUI_ART_GRIPPER_SIZE:       return m_gripper_size;        case wxAUI_ART_PANE_BORDER_SIZE:   return m_border_size;        case wxAUI_ART_PANE_BUTTON_SIZE:   return m_button_size;        case wxAUI_ART_GRADIENT_TYPE:      return m_gradient_type;        default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;    }    return 0;}void wxDefaultDockArt::SetMetric(int id, int new_val){    switch (id)    {        case wxAUI_ART_SASH_SIZE:          m_sash_size = new_val; break;        case wxAUI_ART_CAPTION_SIZE:       m_caption_size = new_val; break;        case wxAUI_ART_GRIPPER_SIZE:       m_gripper_size = new_val; break;        case wxAUI_ART_PANE_BORDER_SIZE:   m_border_size = new_val; break;        case wxAUI_ART_PANE_BUTTON_SIZE:   m_button_size = new_val; break;        case wxAUI_ART_GRADIENT_TYPE:      m_gradient_type = new_val; break;        default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;    }}wxColour wxDefaultDockArt::GetColour(int id){    switch (id)    {        case wxAUI_ART_BACKGROUND_COLOUR:                return m_background_brush.GetColour(); break;        case wxAUI_ART_SASH_COLOUR:                      return m_sash_brush.GetColour(); break;        case wxAUI_ART_INACTIVE_CAPTION_COLOUR:          return m_inactive_caption_colour; break;        case wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactive_caption_gradient_colour; break;        case wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR:     return m_inactive_caption_text_colour; break;        case wxAUI_ART_ACTIVE_CAPTION_COLOUR:            return m_active_caption_colour; break;        case wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR:   return m_active_caption_gradient_colour; break;        case wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR:       return m_active_caption_text_colour; break;        case wxAUI_ART_BORDER_COLOUR:                    return m_border_pen.GetColour(); break;        case wxAUI_ART_GRIPPER_COLOUR:                   return m_gripper_brush.GetColour(); break;        default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;    }    return wxColour();}void wxDefaultDockArt::SetColour(int id, const wxColor& colour){    switch (id)    {        case wxAUI_ART_BACKGROUND_COLOUR:                m_background_brush.SetColour(colour); break;        case wxAUI_ART_SASH_COLOUR:                      m_sash_brush.SetColour(colour); break;        case wxAUI_ART_INACTIVE_CAPTION_COLOUR:          m_inactive_caption_colour = colour; break;        case wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactive_caption_gradient_colour = colour; break;        case wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR:     m_inactive_caption_text_colour = colour; break;        case wxAUI_ART_ACTIVE_CAPTION_COLOUR:            m_active_caption_colour = colour; break;        case wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR:   m_active_caption_gradient_colour = colour; break;        case wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR:       m_active_caption_text_colour = colour; break;        case wxAUI_ART_BORDER_COLOUR:                    m_border_pen.SetColour(colour); break;        case wxAUI_ART_GRIPPER_COLOUR:            m_gripper_brush.SetColour(colour);            m_gripper_pen1.SetColour(StepColour(colour, 40));            m_gripper_pen2.SetColour(StepColour(colour, 60));            break;        default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;    }}void wxDefaultDockArt::SetFont(int id, const wxFont& font){    if (id == wxAUI_ART_CAPTION_FONT)        m_caption_font = font;}wxFont wxDefaultDockArt::GetFont(int id){    if (id == wxAUI_ART_CAPTION_FONT)        return m_caption_font;    return wxNullFont;}void wxDefaultDockArt::DrawSash(wxDC& dc, int, const wxRect& rect){#ifdef __WXMAC__    HIRect splitterRect = CGRectMake( rect.x , rect.y , rect.width , rect.height );    CGContextRef cgContext ;#if wxMAC_USE_CORE_GRAPHICS    cgContext = ((wxMacCGContext*)(dc.GetGraphicContext()))->GetNativeContext() ;#else    Rect bounds ;    GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ;    QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;    CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ;    CGContextScaleCTM( cgContext , 1 , -1 ) ;#endif        HIThemeSplitterDrawInfo drawInfo ;    drawInfo.version = 0 ;    drawInfo.state = kThemeStateActive ;    drawInfo.adornment = kHIThemeSplitterAdornmentNone ;    HIThemeDrawPaneSplitter( &splitterRect , &drawInfo , cgContext , kHIThemeOrientationNormal ) ;        #if wxMAC_USE_CORE_GRAPHICS#else    QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;#endif#else    dc.SetPen(*wxTRANSPARENT_PEN);    dc.SetBrush(m_sash_brush);    dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);#endif}void wxDefaultDockArt::DrawBackground(wxDC& dc, int, const wxRect& rect){    dc.SetPen(*wxTRANSPARENT_PEN);#ifdef __WXMAC__    // we have to clear first, otherwise we are drawing a light striped pattern    // over an already darker striped background    dc.SetBrush(*wxWHITE_BRUSH) ;    dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);#endif    dc.SetBrush(m_background_brush);    dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);}void wxDefaultDockArt::DrawBorder(wxDC& dc, const wxRect& _rect,                                  wxPaneInfo& pane){    dc.SetPen(m_border_pen);    dc.SetBrush(*wxTRANSPARENT_BRUSH);    wxRect rect = _rect;    int i, border_width = GetMetric(wxAUI_ART_PANE_BORDER_SIZE);    if (pane.IsToolbar())    {        for (i = 0; i < border_width; ++i)        {            dc.SetPen(*wxWHITE_PEN);            dc.DrawLine(rect.x, rect.y, rect.x+rect.width, rect.y);            dc.DrawLine(rect.x, rect.y, rect.x, rect.y+rect.height);            dc.SetPen(m_border_pen);                   dc.DrawLine(rect.x, rect.y+rect.height-1,                        rect.x+rect.width, rect.y+rect.height-1);            dc.DrawLine(rect.x+rect.width-1, rect.y,                        rect.x+rect.width-1, rect.y+rect.height);            rect.Deflate(1);        }    }     else    {        for (i = 0; i < border_width; ++i)        {            dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);            rect.Deflate(1);        }    }}void wxDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool active){    if (m_gradient_type == wxAUI_GRADIENT_NONE)    {        if (active)            dc.SetBrush(wxBrush(m_active_caption_colour));             else            dc.SetBrush(wxBrush(m_inactive_caption_colour));        dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);    }     else    {        if (active)        {            // on mac the gradients are expected to become darker from the top#ifdef __WXMAC__            DrawGradientRectangle(dc, rect,                                 m_active_caption_gradient_colour,                                 m_active_caption_colour,                                 m_gradient_type);#else            DrawGradientRectangle(dc, rect,                                 m_active_caption_colour,                                 m_active_caption_gradient_colour,                                 m_gradient_type);#endif        }         else        {            // on mac the gradients are expected to become darker from the top#ifdef __WXMAC__            DrawGradientRectangle(dc, rect,                                 m_inactive_caption_gradient_colour,                                 m_inactive_caption_colour,

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?