manager.cpp
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CPP
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///////////////////////////////////////////////////////////////////////////////// Name: manager.cpp// Purpose: wxaui: wx advanced user interface - docking window manager// Author: Benjamin I. Williams// Modified by:// Created: 2005-05-17// RCS-ID: // Copyright: (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved// Licence: wxWindows Library Licence, Version 3.1///////////////////////////////////////////////////////////////////////////////#include <wx/wx.h>#include <wx/minifram.h>#include <wx/image.h>#include "wxaui_manager.h"// -- various array and event implementations --#include <wx/arrimpl.cpp>WX_DECLARE_OBJARRAY(wxRect, wxAuiRectArray);WX_DEFINE_OBJARRAY(wxAuiRectArray)WX_DEFINE_OBJARRAY(wxDockUIPartArray)WX_DEFINE_OBJARRAY(wxDockInfoArray)WX_DEFINE_OBJARRAY(wxPaneButtonArray)WX_DEFINE_OBJARRAY(wxPaneInfoArray)wxPaneInfo wxNullPaneInfo;wxDockInfo wxNullDockInfo;DEFINE_EVENT_TYPE(wxEVT_AUI_PANEBUTTON)#ifdef __WXMAC__ // a few defines to avoid nameclashes #define __MAC_OS_X_MEMORY_MANAGER_CLEAN__ 1 #define __AIFF__ #include "wx/mac/private.h"#endif// -- wxDefaultDockArt class implementation --// wxDefaultDockArt is an art provider class which does all of the drawing for// wxFrameManager. This allows the library caller to customize the dock art// (probably by deriving from this class), or to completely replace all drawing// with custom dock art (probably by writing a new stand-alone class derived// from the wxDockArt base class). The active dock art class can be set via// wxFrameManager::SetDockArt()// StepColour() it a utility function that simply darkens// or lightens a color, based on the specified percentagestatic wxColor StepColour(const wxColor& c, int percent){ int r = c.Red(), g = c.Green(), b = c.Blue(); return wxColour(wxMin((r*percent)/100,255), wxMin((g*percent)/100,255), wxMin((b*percent)/100,255));}static wxColor LightContrastColour(const wxColour& c){ int amount = 120; // if the color is especially dark, then // make the contrast even lighter if (c.Red() < 128 && c.Green() < 128 && c.Blue() < 128) amount = 160; return StepColour(c, amount);}// BitmapFromBits() is a utility function that creates a// masked bitmap from raw bits (XBM format)static wxBitmap BitmapFromBits(const unsigned char bits[], int w, int h, const wxColour& color){ wxImage img = wxBitmap((const char*)bits, w, h).ConvertToImage(); img.Replace(255,255,255,123,123,123); img.Replace(0,0,0,color.Red(),color.Green(),color.Blue()); img.SetMaskColour(123,123,123); return wxBitmap(img);}static void DrawGradientRectangle(wxDC& dc, const wxRect& rect, const wxColour& start_color, const wxColour& end_color, int direction){ int rd, gd, bd, high = 0; rd = end_color.Red() - start_color.Red(); gd = end_color.Green() - start_color.Green(); bd = end_color.Blue() - start_color.Blue(); if (direction == wxAUI_GRADIENT_VERTICAL) high = rect.GetHeight()-1; else high = rect.GetWidth()-1; for (int i = 0; i <= high; ++i) { int r = start_color.Red() + ((i*rd*100)/high)/100; int g = start_color.Green() + ((i*gd*100)/high)/100; int b = start_color.Blue() + ((i*bd*100)/high)/100; wxPen p(wxColor(r,g,b)); dc.SetPen(p); if (direction == wxAUI_GRADIENT_VERTICAL) dc.DrawLine(rect.x, rect.y+i, rect.x+rect.width, rect.y+i); else dc.DrawLine(rect.x+i, rect.y, rect.x+i, rect.y+rect.height); }}wxDefaultDockArt::wxDefaultDockArt(){#ifdef __WXMAC__ wxBrush toolbarbrush; toolbarbrush.MacSetTheme( kThemeBrushToolbarBackground ); wxColor base_color = toolbarbrush.GetColour();#else wxColor base_color = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);#endif wxColor darker1_color = StepColour(base_color, 85); wxColor darker2_color = StepColour(base_color, 70); wxColor darker3_color = StepColour(base_color, 60); wxColor darker4_color = StepColour(base_color, 50); wxColor darker5_color = StepColour(base_color, 40); m_active_caption_colour = LightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT)); m_active_caption_gradient_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT); m_active_caption_text_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT); m_inactive_caption_colour = StepColour(darker1_color, 80); m_inactive_caption_gradient_colour = darker1_color; m_inactive_caption_text_colour = *wxBLACK;#ifdef __WXMAC__ m_sash_brush = toolbarbrush; m_background_brush = toolbarbrush; m_gripper_brush = toolbarbrush;#else m_sash_brush = wxBrush(base_color); m_background_brush = wxBrush(base_color); m_gripper_brush = wxBrush(base_color);#endif m_border_pen = wxPen(darker2_color); m_gripper_pen1 = wxPen(darker5_color); m_gripper_pen2 = wxPen(darker3_color); m_gripper_pen3 = *wxWHITE_PEN;#ifdef __WXMAC__ m_caption_font = *wxSMALL_FONT;#else m_caption_font = wxFont(8, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE);#endif // some built in bitmaps#ifdef __WXMAC__ static unsigned char close_bits[]={ 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3, 0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3, 0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };#else static unsigned char close_bits[]={ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xfb,0xcf,0xf9, 0x9f,0xfc,0x3f,0xfe,0x3f,0xfe,0x9f,0xfc,0xcf,0xf9,0xef,0xfb, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff};#endif static unsigned char pin_bits[]={ 0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc, 0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff, 0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff}; #ifdef __WXMAC__ m_inactive_close_bitmap = BitmapFromBits(close_bits, 16, 16, *wxWHITE);#else m_inactive_close_bitmap = BitmapFromBits(close_bits, 16, 16, m_inactive_caption_text_colour);#endif m_inactive_pin_bitmap = BitmapFromBits(pin_bits, 16, 16, m_inactive_caption_text_colour);#ifdef __WXMAC__ m_active_close_bitmap = BitmapFromBits(close_bits, 16, 16, *wxWHITE );#else m_active_close_bitmap = BitmapFromBits(close_bits, 16, 16, m_active_caption_text_colour);#endif m_active_pin_bitmap = BitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour); // default metric values#ifdef __WXMAC__ SInt32 height; GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height ); m_sash_size = height;#else m_sash_size = 4;#endif m_caption_size = 17; m_border_size = 1; m_button_size = 14; m_gripper_size = 9; m_gradient_type = wxAUI_GRADIENT_VERTICAL;}int wxDefaultDockArt::GetMetric(int id){ switch (id) { case wxAUI_ART_SASH_SIZE: return m_sash_size; case wxAUI_ART_CAPTION_SIZE: return m_caption_size; case wxAUI_ART_GRIPPER_SIZE: return m_gripper_size; case wxAUI_ART_PANE_BORDER_SIZE: return m_border_size; case wxAUI_ART_PANE_BUTTON_SIZE: return m_button_size; case wxAUI_ART_GRADIENT_TYPE: return m_gradient_type; default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; } return 0;}void wxDefaultDockArt::SetMetric(int id, int new_val){ switch (id) { case wxAUI_ART_SASH_SIZE: m_sash_size = new_val; break; case wxAUI_ART_CAPTION_SIZE: m_caption_size = new_val; break; case wxAUI_ART_GRIPPER_SIZE: m_gripper_size = new_val; break; case wxAUI_ART_PANE_BORDER_SIZE: m_border_size = new_val; break; case wxAUI_ART_PANE_BUTTON_SIZE: m_button_size = new_val; break; case wxAUI_ART_GRADIENT_TYPE: m_gradient_type = new_val; break; default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; }}wxColour wxDefaultDockArt::GetColour(int id){ switch (id) { case wxAUI_ART_BACKGROUND_COLOUR: return m_background_brush.GetColour(); break; case wxAUI_ART_SASH_COLOUR: return m_sash_brush.GetColour(); break; case wxAUI_ART_INACTIVE_CAPTION_COLOUR: return m_inactive_caption_colour; break; case wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactive_caption_gradient_colour; break; case wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR: return m_inactive_caption_text_colour; break; case wxAUI_ART_ACTIVE_CAPTION_COLOUR: return m_active_caption_colour; break; case wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR: return m_active_caption_gradient_colour; break; case wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR: return m_active_caption_text_colour; break; case wxAUI_ART_BORDER_COLOUR: return m_border_pen.GetColour(); break; case wxAUI_ART_GRIPPER_COLOUR: return m_gripper_brush.GetColour(); break; default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; } return wxColour();}void wxDefaultDockArt::SetColour(int id, const wxColor& colour){ switch (id) { case wxAUI_ART_BACKGROUND_COLOUR: m_background_brush.SetColour(colour); break; case wxAUI_ART_SASH_COLOUR: m_sash_brush.SetColour(colour); break; case wxAUI_ART_INACTIVE_CAPTION_COLOUR: m_inactive_caption_colour = colour; break; case wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactive_caption_gradient_colour = colour; break; case wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR: m_inactive_caption_text_colour = colour; break; case wxAUI_ART_ACTIVE_CAPTION_COLOUR: m_active_caption_colour = colour; break; case wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR: m_active_caption_gradient_colour = colour; break; case wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR: m_active_caption_text_colour = colour; break; case wxAUI_ART_BORDER_COLOUR: m_border_pen.SetColour(colour); break; case wxAUI_ART_GRIPPER_COLOUR: m_gripper_brush.SetColour(colour); m_gripper_pen1.SetColour(StepColour(colour, 40)); m_gripper_pen2.SetColour(StepColour(colour, 60)); break; default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break; }}void wxDefaultDockArt::SetFont(int id, const wxFont& font){ if (id == wxAUI_ART_CAPTION_FONT) m_caption_font = font;}wxFont wxDefaultDockArt::GetFont(int id){ if (id == wxAUI_ART_CAPTION_FONT) return m_caption_font; return wxNullFont;}void wxDefaultDockArt::DrawSash(wxDC& dc, int, const wxRect& rect){#ifdef __WXMAC__ HIRect splitterRect = CGRectMake( rect.x , rect.y , rect.width , rect.height ); CGContextRef cgContext ;#if wxMAC_USE_CORE_GRAPHICS cgContext = ((wxMacCGContext*)(dc.GetGraphicContext()))->GetNativeContext() ;#else Rect bounds ; GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ; QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ; CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ; CGContextScaleCTM( cgContext , 1 , -1 ) ;#endif HIThemeSplitterDrawInfo drawInfo ; drawInfo.version = 0 ; drawInfo.state = kThemeStateActive ; drawInfo.adornment = kHIThemeSplitterAdornmentNone ; HIThemeDrawPaneSplitter( &splitterRect , &drawInfo , cgContext , kHIThemeOrientationNormal ) ; #if wxMAC_USE_CORE_GRAPHICS#else QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;#endif#else dc.SetPen(*wxTRANSPARENT_PEN); dc.SetBrush(m_sash_brush); dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);#endif}void wxDefaultDockArt::DrawBackground(wxDC& dc, int, const wxRect& rect){ dc.SetPen(*wxTRANSPARENT_PEN);#ifdef __WXMAC__ // we have to clear first, otherwise we are drawing a light striped pattern // over an already darker striped background dc.SetBrush(*wxWHITE_BRUSH) ; dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);#endif dc.SetBrush(m_background_brush); dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);}void wxDefaultDockArt::DrawBorder(wxDC& dc, const wxRect& _rect, wxPaneInfo& pane){ dc.SetPen(m_border_pen); dc.SetBrush(*wxTRANSPARENT_BRUSH); wxRect rect = _rect; int i, border_width = GetMetric(wxAUI_ART_PANE_BORDER_SIZE); if (pane.IsToolbar()) { for (i = 0; i < border_width; ++i) { dc.SetPen(*wxWHITE_PEN); dc.DrawLine(rect.x, rect.y, rect.x+rect.width, rect.y); dc.DrawLine(rect.x, rect.y, rect.x, rect.y+rect.height); dc.SetPen(m_border_pen); dc.DrawLine(rect.x, rect.y+rect.height-1, rect.x+rect.width, rect.y+rect.height-1); dc.DrawLine(rect.x+rect.width-1, rect.y, rect.x+rect.width-1, rect.y+rect.height); rect.Deflate(1); } } else { for (i = 0; i < border_width; ++i) { dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); rect.Deflate(1); } }}void wxDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool active){ if (m_gradient_type == wxAUI_GRADIENT_NONE) { if (active) dc.SetBrush(wxBrush(m_active_caption_colour)); else dc.SetBrush(wxBrush(m_inactive_caption_colour)); dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); } else { if (active) { // on mac the gradients are expected to become darker from the top#ifdef __WXMAC__ DrawGradientRectangle(dc, rect, m_active_caption_gradient_colour, m_active_caption_colour, m_gradient_type);#else DrawGradientRectangle(dc, rect, m_active_caption_colour, m_active_caption_gradient_colour, m_gradient_type);#endif } else { // on mac the gradients are expected to become darker from the top#ifdef __WXMAC__ DrawGradientRectangle(dc, rect, m_inactive_caption_gradient_colour, m_inactive_caption_colour,
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