framecmn.cpp
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CPP
584 行
/////////////////////////////////////////////////////////////////////////////
// Name: common/framecmn.cpp
// Purpose: common (for all platforms) wxFrame functions
// Author: Julian Smart, Vadim Zeitlin
// Created: 01/02/97
// Id: $Id: framecmn.cpp,v 1.65 2005/05/10 19:10:52 ABX Exp $
// Copyright: (c) 1998 Robert Roebling and Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "framebase.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/frame.h"
#include "wx/menu.h"
#include "wx/menuitem.h"
#include "wx/dcclient.h"
#endif // WX_PRECOMP
#if wxUSE_TOOLBAR
#include "wx/toolbar.h"
#endif
#if wxUSE_STATUSBAR
#include "wx/statusbr.h"
#endif
// ----------------------------------------------------------------------------
// event table
// ----------------------------------------------------------------------------
#if wxUSE_MENUS && wxUSE_STATUSBAR
BEGIN_EVENT_TABLE(wxFrameBase, wxTopLevelWindow)
EVT_MENU_OPEN(wxFrameBase::OnMenuOpen)
EVT_MENU_CLOSE(wxFrameBase::OnMenuClose)
EVT_MENU_HIGHLIGHT_ALL(wxFrameBase::OnMenuHighlight)
END_EVENT_TABLE()
#endif // wxUSE_MENUS && wxUSE_STATUSBAR
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// construction/destruction
// ----------------------------------------------------------------------------
wxFrameBase::wxFrameBase()
{
#if wxUSE_MENUS
m_frameMenuBar = NULL;
#endif // wxUSE_MENUS
#if wxUSE_TOOLBAR
m_frameToolBar = NULL;
#endif // wxUSE_TOOLBAR
#if wxUSE_STATUSBAR
m_frameStatusBar = NULL;
#endif // wxUSE_STATUSBAR
m_statusBarPane = 0;
}
wxFrameBase::~wxFrameBase()
{
// this destructor is required for Darwin
}
wxFrame *wxFrameBase::New(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
return new wxFrame(parent, id, title, pos, size, style, name);
}
void wxFrameBase::DeleteAllBars()
{
#if wxUSE_MENUS
if ( m_frameMenuBar )
{
delete m_frameMenuBar;
m_frameMenuBar = (wxMenuBar *) NULL;
}
#endif // wxUSE_MENUS
#if wxUSE_STATUSBAR
if ( m_frameStatusBar )
{
delete m_frameStatusBar;
m_frameStatusBar = (wxStatusBar *) NULL;
}
#endif // wxUSE_STATUSBAR
#if wxUSE_TOOLBAR
if ( m_frameToolBar )
{
delete m_frameToolBar;
m_frameToolBar = (wxToolBar *) NULL;
}
#endif // wxUSE_TOOLBAR
}
bool wxFrameBase::IsOneOfBars(const wxWindow *win) const
{
#if wxUSE_MENUS
if ( win == GetMenuBar() )
return true;
#endif // wxUSE_MENUS
#if wxUSE_STATUSBAR
if ( win == GetStatusBar() )
return true;
#endif // wxUSE_STATUSBAR
#if wxUSE_TOOLBAR
if ( win == GetToolBar() )
return true;
#endif // wxUSE_TOOLBAR
return false;
}
// ----------------------------------------------------------------------------
// wxFrame size management: we exclude the areas taken by menu/status/toolbars
// from the client area, so the client area is what's really available for the
// frame contents
// ----------------------------------------------------------------------------
// get the origin of the client area in the client coordinates
wxPoint wxFrameBase::GetClientAreaOrigin() const
{
wxPoint pt = wxTopLevelWindow::GetClientAreaOrigin();
#if wxUSE_TOOLBAR && !defined(__WXUNIVERSAL__)
wxToolBar *toolbar = GetToolBar();
if ( toolbar && toolbar->IsShown() )
{
int w, h;
toolbar->GetSize(&w, &h);
if ( toolbar->GetWindowStyleFlag() & wxTB_VERTICAL )
{
pt.x += w;
}
else
{
pt.y += h;
}
}
#endif // wxUSE_TOOLBAR
return pt;
}
void wxFrameBase::SendSizeEvent()
{
wxSizeEvent event( GetSize(), GetId() );
event.SetEventObject( this );
GetEventHandler()->AddPendingEvent( event );
}
// ----------------------------------------------------------------------------
// misc
// ----------------------------------------------------------------------------
bool wxFrameBase::ProcessCommand(int id)
{
#if wxUSE_MENUS
wxMenuBar *bar = GetMenuBar();
if ( !bar )
return false;
wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
commandEvent.SetEventObject(this);
wxMenuItem *item = bar->FindItem(id);
if (item)
{
if (!item->IsEnabled())
return true;
if ((item->GetKind() == wxITEM_RADIO) && item->IsChecked() )
return true;
if (item->IsCheckable())
{
item->Toggle();
// use the new value
commandEvent.SetInt(item->IsChecked());
}
}
GetEventHandler()->ProcessEvent(commandEvent);
return true;
#else // !wxUSE_MENUS
return false;
#endif // wxUSE_MENUS/!wxUSE_MENUS
}
// Do the UI update processing for this window. This is
// provided for the application to call if it wants to
// force a UI update, particularly for the menus and toolbar.
void wxFrameBase::UpdateWindowUI(long flags)
{
wxWindowBase::UpdateWindowUI(flags);
#if wxUSE_TOOLBAR
if (GetToolBar())
GetToolBar()->UpdateWindowUI(flags);
#endif
#if wxUSE_MENUS
if (GetMenuBar())
{
if ((flags & wxUPDATE_UI_FROMIDLE) && !wxUSE_IDLEMENUUPDATES)
{
// If coming from an idle event, we only
// want to update the menus if we're
// in the wxUSE_IDLEMENUUPDATES configuration:
// so if we're not, do nothing
}
else
DoMenuUpdates();
}
#endif // wxUSE_MENUS
}
// ----------------------------------------------------------------------------
// event handlers for status bar updates from menus
// ----------------------------------------------------------------------------
#if wxUSE_MENUS && wxUSE_STATUSBAR
void wxFrameBase::OnMenuHighlight(wxMenuEvent& event)
{
#if wxUSE_STATUSBAR
(void)ShowMenuHelp(GetStatusBar(), event.GetMenuId());
#endif // wxUSE_STATUSBAR
}
#if !wxUSE_IDLEMENUUPDATES
void wxFrameBase::OnMenuOpen(wxMenuEvent& event)
#else
void wxFrameBase::OnMenuOpen(wxMenuEvent& WXUNUSED(event))
#endif
{
#if !wxUSE_IDLEMENUUPDATES
DoMenuUpdates(event.GetMenu());
#endif // !wxUSE_IDLEMENUUPDATES
}
void wxFrameBase::OnMenuClose(wxMenuEvent& WXUNUSED(event))
{
// do we have real status text to restore?
if ( !m_oldStatusText.empty() )
{
if ( m_statusBarPane >= 0 )
{
wxStatusBar *statbar = GetStatusBar();
if ( statbar )
statbar->SetStatusText(m_oldStatusText, m_statusBarPane);
}
m_oldStatusText.clear();
}
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