tbarbase.cpp
来自「A*算法 A*算法 A*算法 A*算法A*算法A*算法」· C++ 代码 · 共 770 行 · 第 1/2 页
CPP
770 行
break;
}
tool = NULL;
}
return tool;
}
void wxToolBarBase::UnToggleRadioGroup(wxToolBarToolBase *tool)
{
wxCHECK_RET( tool, _T("NULL tool in wxToolBarTool::UnToggleRadioGroup") );
if ( !tool->IsButton() || tool->GetKind() != wxITEM_RADIO )
return;
wxToolBarToolsList::compatibility_iterator node = m_tools.Find(tool);
wxCHECK_RET( node, _T("invalid tool in wxToolBarTool::UnToggleRadioGroup") );
wxToolBarToolsList::compatibility_iterator nodeNext = node->GetNext();
while ( nodeNext )
{
wxToolBarToolBase *tool = nodeNext->GetData();
if ( !tool->IsButton() || tool->GetKind() != wxITEM_RADIO )
break;
if ( tool->Toggle(false) )
{
DoToggleTool(tool, false);
}
nodeNext = nodeNext->GetNext();
}
wxToolBarToolsList::compatibility_iterator nodePrev = node->GetPrevious();
while ( nodePrev )
{
wxToolBarToolBase *tool = nodePrev->GetData();
if ( !tool->IsButton() || tool->GetKind() != wxITEM_RADIO )
break;
if ( tool->Toggle(false) )
{
DoToggleTool(tool, false);
}
nodePrev = nodePrev->GetPrevious();
}
}
void wxToolBarBase::ClearTools()
{
while ( GetToolsCount() )
{
DeleteToolByPos(0);
}
}
bool wxToolBarBase::Realize()
{
return true;
}
wxToolBarBase::~wxToolBarBase()
{
WX_CLEAR_LIST(wxToolBarToolsList, m_tools);
// notify the frame that it doesn't have a tool bar any longer to avoid
// dangling pointers
wxFrame *frame = wxDynamicCast(GetParent(), wxFrame);
if ( frame && frame->GetToolBar() == this )
{
frame->SetToolBar(NULL);
}
}
// ----------------------------------------------------------------------------
// wxToolBarBase tools state
// ----------------------------------------------------------------------------
void wxToolBarBase::EnableTool(int id, bool enable)
{
wxToolBarToolBase *tool = FindById(id);
if ( tool )
{
if ( tool->Enable(enable) )
{
DoEnableTool(tool, enable);
}
}
}
void wxToolBarBase::ToggleTool(int id, bool toggle)
{
wxToolBarToolBase *tool = FindById(id);
if ( tool && tool->CanBeToggled() )
{
if ( tool->Toggle(toggle) )
{
UnToggleRadioGroup(tool);
DoToggleTool(tool, toggle);
}
}
}
void wxToolBarBase::SetToggle(int id, bool toggle)
{
wxToolBarToolBase *tool = FindById(id);
if ( tool )
{
if ( tool->SetToggle(toggle) )
{
DoSetToggle(tool, toggle);
}
}
}
void wxToolBarBase::SetToolShortHelp(int id, const wxString& help)
{
wxToolBarToolBase *tool = FindById(id);
if ( tool )
{
(void)tool->SetShortHelp(help);
}
}
void wxToolBarBase::SetToolLongHelp(int id, const wxString& help)
{
wxToolBarToolBase *tool = FindById(id);
if ( tool )
{
(void)tool->SetLongHelp(help);
}
}
wxObject *wxToolBarBase::GetToolClientData(int id) const
{
wxToolBarToolBase *tool = FindById(id);
return tool ? tool->GetClientData() : (wxObject *)NULL;
}
void wxToolBarBase::SetToolClientData(int id, wxObject *clientData)
{
wxToolBarToolBase *tool = FindById(id);
wxCHECK_RET( tool, _T("no such tool in wxToolBar::SetToolClientData") );
tool->SetClientData(clientData);
}
int wxToolBarBase::GetToolPos(int id) const
{
size_t pos = 0;
wxToolBarToolsList::compatibility_iterator node;
for ( node = m_tools.GetFirst(); node; node = node->GetNext() )
{
if ( node->GetData()->GetId() == id )
return pos;
pos++;
}
return wxNOT_FOUND;
}
bool wxToolBarBase::GetToolState(int id) const
{
wxToolBarToolBase *tool = FindById(id);
wxCHECK_MSG( tool, false, _T("no such tool") );
return tool->IsToggled();
}
bool wxToolBarBase::GetToolEnabled(int id) const
{
wxToolBarToolBase *tool = FindById(id);
wxCHECK_MSG( tool, false, _T("no such tool") );
return tool->IsEnabled();
}
wxString wxToolBarBase::GetToolShortHelp(int id) const
{
wxToolBarToolBase *tool = FindById(id);
wxCHECK_MSG( tool, wxEmptyString, _T("no such tool") );
return tool->GetShortHelp();
}
wxString wxToolBarBase::GetToolLongHelp(int id) const
{
wxToolBarToolBase *tool = FindById(id);
wxCHECK_MSG( tool, wxEmptyString, _T("no such tool") );
return tool->GetLongHelp();
}
// ----------------------------------------------------------------------------
// wxToolBarBase geometry
// ----------------------------------------------------------------------------
void wxToolBarBase::SetMargins(int x, int y)
{
m_xMargin = x;
m_yMargin = y;
}
void wxToolBarBase::SetRows(int WXUNUSED(nRows))
{
// nothing
}
// ----------------------------------------------------------------------------
// event processing
// ----------------------------------------------------------------------------
// Only allow toggle if returns true
bool wxToolBarBase::OnLeftClick(int id, bool toggleDown)
{
wxCommandEvent event(wxEVT_COMMAND_TOOL_CLICKED, id);
event.SetEventObject(this);
// we use SetInt() to make wxCommandEvent::IsChecked() return toggleDown
event.SetInt((int)toggleDown);
// and SetExtraLong() for backwards compatibility
event.SetExtraLong((long)toggleDown);
// Send events to this toolbar instead (and thence up the window hierarchy)
GetEventHandler()->ProcessEvent(event);
return true;
}
// Call when right button down.
void wxToolBarBase::OnRightClick(int id,
long WXUNUSED(x),
long WXUNUSED(y))
{
wxCommandEvent event(wxEVT_COMMAND_TOOL_RCLICKED, id);
event.SetEventObject(this);
event.SetInt(id);
GetEventHandler()->ProcessEvent(event);
}
// Called when the mouse cursor enters a tool bitmap (no button pressed).
// Argument is wxID_ANY if mouse is exiting the toolbar.
// Note that for this event, the id of the window is used,
// and the integer parameter of wxCommandEvent is used to retrieve
// the tool id.
void wxToolBarBase::OnMouseEnter(int id)
{
wxCommandEvent event(wxEVT_COMMAND_TOOL_ENTER, GetId());
event.SetEventObject(this);
event.SetInt(id);
wxFrame *frame = wxDynamicCast(GetParent(), wxFrame);
if( frame )
{
wxString help;
wxToolBarToolBase* tool = id == wxID_ANY ? (wxToolBarToolBase*)NULL : FindById(id);
if(tool)
help = tool->GetLongHelp();
frame->DoGiveHelp( help, id != wxID_ANY );
}
(void)GetEventHandler()->ProcessEvent(event);
}
// ----------------------------------------------------------------------------
// UI updates
// ----------------------------------------------------------------------------
// Do the toolbar button updates (check for EVT_UPDATE_UI handlers)
void wxToolBarBase::UpdateWindowUI(long flags)
{
wxWindowBase::UpdateWindowUI(flags);
// There is no sense in updating the toolbar UI
// if the parent window is about to get destroyed
wxWindow *tlw = wxGetTopLevelParent( this );
if (tlw && wxPendingDelete.Member( tlw ))
return;
wxEvtHandler* evtHandler = GetEventHandler() ;
for ( wxToolBarToolsList::compatibility_iterator node = m_tools.GetFirst();
node;
node = node->GetNext() )
{
int id = node->GetData()->GetId();
wxUpdateUIEvent event(id);
event.SetEventObject(this);
if ( evtHandler->ProcessEvent(event) )
{
if ( event.GetSetEnabled() )
EnableTool(id, event.GetEnabled());
if ( event.GetSetChecked() )
ToggleTool(id, event.GetChecked());
#if 0
if ( event.GetSetText() )
// Set tooltip?
#endif // 0
}
}
}
#if wxUSE_IMAGE
/*
* Make a greyed-out image suitable for disabled buttons.
* This code is adapted from wxNewBitmapButton in FL.
*/
bool wxCreateGreyedImage(const wxImage& src, wxImage& dst)
{
dst = src.Copy();
unsigned char rBg, gBg, bBg;
if ( src.HasMask() )
{
src.GetOrFindMaskColour(&rBg, &gBg, &bBg);
dst.SetMaskColour(rBg, gBg, bBg);
}
else // assuming the pixels along the edges are of the background color
{
rBg = src.GetRed(0, 0);
gBg = src.GetGreen(0, 0);
bBg = src.GetBlue(0, 0);
}
const wxColour colBg(rBg, gBg, bBg);
const wxColour colDark = wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW);
const wxColour colLight = wxSystemSettings::GetColour(wxSYS_COLOUR_3DHIGHLIGHT);
// Second attempt, just making things monochrome
const int width = src.GetWidth();
const int height = src.GetHeight();
for ( int x = 0; x < width; x++ )
{
for ( int y = 0; y < height; y++ )
{
const int r = src.GetRed(x, y);
const int g = src.GetGreen(x, y);
const int b = src.GetBlue(x, y);
if ( r == rBg && g == gBg && b == bBg )
{
// Leave the background colour as-is
continue;
}
// Change light things to the background colour
wxColour col;
if ( r >= (colLight.Red() - 50) &&
g >= (colLight.Green() - 50) &&
b >= (colLight.Blue() - 50) )
{
col = colBg;
}
else // Change dark things to really dark
{
col = colDark;
}
dst.SetRGB(x, y, col.Red(), col.Green(), col.Blue());
}
}
return true;
}
#endif // wxUSE_IMAGE
#endif // wxUSE_TOOLBAR
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