📄 sizer.cpp
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while (node)
{
wxSizerItem *item = node->GetData();
if (item->GetWindow() == window)
{
return item->IsShown();
}
node = node->GetNext();
}
wxFAIL_MSG( _T("IsShown failed to find sizer item") );
return false;
}
bool wxSizer::IsShown( wxSizer *sizer ) const
{
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
if (item->GetSizer() == sizer)
{
return item->IsShown();
}
node = node->GetNext();
}
wxFAIL_MSG( _T("IsShown failed to find sizer item") );
return false;
}
bool wxSizer::IsShown( size_t index ) const
{
wxCHECK_MSG( index < m_children.GetCount(),
false,
_T("IsShown index is out of range") );
return m_children.Item( index )->GetData()->IsShown();
}
//---------------------------------------------------------------------------
// wxGridSizer
//---------------------------------------------------------------------------
wxGridSizer::wxGridSizer( int rows, int cols, int vgap, int hgap )
: m_rows( ( cols == 0 && rows == 0 ) ? 1 : rows )
, m_cols( cols )
, m_vgap( vgap )
, m_hgap( hgap )
{
}
wxGridSizer::wxGridSizer( int cols, int vgap, int hgap )
: m_rows( cols == 0 ? 1 : 0 )
, m_cols( cols )
, m_vgap( vgap )
, m_hgap( hgap )
{
}
int wxGridSizer::CalcRowsCols(int& nrows, int& ncols) const
{
int nitems = m_children.GetCount();
if ( nitems)
{
if ( m_cols )
{
ncols = m_cols;
nrows = (nitems + m_cols - 1) / m_cols;
}
else if ( m_rows )
{
ncols = (nitems + m_rows - 1) / m_rows;
nrows = m_rows;
}
else // 0 columns, 0 rows?
{
wxFAIL_MSG( _T("grid sizer must have either rows or columns fixed") );
nrows = ncols = 0;
}
}
return nitems;
}
void wxGridSizer::RecalcSizes()
{
int nitems, nrows, ncols;
if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 )
return;
wxSize sz( GetSize() );
wxPoint pt( GetPosition() );
int w = (sz.x - (ncols - 1) * m_hgap) / ncols;
int h = (sz.y - (nrows - 1) * m_vgap) / nrows;
int x = pt.x;
for (int c = 0; c < ncols; c++)
{
int y = pt.y;
for (int r = 0; r < nrows; r++)
{
int i = r * ncols + c;
if (i < nitems)
{
wxSizerItemList::compatibility_iterator node = m_children.Item( i );
wxASSERT_MSG( node, _T("Failed to find SizerItemList node") );
SetItemBounds( node->GetData(), x, y, w, h);
}
y = y + h + m_vgap;
}
x = x + w + m_hgap;
}
}
wxSize wxGridSizer::CalcMin()
{
int nrows, ncols;
if ( CalcRowsCols(nrows, ncols) == 0 )
return wxSize(10, 10);
// Find the max width and height for any component
int w = 0;
int h = 0;
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
wxSize sz( item->CalcMin() );
w = wxMax( w, sz.x );
h = wxMax( h, sz.y );
node = node->GetNext();
}
return wxSize( ncols * w + (ncols-1) * m_hgap,
nrows * h + (nrows-1) * m_vgap );
}
void wxGridSizer::SetItemBounds( wxSizerItem *item, int x, int y, int w, int h )
{
wxPoint pt( x,y );
wxSize sz( item->GetMinSizeWithBorder() );
int flag = item->GetFlag();
if ((flag & wxEXPAND) || (flag & wxSHAPED))
{
sz = wxSize(w, h);
}
else
{
if (flag & wxALIGN_CENTER_HORIZONTAL)
{
pt.x = x + (w - sz.x) / 2;
}
else if (flag & wxALIGN_RIGHT)
{
pt.x = x + (w - sz.x);
}
if (flag & wxALIGN_CENTER_VERTICAL)
{
pt.y = y + (h - sz.y) / 2;
}
else if (flag & wxALIGN_BOTTOM)
{
pt.y = y + (h - sz.y);
}
}
item->SetDimension(pt, sz);
}
//---------------------------------------------------------------------------
// wxFlexGridSizer
//---------------------------------------------------------------------------
wxFlexGridSizer::wxFlexGridSizer( int rows, int cols, int vgap, int hgap )
: wxGridSizer( rows, cols, vgap, hgap ),
m_flexDirection(wxBOTH),
m_growMode(wxFLEX_GROWMODE_SPECIFIED)
{
}
wxFlexGridSizer::wxFlexGridSizer( int cols, int vgap, int hgap )
: wxGridSizer( cols, vgap, hgap ),
m_flexDirection(wxBOTH),
m_growMode(wxFLEX_GROWMODE_SPECIFIED)
{
}
wxFlexGridSizer::~wxFlexGridSizer()
{
}
void wxFlexGridSizer::RecalcSizes()
{
int nitems, nrows, ncols;
if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 )
return;
wxPoint pt( GetPosition() );
wxSize sz( GetSize() );
AdjustForGrowables(sz, m_calculatedMinSize, nrows, ncols);
sz = wxSize( pt.x + sz.x, pt.y + sz.y );
int x = pt.x;
for (int c = 0; c < ncols; c++)
{
int y = pt.y;
for (int r = 0; r < nrows; r++)
{
int i = r * ncols + c;
if (i < nitems)
{
wxSizerItemList::compatibility_iterator node = m_children.Item( i );
wxASSERT_MSG( node, _T("Failed to find node") );
int w = wxMax( 0, wxMin( m_colWidths[c], sz.x - x ) );
int h = wxMax( 0, wxMin( m_rowHeights[r], sz.y - y ) );
SetItemBounds( node->GetData(), x, y, w, h);
}
if (m_rowHeights[r] != -1)
y = y + m_rowHeights[r] + m_vgap;
}
if (m_colWidths[c] != -1)
x = x + m_colWidths[c] + m_hgap;
}
}
wxSize wxFlexGridSizer::CalcMin()
{
int nrows,
ncols;
size_t i, s;
// Number of rows/columns can change as items are added or removed.
if ( !CalcRowsCols(nrows, ncols) )
return wxSize(10, 10);
m_rowHeights.SetCount(nrows);
m_colWidths.SetCount(ncols);
// We have to recalcuate the sizes in case the item minimum size has
// changed since the previous layout, or the item has been hidden using
// wxSizer::Show(). If all the items in a row/column are hidden, the final
// dimension of the row/column will be -1, indicating that the column
// itself is hidden.
for( s = m_rowHeights.GetCount(), i = 0; i < s; ++i )
m_rowHeights[ i ] = -1;
for( s = m_colWidths.GetCount(), i = 0; i < s; ++i )
m_colWidths[ i ] = -1;
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
i = 0;
while (node)
{
wxSizerItem *item = node->GetData();
if ( item->IsShown() )
{
wxSize sz( item->CalcMin() );
int row = i / ncols;
int col = i % ncols;
m_rowHeights[ row ] = wxMax( wxMax( 0, sz.y ), m_rowHeights[ row ] );
m_colWidths[ col ] = wxMax( wxMax( 0, sz.x ), m_colWidths[ col ] );
}
node = node->GetNext();
i++;
}
AdjustForFlexDirection();
// Sum total minimum size, including gaps between rows/columns.
// -1 is used as a magic number meaning empty column.
int width = 0;
for (int col = 0; col < ncols; col++)
if ( m_colWidths[ col ] != -1 )
width += m_colWidths[ col ] + m_hgap;
if (width > 0)
width -= m_hgap;
int height = 0;
for (int row = 0; row < nrows; row++)
if ( m_rowHeights[ row ] != -1 )
height += m_rowHeights[ row ] + m_vgap;
if (height > 0)
height -= m_vgap;
m_calculatedMinSize = wxSize( width, height );
return m_calculatedMinSize;
}
void wxFlexGridSizer::AdjustForFlexDirection()
{
// the logic in CalcMin works when we resize flexibly in both directions
// but maybe this is not the case
if ( m_flexDirection != wxBOTH )
{
// select the array corresponding to the direction in which we do *not*
// resize flexibly
wxArrayInt& array = m_flexDirection == wxVERTICAL ? m_colWidths
: m_rowHeights;
const size_t count = array.GetCount();
// find the largest value in this array
size_t n;
int largest = 0;
for ( n = 0; n < count; ++n )
{
if ( array[n] > largest )
largest = array[n];
}
// and now fill it with the largest value
for ( n = 0; n < count; ++n )
{
array[n] = largest;
}
}
}
void wxFlexGridSizer::AdjustForGrowables(const wxSize& sz, const wxSize& minsz,
int nrows, int ncols)
{
// what to do with the rows? by default, resize them proportionally
if ( sz.y > minsz.y && ( (m_flexDirection & wxVERTICAL) || (m_growMode == wxFLEX_GROWMODE_SPECIFIED) ) )
{
int sum_proportions = 0;
int growable_space = 0;
int num = 0;
size_t idx;
for (idx = 0; idx < m_growableRows.GetCount(); idx++)
{
// Since the number of rows/columns can change as items are
// inserted/deleted, we need to verify at runtime that the
// requested growable rows/columns are still valid.
if (m_growableRows[idx] >= nrows)
continue;
// If all items in a row/column are hidden, that row/column will
// have a dimension of -1. This causes the row/column to be
// hidden completely.
if (m_rowHeights[ m_growableRows[idx] ] == -1)
continue;
sum_proportions += m_growableRowsProportions[idx];
growable_space += m_rowHeights[ m_growableRows[idx] ];
num++;
}
if (num > 0)
{
for (idx = 0; idx < m_growableRows.GetCount(); idx++)
{
if (m_growableRows[idx] >= nrows )
continue;
if (m_rowHeights[ m_growableRows[idx] ] == -1)
m_rowHeights[ m_growableRows[idx] ] = 0;
else
{
int delta = (sz.y - minsz.y);
if (sum_proportions == 0)
delta = (delta/num) + m_rowHeights[ m_growableRows[idx] ];
else
delta = ((delta+growable_space)*m_growableRowsProportions[idx]) / sum_proportions;
m_rowHeights[ m_growableRows[idx] ] = delta;
}
}
}
}
else if ( (m_growMode == wxFLEX_GROWMODE_ALL) && (sz.y > minsz.y) )
{
// rounding problem?
for ( int row = 0; row < nrows; ++row )
m_rowHeights[ row ] = sz.y / nrows;
}
// the same logic as above but for the columns
if ( sz.x > minsz.x && ( (m_flexDirection & wxHORIZONTAL) || (m_growMode == wxFLEX_GROWMODE_SPECIFIED) ) )
{
int sum_proportions = 0;
int growable_space = 0;
int num = 0;
size_t idx;
for (idx = 0; idx < m_growableCols.GetCount(); idx++)
{
// Since the number of rows/columns can change as items are
// inserted/deleted, we need to verify at runtime that the
// requested growable rows/columns are still valid.
if (m_growableCols[idx] >= ncols)
continue;
// If all items in a row/column are hidden, that row/column will
// have a dimension of -1. This causes the column to be hidden
// completely.
if (m_colWidths[ m_growableCols[idx] ] == -1)
continue;
sum_proportions += m_growableColsProportions[idx];
growable_space += m_colWidths[ m_growableCols[idx] ];
num++;
}
if (num > 0)
{
for (idx = 0; idx < m_growableCols.GetCount(); idx++)
{
if (m_growableCols[idx] >= ncols )
continue;
if (m_colWidths[ m_growableCols[idx] ] == -1)
m_colWidths[ m_growableCols[idx] ] = 0;
else
{
int delta = (sz.x - minsz.x);
if (sum_proportions == 0)
delta = (delta/num) + m_colWidths[ m_growableCols[idx] ];
else
delta = ((delta+growable_space)*m_growableColsProportions[idx])/sum_proportions;
m_colWidths[ m_growableCols[idx] ] = delta;
}
}
}
}
else if ( (m_growMode == wxFLEX_GROWMODE_ALL) && (sz.x > minsz.x) )
{
for ( int col=0; col < ncols; ++col )
m_colWidths[ col ] = sz.x / ncols;
}
}
void wxFlexGridSizer::AddGrowableRow( size_t idx, int proportion )
{
m_growableRows.Add( idx );
m_growableRowsProportions.Add( proportion );
}
void wxFlexGridSizer::RemoveGrowableRow( size_t idx )
{
m_growableRows.Remove( idx );
}
void wxFlexGridSizer::AddGrowableCol( size_t idx, int proportion )
{
m_growableCols.Add( idx );
m_growableColsProportions.Add( proportion );
}
void wxFlexGridSizer::RemoveGrowableCol( size_t idx )
{
m_growableCols.Remove( idx );
}
//---------------------------------------------------------------------------
// wxBoxSizer
//---------------------------------------------------------------------------
wxBoxSizer::wxBoxSizer( int orient )
: m_orient( orient )
{
}
void wxBoxSizer::RecalcSizes()
{
if (m_children.GetCount() == 0)
return;
int delta = 0;
if (m_stretchable)
{
if (m_orient == wxHORIZONTAL)
delta = m_size.x - m_fixedWidth;
else
delta = m_size.y - m_fixedHeight;
}
wxPoint pt( m_position );
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
if (item->IsShown())
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