htmlcell.cpp
来自「A*算法 A*算法 A*算法 A*算法A*算法A*算法」· C++ 代码 · 共 1,478 行 · 第 1/3 页
CPP
1,478 行
wxString wxHtmlWordCell::ConvertToText(wxHtmlSelection *s) const
{
if ( s && (this == s->GetFromCell() || this == s->GetToCell()) )
{
wxPoint priv = this == s->GetFromCell() ? s->GetFromPrivPos()
: s->GetToPrivPos();
// VZ: we may be called before we had a chance to re-render ourselves
// and in this case GetFrom/ToPrivPos() is not set yet -- assume
// that this only happens in case of a double/triple click (which
// seems to be the case now) and so it makes sense to select the
// entire contents of the cell in this case
//
// TODO: but this really needs to be fixed in some better way later...
if ( priv != wxDefaultPosition )
{
int part1 = priv.x;
int part2 = priv.y;
return m_Word.Mid(part1, part2-part1);
}
//else: return the whole word below
}
return m_Word;
}
wxCursor wxHtmlWordCell::GetCursor() const
{
if ( !GetLink() )
{
if ( !gs_cursorText )
gs_cursorText = new wxCursor(wxCURSOR_IBEAM);
return *gs_cursorText;
}
else
return wxHtmlCell::GetCursor();
}
//-----------------------------------------------------------------------------
// wxHtmlContainerCell
//-----------------------------------------------------------------------------
IMPLEMENT_ABSTRACT_CLASS(wxHtmlContainerCell, wxHtmlCell)
wxHtmlContainerCell::wxHtmlContainerCell(wxHtmlContainerCell *parent) : wxHtmlCell()
{
m_Cells = m_LastCell = NULL;
m_Parent = parent;
m_MaxTotalWidth = 0;
if (m_Parent) m_Parent->InsertCell(this);
m_AlignHor = wxHTML_ALIGN_LEFT;
m_AlignVer = wxHTML_ALIGN_BOTTOM;
m_IndentLeft = m_IndentRight = m_IndentTop = m_IndentBottom = 0;
m_WidthFloat = 100; m_WidthFloatUnits = wxHTML_UNITS_PERCENT;
m_UseBkColour = false;
m_UseBorder = false;
m_MinHeight = 0;
m_MinHeightAlign = wxHTML_ALIGN_TOP;
m_LastLayout = -1;
}
wxHtmlContainerCell::~wxHtmlContainerCell()
{
wxHtmlCell *cell = m_Cells;
while ( cell )
{
wxHtmlCell *cellNext = cell->GetNext();
delete cell;
cell = cellNext;
}
}
void wxHtmlContainerCell::SetIndent(int i, int what, int units)
{
int val = (units == wxHTML_UNITS_PIXELS) ? i : -i;
if (what & wxHTML_INDENT_LEFT) m_IndentLeft = val;
if (what & wxHTML_INDENT_RIGHT) m_IndentRight = val;
if (what & wxHTML_INDENT_TOP) m_IndentTop = val;
if (what & wxHTML_INDENT_BOTTOM) m_IndentBottom = val;
m_LastLayout = -1;
}
int wxHtmlContainerCell::GetIndent(int ind) const
{
if (ind & wxHTML_INDENT_LEFT) return m_IndentLeft;
else if (ind & wxHTML_INDENT_RIGHT) return m_IndentRight;
else if (ind & wxHTML_INDENT_TOP) return m_IndentTop;
else if (ind & wxHTML_INDENT_BOTTOM) return m_IndentBottom;
else return -1; /* BUG! Should not be called... */
}
int wxHtmlContainerCell::GetIndentUnits(int ind) const
{
bool p = false;
if (ind & wxHTML_INDENT_LEFT) p = m_IndentLeft < 0;
else if (ind & wxHTML_INDENT_RIGHT) p = m_IndentRight < 0;
else if (ind & wxHTML_INDENT_TOP) p = m_IndentTop < 0;
else if (ind & wxHTML_INDENT_BOTTOM) p = m_IndentBottom < 0;
if (p) return wxHTML_UNITS_PERCENT;
else return wxHTML_UNITS_PIXELS;
}
bool wxHtmlContainerCell::AdjustPagebreak(int *pagebreak, int* known_pagebreaks, int number_of_pages) const
{
if (!m_CanLiveOnPagebreak)
return wxHtmlCell::AdjustPagebreak(pagebreak, known_pagebreaks, number_of_pages);
else
{
wxHtmlCell *c = GetFirstChild();
bool rt = false;
int pbrk = *pagebreak - m_PosY;
while (c)
{
if (c->AdjustPagebreak(&pbrk, known_pagebreaks, number_of_pages))
rt = true;
c = c->GetNext();
}
if (rt)
*pagebreak = pbrk + m_PosY;
return rt;
}
}
void wxHtmlContainerCell::Layout(int w)
{
wxHtmlCell::Layout(w);
if (m_LastLayout == w) return;
// VS: Any attempt to layout with negative or zero width leads to hell,
// but we can't ignore such attempts completely, since it sometimes
// happen (e.g. when trying how small a table can be). The best thing we
// can do is to set the width of child cells to zero
if (w < 1)
{
m_Width = 0;
for (wxHtmlCell *cell = m_Cells; cell; cell = cell->GetNext())
cell->Layout(0);
// this does two things: it recursively calls this code on all
// child contrainers and resets children's position to (0,0)
return;
}
wxHtmlCell *cell = m_Cells,
*line = m_Cells;
wxHtmlCell *nextCell;
long xpos = 0, ypos = m_IndentTop;
int xdelta = 0, ybasicpos = 0, ydiff;
int s_width, nextWordWidth, s_indent;
int ysizeup = 0, ysizedown = 0;
int MaxLineWidth = 0;
int curLineWidth = 0;
m_MaxTotalWidth = 0;
/*
WIDTH ADJUSTING :
*/
if (m_WidthFloatUnits == wxHTML_UNITS_PERCENT)
{
if (m_WidthFloat < 0) m_Width = (100 + m_WidthFloat) * w / 100;
else m_Width = m_WidthFloat * w / 100;
}
else
{
if (m_WidthFloat < 0) m_Width = w + m_WidthFloat;
else m_Width = m_WidthFloat;
}
if (m_Cells)
{
int l = (m_IndentLeft < 0) ? (-m_IndentLeft * m_Width / 100) : m_IndentLeft;
int r = (m_IndentRight < 0) ? (-m_IndentRight * m_Width / 100) : m_IndentRight;
for (wxHtmlCell *cell = m_Cells; cell; cell = cell->GetNext())
cell->Layout(m_Width - (l + r));
}
/*
LAYOUTING :
*/
// adjust indentation:
s_indent = (m_IndentLeft < 0) ? (-m_IndentLeft * m_Width / 100) : m_IndentLeft;
s_width = m_Width - s_indent - ((m_IndentRight < 0) ? (-m_IndentRight * m_Width / 100) : m_IndentRight);
// my own layouting:
while (cell != NULL)
{
switch (m_AlignVer)
{
case wxHTML_ALIGN_TOP : ybasicpos = 0; break;
case wxHTML_ALIGN_BOTTOM : ybasicpos = - cell->GetHeight(); break;
case wxHTML_ALIGN_CENTER : ybasicpos = - cell->GetHeight() / 2; break;
}
ydiff = cell->GetHeight() + ybasicpos;
if (cell->GetDescent() + ydiff > ysizedown) ysizedown = cell->GetDescent() + ydiff;
if (ybasicpos + cell->GetDescent() < -ysizeup) ysizeup = - (ybasicpos + cell->GetDescent());
// layout nonbreakable run of cells:
cell->SetPos(xpos, ybasicpos + cell->GetDescent());
xpos += cell->GetWidth();
if (!cell->IsTerminalCell())
{
// Container cell indicates new line
if (curLineWidth > m_MaxTotalWidth)
m_MaxTotalWidth = curLineWidth;
if (wxMax(cell->GetWidth(), cell->GetMaxTotalWidth()) > m_MaxTotalWidth)
m_MaxTotalWidth = cell->GetMaxTotalWidth();
curLineWidth = 0;
}
else
// Normal cell, add maximum cell width to line width
curLineWidth += cell->GetMaxTotalWidth();
cell = cell->GetNext();
// compute length of the next word that would be added:
nextWordWidth = 0;
if (cell)
{
nextCell = cell;
do
{
nextWordWidth += nextCell->GetWidth();
nextCell = nextCell->GetNext();
} while (nextCell && !nextCell->IsLinebreakAllowed());
}
// force new line if occurred:
if ((cell == NULL) ||
(xpos + nextWordWidth > s_width && cell->IsLinebreakAllowed()))
{
if (xpos > MaxLineWidth) MaxLineWidth = xpos;
if (ysizeup < 0) ysizeup = 0;
if (ysizedown < 0) ysizedown = 0;
switch (m_AlignHor) {
case wxHTML_ALIGN_LEFT :
case wxHTML_ALIGN_JUSTIFY :
xdelta = 0;
break;
case wxHTML_ALIGN_RIGHT :
xdelta = 0 + (s_width - xpos);
break;
case wxHTML_ALIGN_CENTER :
xdelta = 0 + (s_width - xpos) / 2;
break;
}
if (xdelta < 0) xdelta = 0;
xdelta += s_indent;
ypos += ysizeup;
if (m_AlignHor != wxHTML_ALIGN_JUSTIFY || cell == NULL)
{
while (line != cell)
{
line->SetPos(line->GetPosX() + xdelta,
ypos + line->GetPosY());
line = line->GetNext();
}
}
else // align == justify
{
// we have to distribute the extra horz space between the cells
// on this line
// an added complication is that some cells have fixed size and
// shouldn't get any increment (it so happens that these cells
// also don't allow line break on them which provides with an
// easy way to test for this) -- and neither should the cells
// adjacent to them as this could result in a visible space
// between two cells separated by, e.g. font change, cell which
// is wrong
int step = s_width - xpos;
if ( step > 0 )
{
// first count the cells which will get extra space
int total = 0;
const wxHtmlCell *c;
if ( line != cell )
{
for ( c = line->GetNext(); c != cell; c = c->GetNext() )
{
if ( c->IsLinebreakAllowed() )
{
total++;
}
}
}
// and now extra space to those cells which merit it
if ( total )
{
// first cell on line is not moved:
line->SetPos(line->GetPosX() + s_indent,
line->GetPosY() + ypos);
line = line->GetNext();
for ( int n = 0; line != cell; line = line->GetNext() )
{
if ( line->IsLinebreakAllowed() )
{
// offset the next cell relative to this one
// thus increasing our size
n++;
}
line->SetPos(line->GetPosX() + s_indent +
((n * step) / total),
line->GetPosY() + ypos);
}
}
else
{
// this will cause the code to enter "else branch" below:
step = 0;
}
}
// else branch:
if ( step <= 0 ) // no extra space to distribute
{
// just set the indent properly
while (line != cell)
{
line->SetPos(line->GetPosX() + s_indent,
line->GetPosY() + ypos);
line = line->GetNext();
}
}
}
ypos += ysizedown;
xpos = 0;
ysizeup = ysizedown = 0;
line = cell;
}
}
// setup height & width, depending on container layout:
m_Height = ypos + (ysizedown + ysizeup) + m_IndentBottom;
if (m_Height < m_MinHeight)
{
if (m_MinHeightAlign != wxHTML_ALIGN_TOP)
{
int diff = m_MinHeight - m_Height;
if (m_MinHeightAlign == wxHTML_ALIGN_CENTER) diff /= 2;
cell = m_Cells;
while (cell)
{
cell->SetPos(cell->GetPosX(), cell->GetPosY() + diff);
cell = cell->GetNext();
}
}
m_Height = m_MinHeight;
}
if (curLineWidth > m_MaxTotalWidth)
m_MaxTotalWidth = curLineWidth;
m_MaxTotalWidth += s_indent + ((m_IndentRight < 0) ? (-m_IndentRight * m_Width / 100) : m_IndentRight);
MaxLineWidth += s_indent + ((m_IndentRight < 0) ? (-m_IndentRight * m_Width / 100) : m_IndentRight);
if (m_Width < MaxLineWidth) m_Width = MaxLineWidth;
m_LastLayout = w;
}
void wxHtmlContainerCell::UpdateRenderingStatePre(wxHtmlRenderingInfo& info,
wxHtmlCell *cell) const
{
wxHtmlSelection *s = info.GetSelection();
if (!s) return;
if (s->GetFromCell() == cell || s->GetToCell() == cell)
{
info.GetState().SetSelectionState(wxHTML_SEL_CHANGING);
}
}
void wxHtmlContainerCell::UpdateRenderingStatePost(wxHtmlRenderingInfo& info,
wxHtmlCell *cell) const
{
wxHtmlSelection *s = info.GetSelection();
if (!s) return;
if (s->GetToCell() == cell)
info.GetState().SetSelectionState(wxHTML_SEL_OUT);
else if (s->GetFromCell() == cell)
info.GetState().SetSelectionState(wxHTML_SEL_IN);
}
#define mMin(a, b) (((a) < (b)) ? (a) : (b))
#define mMax(a, b) (((a) < (b)) ? (b) : (a))
void wxHtmlContainerCell::Draw(wxDC& dc, int x, int y, int view_y1, int view_y2,
wxHtmlRenderingInfo& info)
{
#if 0 // useful for debugging
dc.SetPen(*wxRED_PEN);
dc.DrawRectangle(x+m_PosX,y+m_PosY,m_Width,m_Height);
#endif
int xlocal = x + m_PosX;
int ylocal = y + m_PosY;
if (m_UseBkColour)
{
wxBrush myb = wxBrush(m_BkColour, wxSOLID);
int real_y1 = mMax(ylocal, view_y1);
int real_y2 = mMin(ylocal + m_Height - 1, view_y2);
dc.SetBrush(myb);
dc.SetPen(*wxTRANSPARENT_PEN);
dc.DrawRectangle(xlocal, real_y1, m_Width, real_y2 - real_y1 + 1);
}
if (m_UseBorder)
{
wxPen mypen1(m_BorderColour1, 1, wxSOLID);
wxPen mypen2(m_BorderColour2, 1, wxSOLID);
dc.SetPen(mypen1);
dc.DrawLine(xlocal, ylocal, xlocal, ylocal + m_Height - 1);
dc.DrawLine(xlocal, ylocal, xlocal + m_Width, ylocal);
dc.SetPen(mypen2);
dc.DrawLine(xlocal + m_Width - 1, ylocal, xlocal + m_Width - 1, ylocal + m_Height - 1);
dc.DrawLine(xlocal, ylocal + m_Height - 1, xlocal + m_Width, ylocal + m_Height - 1);
}
if (m_Cells)
{
// draw container's contents:
for (wxHtmlCell *cell = m_Cells; cell; cell = cell->GetNext())
{
// optimize drawing: don't render off-screen content:
if ((ylocal + cell->GetPosY() <= view_y2) &&
(ylocal + cell->GetPosY() + cell->GetHeight() > view_y1))
{
// the cell is visible, draw it:
UpdateRenderingStatePre(info, cell);
cell->Draw(dc,
xlocal, ylocal, view_y1, view_y2,
info);
UpdateRenderingStatePost(info, cell);
}
else
{
// the cell is off-screen, proceed with font+color+etc.
// changes only:
cell->DrawInvisible(dc, xlocal, ylocal, info);
}
}
}
}
void wxHtmlContainerCell::DrawInvisible(wxDC& dc, int x, int y,
wxHtmlRenderingInfo& info)
{
if (m_Cells)
{
for (wxHtmlCell *cell = m_Cells; cell; cell = cell->GetNext())
{
UpdateRenderingStatePre(info, cell);
cell->DrawInvisible(dc, x + m_PosX, y + m_PosY, info);
UpdateRenderingStatePost(info, cell);
}
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