gsocket.cpp

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/* -------------------------------------------------------------------------
 * Project:     GSocket (Generic Socket) for WX
 * Name:        gsocket.c
 * Copyright:   (c) Guilhem Lavaux
 * Licence:     wxWindows Licence
 * Authors:     David Elliott (C++ conversion, maintainer)
 *              Guilhem Lavaux,
 *              Guillermo Rodriguez Garcia <guille@iies.es>
 * Purpose:     GSocket main Unix and OS/2 file
 * Licence:     The wxWindows licence
 * CVSID:       $Id: gsocket.cpp,v 1.51.2.3 2006/02/22 01:55:43 KH Exp $
 * -------------------------------------------------------------------------
 */

/*
 * PLEASE don't put C++ comments here - this is a C source file.
 */

#if defined(__WATCOMC__)
#include "wx/wxprec.h"
#include <errno.h>
#include <nerrno.h>
#endif

#ifndef __GSOCKET_STANDALONE__
#include "wx/defs.h"
#endif

#if defined(__VISAGECPP__)
#define BSD_SELECT /* use Berkley Sockets select */
#endif

#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)

#include <assert.h>
#include <sys/types.h>
#ifdef __VISAGECPP__
#include <string.h>
#include <sys/time.h>
#include <types.h>
#include <netinet/in.h>
#endif
#include <netdb.h>
#include <sys/ioctl.h>

#ifdef __VMS__
#include <socket.h>
struct sockaddr_un
{
    u_char  sun_len;        /* sockaddr len including null */
    u_char  sun_family;     /* AF_UNIX */
    char    sun_path[108];  /* path name (gag) */
};
#else
#include <sys/socket.h>
#include <sys/un.h>
#endif

#ifndef __VISAGECPP__
#include <sys/time.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <errno.h>
#include <string.h>
#include <unistd.h>
#else
#include <nerrno.h>
#  if __IBMCPP__ < 400
#include <machine/endian.h>
#include <socket.h>
#include <ioctl.h>
#include <select.h>
#include <unistd.h>

#define EBADF   SOCEBADF

#    ifdef min
#    undef min
#    endif
#  else
#include <sys/socket.h>
#include <sys/ioctl.h>
#include <sys/select.h>

#define close(a) soclose(a)
#define select(a,b,c,d,e) bsdselect(a,b,c,d,e)
int _System bsdselect(int,
                      struct fd_set *,
                      struct fd_set *,
                      struct fd_set *,
                      struct timeval *);
int _System soclose(int);
#  endif
#endif
#ifdef __EMX__
#include <sys/select.h>
#endif

#include <stdio.h>
#include <stdlib.h>
#include <stddef.h>
#include <ctype.h>
#ifdef sun
#  include <sys/filio.h>
#endif
#ifdef sgi
#  include <bstring.h>
#endif
#ifdef _AIX
#  include <strings.h>
#endif
#include <signal.h>

#ifndef WX_SOCKLEN_T

#ifdef VMS
#  define WX_SOCKLEN_T unsigned int
#else
#  ifdef __GLIBC__
#    if __GLIBC__ == 2
#      define WX_SOCKLEN_T socklen_t
#    endif
#  elif defined(__WXMAC__)
#    define WX_SOCKLEN_T socklen_t
#  else
#    define WX_SOCKLEN_T int
#  endif
#endif

#endif /* SOCKLEN_T */

#ifndef SOCKOPTLEN_T
#define SOCKOPTLEN_T WX_SOCKLEN_T
#endif

/*
 * MSW defines this, Unices don't.
 */
#ifndef INVALID_SOCKET
#define INVALID_SOCKET -1
#endif

/* UnixWare reportedly needs this for FIONBIO definition */
#ifdef __UNIXWARE__
#include <sys/filio.h>
#endif

/*
 * INADDR_BROADCAST is identical to INADDR_NONE which is not defined
 * on all systems. INADDR_BROADCAST should be fine to indicate an error.
 */
#ifndef INADDR_NONE
#define INADDR_NONE INADDR_BROADCAST
#endif

#if defined(__VISAGECPP__) || defined(__WATCOMC__)

    #define MASK_SIGNAL() {
    #define UNMASK_SIGNAL() }

#else
    extern "C" { typedef void (*wxSigHandler)(int); }

    #define MASK_SIGNAL()                       \
    {                                           \
        wxSigHandler old_handler = signal(SIGPIPE, SIG_IGN);

    #define UNMASK_SIGNAL()                     \
        signal(SIGPIPE, old_handler);           \
    }

#endif

/* If a SIGPIPE is issued by a socket call on a remotely closed socket,
   the program will "crash" unless it explicitly handles the SIGPIPE.
   By using MSG_NOSIGNAL, the SIGPIPE is suppressed. Later, we will
   use SO_NOSIGPIPE (if available), the BSD equivalent. */
#ifdef MSG_NOSIGNAL
#  define GSOCKET_MSG_NOSIGNAL MSG_NOSIGNAL
#else /* MSG_NOSIGNAL not available (FreeBSD including OS X) */
#  define GSOCKET_MSG_NOSIGNAL 0
#endif /* MSG_NOSIGNAL */

#ifndef __GSOCKET_STANDALONE__
#  include "wx/unix/gsockunx.h"
#  include "wx/gsocket.h"
#else
#  include "gsockunx.h"
#  include "gsocket.h"
#  ifndef WXUNUSED
#    define WXUNUSED(x)
#  endif
#endif /* __GSOCKET_STANDALONE__ */

/* debugging helpers */
#ifdef __GSOCKET_DEBUG__
#  define GSocket_Debug(args) printf args
#else
#  define GSocket_Debug(args)
#endif /* __GSOCKET_DEBUG__ */

/* Table of GUI-related functions. We must call them indirectly because
 * of wxBase and GUI separation: */

static GSocketGUIFunctionsTable *gs_gui_functions;

class GSocketGUIFunctionsTableNull: public GSocketGUIFunctionsTable
{
public:
    virtual bool OnInit();
    virtual void OnExit();
    virtual bool CanUseEventLoop();
    virtual bool Init_Socket(GSocket *socket);
    virtual void Destroy_Socket(GSocket *socket);
    virtual void Install_Callback(GSocket *socket, GSocketEvent event);
    virtual void Uninstall_Callback(GSocket *socket, GSocketEvent event);
    virtual void Enable_Events(GSocket *socket);
    virtual void Disable_Events(GSocket *socket);
};

bool GSocketGUIFunctionsTableNull::OnInit()
{   return true; }
void GSocketGUIFunctionsTableNull::OnExit()
{}
bool GSocketGUIFunctionsTableNull::CanUseEventLoop()
{   return false; }
bool GSocketGUIFunctionsTableNull::Init_Socket(GSocket *WXUNUSED(socket))
{   return true; }
void GSocketGUIFunctionsTableNull::Destroy_Socket(GSocket *WXUNUSED(socket))
{}
void GSocketGUIFunctionsTableNull::Install_Callback(GSocket *WXUNUSED(socket), GSocketEvent WXUNUSED(event))
{}
void GSocketGUIFunctionsTableNull::Uninstall_Callback(GSocket *WXUNUSED(socket), GSocketEvent WXUNUSED(event))
{}
void GSocketGUIFunctionsTableNull::Enable_Events(GSocket *WXUNUSED(socket))
{}
void GSocketGUIFunctionsTableNull::Disable_Events(GSocket *WXUNUSED(socket))
{}
/* Global initialisers */

void GSocket_SetGUIFunctions(GSocketGUIFunctionsTable *guifunc)
{
  gs_gui_functions = guifunc;
}

int GSocket_Init(void)
{
  if (!gs_gui_functions)
  {
    static GSocketGUIFunctionsTableNull table;
    gs_gui_functions = &table;
  }
  if ( !gs_gui_functions->OnInit() )
    return 0;
  return 1;
}

void GSocket_Cleanup(void)
{
  if (gs_gui_functions)
  {
      gs_gui_functions->OnExit();
  }
}

/* Constructors / Destructors for GSocket */

GSocket::GSocket()
{
  int i;

  m_fd                  = INVALID_SOCKET;
  for (i=0;i<GSOCK_MAX_EVENT;i++)
  {
    m_cbacks[i]         = NULL;
  }
  m_detected            = 0;
  m_local               = NULL;
  m_peer                = NULL;
  m_error               = GSOCK_NOERROR;
  m_server              = false;
  m_stream              = true;
  m_gui_dependent       = NULL;
  m_non_blocking        = false;
  m_reusable            = false;
  m_timeout             = 10*60*1000;
                                /* 10 minutes * 60 sec * 1000 millisec */
  m_establishing        = false;

  assert(gs_gui_functions);
  /* Per-socket GUI-specific initialization */
  m_ok = gs_gui_functions->Init_Socket(this);
}

void GSocket::Close()
{
    gs_gui_functions->Disable_Events(this);
    /* gsockosx.c calls CFSocketInvalidate which closes the socket for us */
#if !(defined(__DARWIN__) && (defined(__WXMAC__) || defined(__WXCOCOA__)))
    close(m_fd);
#endif
    m_fd = INVALID_SOCKET;
}

GSocket::~GSocket()
{
  assert(this);

  /* Check that the socket is really shutdowned */
  if (m_fd != INVALID_SOCKET)
    Shutdown();

  /* Per-socket GUI-specific cleanup */
  gs_gui_functions->Destroy_Socket(this);

  /* Destroy private addresses */
  if (m_local)
    GAddress_destroy(m_local);

  if (m_peer)
    GAddress_destroy(m_peer);
}

/* GSocket_Shutdown:
 *  Disallow further read/write operations on this socket, close
 *  the fd and disable all callbacks.
 */
void GSocket::Shutdown()
{
  int evt;

  assert(this);

  /* Don't allow events to fire after socket has been closed */
  gs_gui_functions->Disable_Events(this);

  /* If socket has been created, shutdown it */
  if (m_fd != INVALID_SOCKET)
  {
    shutdown(m_fd, 2);
    Close();
  }

  /* Disable GUI callbacks */
  for (evt = 0; evt < GSOCK_MAX_EVENT; evt++)
    m_cbacks[evt] = NULL;

  m_detected = GSOCK_LOST_FLAG;
}

/* Address handling */

/* GSocket_SetLocal:
 * GSocket_GetLocal:
 * GSocket_SetPeer:
 * GSocket_GetPeer:
 *  Set or get the local or peer address for this socket. The 'set'
 *  functions return GSOCK_NOERROR on success, an error code otherwise.
 *  The 'get' functions return a pointer to a GAddress object on success,
 *  or NULL otherwise, in which case they set the error code of the
 *  corresponding GSocket.
 *
 *  Error codes:
 *    GSOCK_INVSOCK - the socket is not valid.
 *    GSOCK_INVADDR - the address is not valid.
 */
GSocketError GSocket::SetLocal(GAddress *address)
{
  assert(this);

  /* the socket must be initialized, or it must be a server */
  if ((m_fd != INVALID_SOCKET && !m_server))
  {
    m_error = GSOCK_INVSOCK;
    return GSOCK_INVSOCK;
  }

  /* check address */
  if (address == NULL || address->m_family == GSOCK_NOFAMILY)
  {
    m_error = GSOCK_INVADDR;
    return GSOCK_INVADDR;
  }

  if (m_local)
    GAddress_destroy(m_local);

  m_local = GAddress_copy(address);

  return GSOCK_NOERROR;
}

GSocketError GSocket::SetPeer(GAddress *address)
{
  assert(this);

  /* check address */
  if (address == NULL || address->m_family == GSOCK_NOFAMILY)
  {
    m_error = GSOCK_INVADDR;
    return GSOCK_INVADDR;
  }

  if (m_peer)
    GAddress_destroy(m_peer);

  m_peer = GAddress_copy(address);

  return GSOCK_NOERROR;
}

GAddress *GSocket::GetLocal()
{
  GAddress *address;
  struct sockaddr addr;
  WX_SOCKLEN_T size = sizeof(addr);
  GSocketError err;

  assert(this);

  /* try to get it from the m_local var first */
  if (m_local)
    return GAddress_copy(m_local);

  /* else, if the socket is initialized, try getsockname */
  if (m_fd == INVALID_SOCKET)
  {
    m_error = GSOCK_INVSOCK;
    return NULL;
  }

  if (getsockname(m_fd, &addr, (WX_SOCKLEN_T *) &size) < 0)
  {
    m_error = GSOCK_IOERR;
    return NULL;
  }

  /* got a valid address from getsockname, create a GAddress object */
  address = GAddress_new();
  if (address == NULL)
  {
    m_error = GSOCK_MEMERR;
    return NULL;
  }

  err = _GAddress_translate_from(address, &addr, size);
  if (err != GSOCK_NOERROR)
  {
    GAddress_destroy(address);
    m_error = err;
    return NULL;
  }

  return address;
}

GAddress *GSocket::GetPeer()
{
  assert(this);

  /* try to get it from the m_peer var */
  if (m_peer)
    return GAddress_copy(m_peer);

  return NULL;
}

/* Server specific parts */

/* GSocket_SetServer:
 *  Sets up this socket as a server. The local address must have been
 *  set with GSocket_SetLocal() before GSocket_SetServer() is called.
 *  Returns GSOCK_NOERROR on success, one of the following otherwise:
 *
 *  Error codes:
 *    GSOCK_INVSOCK - the socket is in use.
 *    GSOCK_INVADDR - the local address has not been set.
 *    GSOCK_IOERR   - low-level error.
 */
GSocketError GSocket::SetServer()
{
  int arg = 1;

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