brush.cpp
来自「A*算法 A*算法 A*算法 A*算法A*算法A*算法」· C++ 代码 · 共 137 行
CPP
137 行
/////////////////////////////////////////////////////////////////////////////
// Name: src/palmos/brush.cpp
// Purpose: wxBrush
// Author: William Osborne - minimal working wxPalmOS port
// Modified by:
// Created: 10/13/04
// RCS-ID: $Id: brush.cpp,v 1.2 2005/01/21 21:04:00 ABX Exp $
// Copyright: (c) William Osborne
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "brush.h"
#endif
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/list.h"
#include "wx/utils.h"
#include "wx/app.h"
#include "wx/brush.h"
#endif // WX_PRECOMP
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
// ============================================================================
// wxBrush implementation
// ============================================================================
IMPLEMENT_DYNAMIC_CLASS(wxBrush, wxGDIObject)
// ----------------------------------------------------------------------------
// wxBrush ctors/dtor
// ----------------------------------------------------------------------------
wxBrush::wxBrush()
{
}
wxBrush::wxBrush(const wxColour& col, int style)
{
}
wxBrush::wxBrush(const wxBitmap& stipple)
{
}
wxBrush::~wxBrush()
{
}
// ----------------------------------------------------------------------------
// wxBrush house keeping stuff
// ----------------------------------------------------------------------------
wxBrush& wxBrush::operator=(const wxBrush& brush)
{
return *this;
}
bool wxBrush::operator==(const wxBrush& brush) const
{
return FALSE;
}
wxObjectRefData *wxBrush::CreateRefData() const
{
return NULL;
}
wxObjectRefData *wxBrush::CloneRefData(const wxObjectRefData *data) const
{
return NULL;
}
// ----------------------------------------------------------------------------
// wxBrush accessors
// ----------------------------------------------------------------------------
wxColour wxBrush::GetColour() const
{
return wxNullColour;
}
int wxBrush::GetStyle() const
{
return -1;
}
wxBitmap *wxBrush::GetStipple() const
{
return NULL;
}
WXHANDLE wxBrush::GetResourceHandle() const
{
return (WXHANDLE)0;
}
// ----------------------------------------------------------------------------
// wxBrush setters
// ----------------------------------------------------------------------------
void wxBrush::SetColour(const wxColour& col)
{
}
void wxBrush::SetColour(unsigned char r, unsigned char g, unsigned char b)
{
}
void wxBrush::SetStyle(int style)
{
}
void wxBrush::SetStipple(const wxBitmap& stipple)
{
}
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