toolbar.cpp
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CPP
890 行
/////////////////////////////////////////////////////////////////////////////
// Name: src/univ/toolbar.cpp
// Purpose: implementation of wxToolBar for wxUniversal
// Author: Robert Roebling, Vadim Zeitlin (universalization)
// Modified by:
// Created: 20.02.02
// Id: $Id: toolbar.cpp,v 1.34.2.2 2006/03/11 14:49:23 JS Exp $
// Copyright: (c) 2001 Robert Roebling,
// (c) 2002 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "univtoolbar.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_TOOLBAR
#ifndef WX_PRECOMP
#include "wx/utils.h"
#include "wx/app.h"
#endif
#include "wx/univ/renderer.h"
#include "wx/frame.h"
#include "wx/toolbar.h"
#include "wx/image.h"
#include "wx/log.h"
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// value meaning that m_widthSeparator is not initialized
static const wxCoord INVALID_WIDTH = wxDefaultCoord;
// ----------------------------------------------------------------------------
// wxToolBarTool: our implementation of wxToolBarToolBase
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxToolBarTool : public wxToolBarToolBase
{
public:
wxToolBarTool(wxToolBar *tbar,
int id,
const wxString& label,
const wxBitmap& bmpNormal,
const wxBitmap& bmpDisabled,
wxItemKind kind,
wxObject *clientData,
const wxString& shortHelp,
const wxString& longHelp)
: wxToolBarToolBase(tbar, id, label, bmpNormal, bmpDisabled, kind,
clientData, shortHelp, longHelp)
{
// no position yet
m_x =
m_y = wxDefaultCoord;
m_width =
m_height = 0;
// not pressed yet
m_isInverted = false;
// mouse not here yet
m_underMouse = false;
}
wxToolBarTool(wxToolBar *tbar, wxControl *control)
: wxToolBarToolBase(tbar, control)
{
// no position yet
m_x =
m_y = wxDefaultCoord;
m_width =
m_height = 0;
// not pressed yet
m_isInverted = false;
// mouse not here yet
m_underMouse = false;
}
// is this tool pressed, even temporarily? (this is different from being
// permanently toggled which is what IsToggled() returns)
bool IsPressed() const
{ return CanBeToggled() ? IsToggled() != m_isInverted : m_isInverted; }
// are we temporarily pressed/unpressed?
bool IsInverted() const { return m_isInverted; }
// press the tool temporarily by inverting its toggle state
void Invert() { m_isInverted = !m_isInverted; }
// Set underMouse
void SetUnderMouse( bool under = true ) { m_underMouse = under; }
bool IsUnderMouse() { return m_underMouse; }
public:
// the tool position (for controls)
wxCoord m_x;
wxCoord m_y;
wxCoord m_width;
wxCoord m_height;
private:
// true if the tool is pressed
bool m_isInverted;
// true if the tool is under the mouse
bool m_underMouse;
};
// ============================================================================
// wxToolBar implementation
// ============================================================================
IMPLEMENT_DYNAMIC_CLASS(wxToolBar, wxControl);
// ----------------------------------------------------------------------------
// wxToolBar creation
// ----------------------------------------------------------------------------
void wxToolBar::Init()
{
// no tools yet
m_needsLayout = false;
// unknown widths for the tools and separators
m_widthSeparator = INVALID_WIDTH;
m_maxWidth =
m_maxHeight = 0;
wxRenderer *renderer = GetRenderer();
SetToolBitmapSize(renderer->GetToolBarButtonSize(&m_widthSeparator));
SetMargins(renderer->GetToolBarMargin());
}
bool wxToolBar::Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
if ( !wxToolBarBase::Create(parent, id, pos, size, style,
wxDefaultValidator, name) )
{
return false;
}
CreateInputHandler(wxINP_HANDLER_TOOLBAR);
SetBestSize(size);
return true;
}
wxToolBar::~wxToolBar()
{
// Make sure the toolbar is removed from the parent.
SetSize(0,0);
}
void wxToolBar::SetMargins(int x, int y)
{
// This required for similar visual effects under
// native platforms and wxUniv.
wxToolBarBase::SetMargins( x + 3, y + 3 );
}
// ----------------------------------------------------------------------------
// wxToolBar tool-related methods
// ----------------------------------------------------------------------------
wxToolBarToolBase *wxToolBar::FindToolForPosition(wxCoord x, wxCoord y) const
{
// check the "other" direction first: it must be inside the toolbar or we
// don't risk finding anything
if ( IsVertical() )
{
if ( x < 0 || x > m_maxWidth )
return NULL;
// we always use x, even for a vertical toolbar, this makes the code
// below simpler
x = y;
}
else // horizontal
{
if ( y < 0 || y > m_maxHeight )
return NULL;
}
for ( wxToolBarToolsList::compatibility_iterator node = m_tools.GetFirst();
node;
node = node->GetNext() )
{
wxToolBarToolBase *tool = node->GetData();
wxRect rectTool = GetToolRect(tool);
wxCoord startTool, endTool;
GetRectLimits(rectTool, &startTool, &endTool);
if ( x >= startTool && x <= endTool )
{
// don't return the separators from here, they don't accept any
// input anyhow
return tool->IsSeparator() ? NULL : tool;
}
}
return NULL;
}
void wxToolBar::SetToolShortHelp(int id, const wxString& help)
{
wxToolBarToolBase *tool = FindById(id);
wxCHECK_RET( tool, _T("SetToolShortHelp: no such tool") );
tool->SetShortHelp(help);
}
bool wxToolBar::DoInsertTool(size_t WXUNUSED(pos),
wxToolBarToolBase * WXUNUSED(tool))
{
// recalculate the toolbar geometry before redrawing it the next time
m_needsLayout = true;
// and ensure that we indeed are going to redraw
Refresh();
return true;
}
bool wxToolBar::DoDeleteTool(size_t WXUNUSED(pos),
wxToolBarToolBase * WXUNUSED(tool))
{
// as above
m_needsLayout = true;
Refresh();
return true;
}
void wxToolBar::DoEnableTool(wxToolBarToolBase *tool, bool enable)
{
// created disabled-state bitmap on demand
if ( !enable && !tool->GetDisabledBitmap().Ok() )
{
wxImage image( tool->GetNormalBitmap().ConvertToImage() );
// TODO: don't hardcode 180
unsigned char bg_red = 180;
unsigned char bg_green = 180;
unsigned char bg_blue = 180;
unsigned char mask_red = image.GetMaskRed();
unsigned char mask_green = image.GetMaskGreen();
unsigned char mask_blue = image.GetMaskBlue();
bool has_mask = image.HasMask();
int x,y;
for (y = 0; y < image.GetHeight(); y++)
{
for (x = 0; x < image.GetWidth(); x++)
{
unsigned char red = image.GetRed(x,y);
unsigned char green = image.GetGreen(x,y);
unsigned char blue = image.GetBlue(x,y);
if (!has_mask || red != mask_red || green != mask_green || blue != mask_blue)
{
red = (unsigned char)((((wxInt32) red - bg_red) >> 1) + bg_red);
green = (unsigned char)((((wxInt32) green - bg_green) >> 1) + bg_green);
blue = (unsigned char)((((wxInt32) blue - bg_blue) >> 1) + bg_blue);
image.SetRGB( x, y, red, green, blue );
}
}
}
for (y = 0; y < image.GetHeight(); y++)
{
for (x = y % 2; x < image.GetWidth(); x += 2)
{
unsigned char red = image.GetRed(x,y);
unsigned char green = image.GetGreen(x,y);
unsigned char blue = image.GetBlue(x,y);
if (!has_mask || red != mask_red || green != mask_green || blue != mask_blue)
{
red = (unsigned char)((((wxInt32) red - bg_red) >> 1) + bg_red);
green = (unsigned char)((((wxInt32) green - bg_green) >> 1) + bg_green);
blue = (unsigned char)((((wxInt32) blue - bg_blue) >> 1) + bg_blue);
image.SetRGB( x, y, red, green, blue );
}
}
}
tool->SetDisabledBitmap(image);
}
RefreshTool(tool);
}
void wxToolBar::DoToggleTool(wxToolBarToolBase *tool, bool WXUNUSED(toggle))
{
// note that if we're called the tool did change state (the base class
// checks for it), so it's not necessary to check for this again here
RefreshTool(tool);
}
void wxToolBar::DoSetToggle(wxToolBarToolBase *tool, bool WXUNUSED(toggle))
{
RefreshTool(tool);
}
wxToolBarToolBase *wxToolBar::CreateTool(int id,
const wxString& label,
const wxBitmap& bmpNormal,
const wxBitmap& bmpDisabled,
wxItemKind kind,
wxObject *clientData,
const wxString& shortHelp,
const wxString& longHelp)
{
return new wxToolBarTool(this, id, label, bmpNormal, bmpDisabled, kind,
clientData, shortHelp, longHelp);
}
wxToolBarToolBase *wxToolBar::CreateTool(wxControl *control)
{
return new wxToolBarTool(this, control);
}
// ----------------------------------------------------------------------------
// wxToolBar geometry
// ----------------------------------------------------------------------------
wxRect wxToolBar::GetToolRect(wxToolBarToolBase *toolBase) const
{
const wxToolBarTool *tool = (wxToolBarTool *)toolBase;
wxRect rect;
wxCHECK_MSG( tool, rect, _T("GetToolRect: NULL tool") );
// ensure that we always have the valid tool position
if ( m_needsLayout )
{
wxConstCast(this, wxToolBar)->DoLayout();
}
rect.x = tool->m_x - m_xMargin;
rect.y = tool->m_y - m_yMargin;
if ( IsVertical() )
{
if (tool->IsButton())
{
rect.width = m_defaultWidth;
rect.height = m_defaultHeight;
}
else if (tool->IsSeparator())
{
rect.width = m_defaultWidth;
rect.height = m_widthSeparator;
}
else // control
{
rect.width = tool->m_width;
rect.height = tool->m_height;
}
}
else // horizontal
{
if (tool->IsButton())
{
rect.width = m_defaultWidth;
rect.height = m_defaultHeight;
}
else if (tool->IsSeparator())
{
rect.width = m_widthSeparator;
rect.height = m_defaultHeight;
}
else // control
{
rect.width = tool->m_width;
rect.height = tool->m_height;
}
}
rect.width += 2*m_xMargin;
rect.height += 2*m_yMargin;
return rect;
}
bool wxToolBar::Realize()
{
if ( !wxToolBarBase::Realize() )
return false;
m_needsLayout = true;
DoLayout();
SetBestSize(wxDefaultSize);
return true;
}
void wxToolBar::DoLayout()
{
wxASSERT_MSG( m_needsLayout, _T("why are we called?") );
m_needsLayout = false;
wxCoord x = m_xMargin,
y = m_yMargin;
const wxCoord widthTool = IsVertical() ? m_defaultHeight : m_defaultWidth;
wxCoord margin = IsVertical() ? m_xMargin : m_yMargin;
wxCoord *pCur = IsVertical() ? &y : &x;
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