gridsel.cpp
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CPP
1,132 行
///////////////////////////////////////////////////////////////////////////
// Name: generic/gridsel.cpp
// Purpose: wxGridSelection
// Author: Stefan Neis
// Modified by:
// Created: 20/02/1999
// RCS-ID: $Id: gridsel.cpp,v 1.22 2005/06/06 16:46:50 ABX Exp $
// Copyright: (c) Stefan Neis (Stefan.Neis@t-online.de)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "gridsel.h"
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#include "wx/defs.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_GRID
#include "wx/generic/gridsel.h"
// Some explanation for the members of the class:
// m_cellSelection stores individual selected cells
// -- this is only used if m_selectionMode == wxGridSelectCells
// m_blockSelectionTopLeft and m_blockSelectionBottomRight
// store the upper left and lower right corner of selected Blocks
// m_rowSelection and m_colSelection store individual selected
// rows and columns; maybe those are superfluous and should be
// treated as blocks?
wxGridSelection::wxGridSelection( wxGrid * grid,
wxGrid::wxGridSelectionModes sel )
{
m_grid = grid;
m_selectionMode = sel;
}
bool wxGridSelection::IsSelection()
{
return ( m_cellSelection.GetCount() || m_blockSelectionTopLeft.GetCount() ||
m_rowSelection.GetCount() || m_colSelection.GetCount() );
}
bool wxGridSelection::IsInSelection ( int row, int col )
{
size_t count;
// First check whether the given cell is individually selected
// (if m_selectionMode is wxGridSelectCells).
if ( m_selectionMode == wxGrid::wxGridSelectCells )
{
count = m_cellSelection.GetCount();
for ( size_t n = 0; n < count; n++ )
{
wxGridCellCoords& coords = m_cellSelection[n];
if ( row == coords.GetRow() && col == coords.GetCol() )
return true;
}
}
// Now check whether the given cell is
// contained in one of the selected blocks.
count = m_blockSelectionTopLeft.GetCount();
for ( size_t n = 0; n < count; n++ )
{
wxGridCellCoords& coords1 = m_blockSelectionTopLeft[n];
wxGridCellCoords& coords2 = m_blockSelectionBottomRight[n];
if ( BlockContainsCell(coords1.GetRow(), coords1.GetCol(),
coords2.GetRow(), coords2.GetCol(),
row, col ) )
return true;
}
// Now check whether the given cell is
// contained in one of the selected rows
// (unless we are in column selection mode).
if ( m_selectionMode != wxGrid::wxGridSelectColumns )
{
size_t count = m_rowSelection.GetCount();
for ( size_t n = 0; n < count; n++ )
{
if ( row == m_rowSelection[n] )
return true;
}
}
// Now check whether the given cell is
// contained in one of the selected columns
// (unless we are in row selection mode).
if ( m_selectionMode != wxGrid::wxGridSelectRows )
{
size_t count = m_colSelection.GetCount();
for ( size_t n = 0; n < count; n++ )
{
if ( col == m_colSelection[n] )
return true;
}
}
return false;
}
// Change the selection mode
void wxGridSelection::SetSelectionMode(wxGrid::wxGridSelectionModes selmode)
{
// if selection mode is unchanged return immediately
if (selmode == m_selectionMode)
return;
if ( m_selectionMode != wxGrid::wxGridSelectCells )
{
// if changing form row to column selection
// or vice versa, clear the selection.
if ( selmode != wxGrid::wxGridSelectCells )
ClearSelection();
m_selectionMode = selmode;
}
else
{
// if changing from cell selection to something else,
// promote selected cells/blocks to whole rows/columns.
size_t n;
while ( ( n = m_cellSelection.GetCount() ) > 0 )
{
n--;
wxGridCellCoords& coords = m_cellSelection[n];
int row = coords.GetRow();
int col = coords.GetCol();
m_cellSelection.RemoveAt(n);
if (selmode == wxGrid::wxGridSelectRows)
SelectRow( row );
else // selmode == wxGridSelectColumns)
SelectCol( col );
}
for (n = 0; n < m_blockSelectionTopLeft.GetCount(); n++)
// Note that m_blockSelectionTopLeft's size may be changing!
{
wxGridCellCoords& coords = m_blockSelectionTopLeft[n];
int topRow = coords.GetRow();
int leftCol = coords.GetCol();
coords = m_blockSelectionBottomRight[n];
int bottomRow = coords.GetRow();
int rightCol = coords.GetCol();
if (selmode == wxGrid::wxGridSelectRows)
{
if (leftCol != 0 || rightCol != m_grid->GetNumberCols() - 1 )
{
m_blockSelectionTopLeft.RemoveAt(n);
m_blockSelectionBottomRight.RemoveAt(n);
SelectBlock( topRow, 0,
bottomRow, m_grid->GetNumberCols() - 1,
false, false, false, false, false );
}
}
else // selmode == wxGridSelectColumns)
{
if (topRow != 0 || bottomRow != m_grid->GetNumberRows() - 1 )
{
m_blockSelectionTopLeft.RemoveAt(n);
m_blockSelectionBottomRight.RemoveAt(n);
SelectBlock( 0, leftCol,
m_grid->GetNumberRows() - 1, rightCol,
false, false, false, false, false );
}
}
}
m_selectionMode = selmode;
}
}
void wxGridSelection::SelectRow( int row,
bool ControlDown, bool ShiftDown,
bool AltDown, bool MetaDown )
{
if ( m_selectionMode == wxGrid::wxGridSelectColumns )
return;
size_t count, n;
// Remove single cells contained in newly selected block.
if ( m_selectionMode == wxGrid::wxGridSelectCells )
{
count = m_cellSelection.GetCount();
for ( n = 0; n < count; n++ )
{
wxGridCellCoords& coords = m_cellSelection[n];
if ( BlockContainsCell( row, 0, row, m_grid->GetNumberCols() - 1,
coords.GetRow(), coords.GetCol() ) )
{
m_cellSelection.RemoveAt(n);
n--; count--;
}
}
}
// Simplify list of selected blocks (if possible)
count = m_blockSelectionTopLeft.GetCount();
bool done = false;
for ( n = 0; n < count; n++ )
{
wxGridCellCoords& coords1 = m_blockSelectionTopLeft[n];
wxGridCellCoords& coords2 = m_blockSelectionBottomRight[n];
// Remove block if it is a subset of the row
if ( coords1.GetRow() == row && row == coords2.GetRow() )
{
m_blockSelectionTopLeft.RemoveAt(n);
m_blockSelectionBottomRight.RemoveAt(n);
n--; count--;
}
else if ( coords1.GetCol() == 0 &&
coords2.GetCol() == m_grid->GetNumberCols() - 1 )
{
// silently return, if row is contained in block
if ( coords1.GetRow() <= row && row <= coords2.GetRow() )
return;
// expand block, if it touched row
else if ( coords1.GetRow() == row + 1)
{
coords1.SetRow(row);
done = true;
}
else if ( coords2.GetRow() == row - 1)
{
coords2.SetRow(row);
done = true;
}
}
}
// Unless we successfully handled the row,
// check whether row is already selected.
if ( !done )
{
count = m_rowSelection.GetCount();
for ( n = 0; n < count; n++ )
{
if ( row == m_rowSelection[n] )
return;
}
// Add row to selection
m_rowSelection.Add(row);
}
// Update View:
if ( !m_grid->GetBatchCount() )
{
wxRect r = m_grid->BlockToDeviceRect( wxGridCellCoords( row, 0 ),
wxGridCellCoords( row, m_grid->GetNumberCols() - 1 ) );
((wxWindow *)m_grid->m_gridWin)->Refresh( false, &r );
}
// Send Event
wxGridRangeSelectEvent gridEvt( m_grid->GetId(),
wxEVT_GRID_RANGE_SELECT,
m_grid,
wxGridCellCoords( row, 0 ),
wxGridCellCoords( row, m_grid->GetNumberCols() - 1 ),
true,
ControlDown, ShiftDown,
AltDown, MetaDown );
m_grid->GetEventHandler()->ProcessEvent(gridEvt);
}
void wxGridSelection::SelectCol( int col,
bool ControlDown, bool ShiftDown,
bool AltDown, bool MetaDown )
{
if ( m_selectionMode == wxGrid::wxGridSelectRows )
return;
size_t count, n;
// Remove single cells contained in newly selected block.
if ( m_selectionMode == wxGrid::wxGridSelectCells )
{
count = m_cellSelection.GetCount();
for ( n = 0; n < count; n++ )
{
wxGridCellCoords& coords = m_cellSelection[n];
if ( BlockContainsCell( 0, col, m_grid->GetNumberRows() - 1, col,
coords.GetRow(), coords.GetCol() ) )
{
m_cellSelection.RemoveAt(n);
n--; count--;
}
}
}
// Simplify list of selected blocks (if possible)
count = m_blockSelectionTopLeft.GetCount();
bool done = false;
for ( n = 0; n < count; n++ )
{
wxGridCellCoords& coords1 = m_blockSelectionTopLeft[n];
wxGridCellCoords& coords2 = m_blockSelectionBottomRight[n];
// Remove block if it is a subset of the column
if ( coords1.GetCol() == col && col == coords2.GetCol() )
{
m_blockSelectionTopLeft.RemoveAt(n);
m_blockSelectionBottomRight.RemoveAt(n);
n--; count--;
}
else if ( coords1.GetRow() == 0 &&
coords2.GetRow() == m_grid->GetNumberRows() - 1 )
{
// silently return, if row is contained in block
if ( coords1.GetCol() <= col && col <= coords2.GetCol() )
return;
// expand block, if it touched col
else if ( coords1.GetCol() == col + 1)
{
coords1.SetCol(col);
done = true;
}
else if ( coords2.GetCol() == col - 1)
{
coords2.SetCol(col);
done = true;
}
}
}
// Unless we successfully handled the column,
// Check whether col is already selected.
if ( !done )
{
count = m_colSelection.GetCount();
for ( n = 0; n < count; n++ )
{
if ( col == m_colSelection[n] )
return;
}
// Add col to selection
m_colSelection.Add(col);
}
// Update View:
if ( !m_grid->GetBatchCount() )
{
wxRect r = m_grid->BlockToDeviceRect( wxGridCellCoords( 0, col ),
wxGridCellCoords( m_grid->GetNumberRows() - 1, col ) );
((wxWindow *)m_grid->m_gridWin)->Refresh( false, &r );
}
// Send Event
wxGridRangeSelectEvent gridEvt( m_grid->GetId(),
wxEVT_GRID_RANGE_SELECT,
m_grid,
wxGridCellCoords( 0, col ),
wxGridCellCoords( m_grid->GetNumberRows() - 1, col ),
true,
ControlDown, ShiftDown,
AltDown, MetaDown );
m_grid->GetEventHandler()->ProcessEvent(gridEvt);
}
void wxGridSelection::SelectBlock( int topRow, int leftCol,
int bottomRow, int rightCol,
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