bmpbuttn.cpp
来自「A*算法 A*算法 A*算法 A*算法A*算法A*算法」· C++ 代码 · 共 667 行 · 第 1/2 页
CPP
667 行
int wBmp = bitmap->GetWidth();
int hBmp = bitmap->GetHeight();
#if wxUSE_UXTHEME
if ( autoDraw && wxUxThemeEngine::GetIfActive() )
{
MSWDrawXPBackground(this, item);
wxUxThemeHandle theme(this, L"BUTTON");
// calculate content area margins
// assuming here that each state is the same size
MARGINS margins;
wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL,
BP_PUSHBUTTON, PBS_NORMAL,
TMT_CONTENTMARGINS, NULL,
&margins);
int marginX = margins.cxLeftWidth + 1;
int marginY = margins.cyTopHeight + 1;
int x1,y1;
if ( m_windowStyle & wxBU_LEFT )
{
x1 = x + marginX;
}
else if ( m_windowStyle & wxBU_RIGHT )
{
x1 = x + (width - wBmp) - marginX;
}
else
{
x1 = x + (width - wBmp) / 2;
}
if ( m_windowStyle & wxBU_TOP )
{
y1 = y + marginY;
}
else if ( m_windowStyle & wxBU_BOTTOM )
{
y1 = y + (height - hBmp) - marginY;
}
else
{
y1 = y + (height - hBmp) / 2;
}
// draw the bitmap
wxDC dst;
dst.SetHDC((WXHDC) hDC, false);
dst.DrawBitmap(*bitmap, x1, y1, true);
return true;
}
#endif // wxUSE_UXTHEME
int x1,y1;
if(m_windowStyle & wxBU_LEFT)
x1 = x + (FOCUS_MARGIN+1);
else if(m_windowStyle & wxBU_RIGHT)
x1 = x + (width - wBmp) - (FOCUS_MARGIN+1);
else
x1 = x + (width - wBmp) / 2;
if(m_windowStyle & wxBU_TOP)
y1 = y + (FOCUS_MARGIN+1);
else if(m_windowStyle & wxBU_BOTTOM)
y1 = y + (height - hBmp) - (FOCUS_MARGIN+1);
else
y1 = y + (height - hBmp) / 2;
if ( isSelected && autoDraw )
{
x1++;
y1++;
}
// draw the face, if auto-drawing
if ( autoDraw )
{
DrawFace((WXHDC) hDC,
lpDIS->rcItem.left, lpDIS->rcItem.top,
lpDIS->rcItem.right, lpDIS->rcItem.bottom,
isSelected);
}
// draw the bitmap
wxDC dst;
dst.SetHDC((WXHDC) hDC, false);
dst.DrawBitmap(*bitmap, x1, y1, true);
// draw focus / disabled state, if auto-drawing
if ( (state & ODS_DISABLED) && autoDraw )
{
DrawButtonDisable((WXHDC) hDC,
lpDIS->rcItem.left, lpDIS->rcItem.top,
lpDIS->rcItem.right, lpDIS->rcItem.bottom,
true);
}
else if ( (state & ODS_FOCUS) && autoDraw )
{
DrawButtonFocus((WXHDC) hDC,
lpDIS->rcItem.left,
lpDIS->rcItem.top,
lpDIS->rcItem.right,
lpDIS->rcItem.bottom,
isSelected);
}
return true;
}
// GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF
#if defined(__WIN95__)
void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
int right, int bottom, bool sel )
{
HPEN oldp;
HPEN penHiLight;
HPEN penLight;
HPEN penShadow;
HPEN penDkShadow;
HBRUSH brushFace;
// create needed pens and brush
penHiLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DHILIGHT));
penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT));
penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW));
penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW));
brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
// draw the rectangle
RECT rect;
rect.left = left;
rect.right = right;
rect.top = top;
rect.bottom = bottom;
FillRect((HDC) dc, &rect, brushFace);
// draw the border
oldp = (HPEN) SelectObject( (HDC) dc, sel? penDkShadow : penHiLight);
wxDrawLine((HDC) dc, left, top, right-1, top);
wxDrawLine((HDC) dc, left, top+1, left, bottom-1);
SelectObject( (HDC) dc, sel? penShadow : penLight);
wxDrawLine((HDC) dc, left+1, top+1, right-2, top+1);
wxDrawLine((HDC) dc, left+1, top+2, left+1, bottom-2);
SelectObject( (HDC) dc, sel? penLight : penShadow);
wxDrawLine((HDC) dc, left+1, bottom-2, right-1, bottom-2);
wxDrawLine((HDC) dc, right-2, bottom-3, right-2, top);
SelectObject( (HDC) dc, sel? penHiLight : penDkShadow);
wxDrawLine((HDC) dc, left, bottom-1, right+2, bottom-1);
wxDrawLine((HDC) dc, right-1, bottom-2, right-1, top-1);
// delete allocated resources
SelectObject((HDC) dc,oldp);
DeleteObject(penHiLight);
DeleteObject(penLight);
DeleteObject(penShadow);
DeleteObject(penDkShadow);
DeleteObject(brushFace);
}
#else
void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
int right, int bottom, bool sel )
{
HPEN oldp;
HPEN penBorder;
HPEN penLight;
HPEN penShadow;
HBRUSH brushFace;
// create needed pens and brush
penBorder = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_WINDOWFRAME));
penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_BTNSHADOW));
penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_BTNHIGHLIGHT));
brushFace = CreateSolidBrush(COLOR_BTNFACE);
// draw the rectangle
RECT rect;
rect.left = left;
rect.right = right;
rect.top = top;
rect.bottom = bottom;
FillRect((HDC) dc, &rect, brushFace);
// draw the border
oldp = (HPEN) SelectObject( (HDC) dc, penBorder);
MoveToEx((HDC) dc,left+1,top,NULL);LineTo((HDC) dc,right-1,top);
MoveToEx((HDC) dc,left,top+1,NULL);LineTo((HDC) dc,left,bottom-1);
MoveToEx((HDC) dc,left+1,bottom-1,NULL);LineTo((HDC) dc,right-1,bottom-1);
MoveToEx((HDC) dc,right-1,top+1,NULL);LineTo((HDC) dc,right-1,bottom-1);
SelectObject( (HDC) dc, penShadow);
if (sel)
{
MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL);
LineTo((HDC) dc, left+1 ,top+1);
LineTo((HDC) dc, right-2 ,top+1);
}
else
{
MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL);
LineTo((HDC) dc, right-2 ,bottom-2);
LineTo((HDC) dc, right-2 ,top);
MoveToEx((HDC) dc,left+2 ,bottom-3 ,NULL);
LineTo((HDC) dc, right-3 ,bottom-3);
LineTo((HDC) dc, right-3 ,top+1);
SelectObject( (HDC) dc, penLight);
MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL);
LineTo((HDC) dc, left+1 ,top+1);
LineTo((HDC) dc, right-2 ,top+1);
}
// delete allocated resources
SelectObject((HDC) dc,oldp);
DeleteObject(penBorder);
DeleteObject(penLight);
DeleteObject(penShadow);
DeleteObject(brushFace);
}
#endif // defined(__WIN95__)
void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right,
int bottom, bool WXUNUSED(sel) )
{
RECT rect;
rect.left = left;
rect.top = top;
rect.right = right;
rect.bottom = bottom;
InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN );
// GRG: the focus rectangle should not move when the button is pushed!
/*
if ( sel )
OffsetRect( &rect, 1, 1 );
*/
DrawFocusRect( (HDC) dc, &rect );
}
void
wxBitmapButton::DrawButtonDisable( WXHDC dc,
int left, int top, int right, int bottom,
bool with_marg )
{
if ( !m_brushDisabled.Ok() )
{
// draw a bitmap with two black and two background colour pixels
wxBitmap bmp(2, 2);
wxMemoryDC dc;
dc.SelectObject(bmp);
dc.SetPen(*wxBLACK_PEN);
dc.DrawPoint(0, 0);
dc.DrawPoint(1, 1);
dc.SetPen(GetBackgroundColour());
dc.DrawPoint(0, 1);
dc.DrawPoint(1, 0);
m_brushDisabled = wxBrush(bmp);
}
SelectInHDC selectBrush((HDC)dc, GetHbrushOf(m_brushDisabled));
// ROP for "dest |= pattern" operation -- as it doesn't have a standard
// name, give it our own
static const DWORD PATTERNPAINT = 0xFA0089UL;
if ( with_marg )
{
left += m_marginX;
top += m_marginY;
right -= 2 * m_marginX;
bottom -= 2 * m_marginY;
}
::PatBlt( (HDC) dc, left, top, right, bottom, PATTERNPAINT);
}
void wxBitmapButton::SetDefault()
{
wxButton::SetDefault();
}
wxSize wxBitmapButton::DoGetBestSize() const
{
if ( m_bmpNormal.Ok() )
{
#if wxUSE_UXTHEME
if ( (GetWindowStyleFlag() & wxBU_AUTODRAW) && wxUxThemeEngine::GetIfActive() )
{
wxUxThemeHandle theme((wxBitmapButton *)this, L"BUTTON");
// calculate content area margins
// assuming here that each state is the same size
MARGINS margins;
wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL,
BP_PUSHBUTTON, PBS_NORMAL,
TMT_CONTENTMARGINS, NULL,
&margins);
wxSize best(m_bmpNormal.GetWidth() + 2 * (margins.cxLeftWidth + 1),
m_bmpNormal.GetHeight() + 2* (margins.cyTopHeight + 1));
CacheBestSize(best);
return best;
}
#endif // wxUSE_UXTHEME
wxSize best(m_bmpNormal.GetWidth() + 2*m_marginX,
m_bmpNormal.GetHeight() + 2*m_marginY);
CacheBestSize(best);
return best;
}
// no idea what our best size should be, defer to the base class
return wxBitmapButtonBase::DoGetBestSize();
}
#endif // wxUSE_BMPBUTTON
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