utilsexc.cpp
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CPP
960 行
#endif // wxUSE_STREAMS
// ============================================================================
// wxExecute functions family
// ============================================================================
#if wxUSE_IPC
// connect to the given server via DDE and ask it to execute the command
static bool wxExecuteDDE(const wxString& ddeServer,
const wxString& ddeTopic,
const wxString& ddeCommand)
{
bool ok wxDUMMY_INITIALIZE(false);
wxDDEClient client;
wxConnectionBase *conn = client.MakeConnection(wxEmptyString,
ddeServer,
ddeTopic);
if ( !conn )
{
ok = false;
}
else // connected to DDE server
{
// the added complication here is that although most programs use
// XTYP_EXECUTE for their DDE API, some important ones -- like Word
// and other MS stuff - use XTYP_REQUEST!
//
// moreover, anotheri mportant program (IE) understands both but
// returns an error from Execute() so we must try Request() first
// to avoid doing it twice
{
// we're prepared for this one to fail, so don't show errors
wxLogNull noErrors;
ok = conn->Request(ddeCommand) != NULL;
}
if ( !ok )
{
// now try execute -- but show the errors
ok = conn->Execute(ddeCommand);
}
}
return ok;
}
#endif // wxUSE_IPC
long wxExecute(const wxString& cmd, int flags, wxProcess *handler)
{
wxCHECK_MSG( !cmd.empty(), 0, wxT("empty command in wxExecute") );
#if wxUSE_THREADS
// for many reasons, the code below breaks down if it's called from another
// thread -- this could be fixed, but as Unix versions don't support this
// neither I don't want to waste time on this now
wxASSERT_MSG( wxThread::IsMain(),
_T("wxExecute() can be called only from the main thread") );
#endif // wxUSE_THREADS
wxString command;
#if wxUSE_IPC
// DDE hack: this is really not pretty, but we need to allow this for
// transparent handling of DDE servers in wxMimeTypesManager. Usually it
// returns the command which should be run to view/open/... a file of the
// given type. Sometimes, however, this command just launches the server
// and an additional DDE request must be made to really open the file. To
// keep all this well hidden from the application, we allow a special form
// of command: WX_DDE#<command>#DDE_SERVER#DDE_TOPIC#DDE_COMMAND in which
// case we execute just <command> and process the rest below
wxString ddeServer, ddeTopic, ddeCommand;
static const size_t lenDdePrefix = 7; // strlen("WX_DDE:")
if ( cmd.Left(lenDdePrefix) == _T("WX_DDE#") )
{
// speed up the concatenations below
ddeServer.reserve(256);
ddeTopic.reserve(256);
ddeCommand.reserve(256);
const wxChar *p = cmd.c_str() + 7;
while ( *p && *p != _T('#') )
{
command += *p++;
}
if ( *p )
{
// skip '#'
p++;
}
else
{
wxFAIL_MSG(_T("invalid WX_DDE command in wxExecute"));
}
while ( *p && *p != _T('#') )
{
ddeServer += *p++;
}
if ( *p )
{
// skip '#'
p++;
}
else
{
wxFAIL_MSG(_T("invalid WX_DDE command in wxExecute"));
}
while ( *p && *p != _T('#') )
{
ddeTopic += *p++;
}
if ( *p )
{
// skip '#'
p++;
}
else
{
wxFAIL_MSG(_T("invalid WX_DDE command in wxExecute"));
}
while ( *p )
{
ddeCommand += *p++;
}
// if we want to just launch the program and not wait for its
// termination, try to execute DDE command right now, it can succeed if
// the process is already running - but as it fails if it's not
// running, suppress any errors it might generate
if ( !(flags & wxEXEC_SYNC) )
{
wxLogNull noErrors;
if ( wxExecuteDDE(ddeServer, ddeTopic, ddeCommand) )
{
// a dummy PID - this is a hack, of course, but it's well worth
// it as we don't open a new server each time we're called
// which would be quite bad
return -1;
}
}
}
else
#endif // wxUSE_IPC
{
// no DDE
command = cmd;
}
// the IO redirection is only supported with wxUSE_STREAMS
BOOL redirect = FALSE;
#if wxUSE_STREAMS && !defined(__WXWINCE__)
wxPipe pipeIn, pipeOut, pipeErr;
// we'll save here the copy of pipeIn[Write]
HANDLE hpipeStdinWrite = INVALID_HANDLE_VALUE;
// open the pipes to which child process IO will be redirected if needed
if ( handler && handler->IsRedirected() )
{
// create pipes for redirecting stdin, stdout and stderr
if ( !pipeIn.Create() || !pipeOut.Create() || !pipeErr.Create() )
{
wxLogSysError(_("Failed to redirect the child process IO"));
// indicate failure: we need to return different error code
// depending on the sync flag
return flags & wxEXEC_SYNC ? -1 : 0;
}
redirect = TRUE;
}
#endif // wxUSE_STREAMS
// create the process
STARTUPINFO si;
wxZeroMemory(si);
si.cb = sizeof(si);
#if wxUSE_STREAMS && !defined(__WXWINCE__)
if ( redirect )
{
si.dwFlags = STARTF_USESTDHANDLES;
si.hStdInput = pipeIn[wxPipe::Read];
si.hStdOutput = pipeOut[wxPipe::Write];
si.hStdError = pipeErr[wxPipe::Write];
// when the std IO is redirected, we don't show the (console) process
// window by default, but this can be overridden by the caller by
// specifying wxEXEC_NOHIDE flag
if ( !(flags & wxEXEC_NOHIDE) )
{
si.dwFlags |= STARTF_USESHOWWINDOW;
si.wShowWindow = SW_HIDE;
}
// we must duplicate the handle to the write side of stdin pipe to make
// it non inheritable: indeed, we must close the writing end of pipeIn
// before launching the child process as otherwise this handle will be
// inherited by the child which will never close it and so the pipe
// will never be closed and the child will be left stuck in ReadFile()
HANDLE pipeInWrite = pipeIn.Detach(wxPipe::Write);
if ( !::DuplicateHandle
(
::GetCurrentProcess(),
pipeInWrite,
::GetCurrentProcess(),
&hpipeStdinWrite,
0, // desired access: unused here
FALSE, // not inherited
DUPLICATE_SAME_ACCESS // same access as for src handle
) )
{
wxLogLastError(_T("DuplicateHandle"));
}
::CloseHandle(pipeInWrite);
}
#endif // wxUSE_STREAMS
PROCESS_INFORMATION pi;
DWORD dwFlags = CREATE_SUSPENDED;
#ifndef __WXWINCE__
dwFlags |= CREATE_DEFAULT_ERROR_MODE ;
#else
// we are assuming commands without spaces for now
wxString moduleName = command.BeforeFirst(wxT(' '));
wxString arguments = command.AfterFirst(wxT(' '));
#endif
bool ok = ::CreateProcess
(
// WinCE requires appname to be non null
// Win32 allows for null
#ifdef __WXWINCE__
(wxChar *)
moduleName.c_str(), // application name
(wxChar *)
arguments.c_str(), // arguments
#else
NULL, // application name (use only cmd line)
(wxChar *)
command.c_str(), // full command line
#endif
NULL, // security attributes: defaults for both
NULL, // the process and its main thread
redirect, // inherit handles if we use pipes
dwFlags, // process creation flags
NULL, // environment (use the same)
NULL, // current directory (use the same)
&si, // startup info (unused here)
&pi // process info
) != 0;
#if wxUSE_STREAMS && !defined(__WXWINCE__)
// we can close the pipe ends used by child anyhow
if ( redirect )
{
::CloseHandle(pipeIn.Detach(wxPipe::Read));
::CloseHandle(pipeOut.Detach(wxPipe::Write));
::CloseHandle(pipeErr.Detach(wxPipe::Write));
}
#endif // wxUSE_STREAMS
if ( !ok )
{
#if wxUSE_STREAMS && !defined(__WXWINCE__)
// close the other handles too
if ( redirect )
{
::CloseHandle(pipeOut.Detach(wxPipe::Read));
::CloseHandle(pipeErr.Detach(wxPipe::Read));
}
#endif // wxUSE_STREAMS
wxLogSysError(_("Execution of command '%s' failed"), command.c_str());
return flags & wxEXEC_SYNC ? -1 : 0;
}
#if wxUSE_STREAMS && !defined(__WXWINCE__)
// the input buffer bufOut is connected to stdout, this is why it is
// called bufOut and not bufIn
wxStreamTempInputBuffer bufOut,
bufErr;
if ( redirect )
{
// We can now initialize the wxStreams
wxPipeInputStream *
outStream = new wxPipeInputStream(pipeOut.Detach(wxPipe::Read));
wxPipeInputStream *
errStream = new wxPipeInputStream(pipeErr.Detach(wxPipe::Read));
wxPipeOutputStream *
inStream = new wxPipeOutputStream(hpipeStdinWrite);
handler->SetPipeStreams(outStream, inStream, errStream);
bufOut.Init(outStream);
bufErr.Init(errStream);
}
#endif // wxUSE_STREAMS
// create a hidden window to receive notification about process
// termination
HWND hwnd = wxCreateHiddenWindow
(
&gs_classForHiddenWindow,
wxMSWEXEC_WNDCLASSNAME,
(WNDPROC)wxExecuteWindowCbk
);
wxASSERT_MSG( hwnd, wxT("can't create a hidden window for wxExecute") );
// Alloc data
wxExecuteData *data = new wxExecuteData;
data->hProcess = pi.hProcess;
data->dwProcessId = pi.dwProcessId;
data->hWnd = hwnd;
data->state = (flags & wxEXEC_SYNC) != 0;
if ( flags & wxEXEC_SYNC )
{
// handler may be !NULL for capturing program output, but we don't use
// it wxExecuteData struct in this case
data->handler = NULL;
}
else
{
// may be NULL or not
data->handler = handler;
}
DWORD tid;
HANDLE hThread = ::CreateThread(NULL,
0,
wxExecuteThread,
(void *)data,
0,
&tid);
// resume process we created now - whether the thread creation succeeded or
// not
if ( ::ResumeThread(pi.hThread) == (DWORD)-1 )
{
// ignore it - what can we do?
wxLogLastError(wxT("ResumeThread in wxExecute"));
}
// close unneeded handle
if ( !::CloseHandle(pi.hThread) )
wxLogLastError(wxT("CloseHandle(hThread)"));
if ( !hThread )
{
wxLogLastError(wxT("CreateThread in wxExecute"));
DestroyWindow(hwnd);
delete data;
// the process still started up successfully...
return pi.dwProcessId;
}
::CloseHandle(hThread);
#if wxUSE_IPC && !defined(__WXWINCE__)
// second part of DDE hack: now establish the DDE conversation with the
// just launched process
if ( !ddeServer.empty() )
{
bool ok;
// give the process the time to init itself
//
// we use a very big timeout hoping that WaitForInputIdle() will return
// much sooner, but not INFINITE just in case the process hangs
// completely - like this we will regain control sooner or later
switch ( ::WaitForInputIdle(pi.hProcess, 10000 /* 10 seconds */) )
{
default:
wxFAIL_MSG( _T("unexpected WaitForInputIdle() return code") );
// fall through
case -1:
wxLogLastError(_T("WaitForInputIdle() in wxExecute"));
case WAIT_TIMEOUT:
wxLogDebug(_T("Timeout too small in WaitForInputIdle"));
ok = false;
break;
case 0:
// ok, process ready to accept DDE requests
ok = wxExecuteDDE(ddeServer, ddeTopic, ddeCommand);
}
if ( !ok )
{
wxLogDebug(_T("Failed to send DDE request to the process \"%s\"."),
cmd.c_str());
}
}
#endif // wxUSE_IPC
if ( !(flags & wxEXEC_SYNC) )
{
// clean up will be done when the process terminates
// return the pid
return pi.dwProcessId;
}
wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
wxCHECK_MSG( traits, -1, _T("no wxAppTraits in wxExecute()?") );
void *cookie = NULL;
if ( !(flags & wxEXEC_NODISABLE) )
{
// disable all app windows while waiting for the child process to finish
cookie = traits->BeforeChildWaitLoop();
}
// wait until the child process terminates
while ( data->state )
{
#if wxUSE_STREAMS && !defined(__WXWINCE__)
bufOut.Update();
bufErr.Update();
#endif // wxUSE_STREAMS
// don't eat 100% of the CPU -- ugly but anything else requires
// real async IO which we don't have for the moment
::Sleep(50);
// we must process messages or we'd never get wxWM_PROC_TERMINATED
traits->AlwaysYield();
}
if ( !(flags & wxEXEC_NODISABLE) )
{
// reenable disabled windows back
traits->AfterChildWaitLoop(cookie);
}
DWORD dwExitCode = data->dwExitCode;
delete data;
// return the exit code
return dwExitCode;
}
long wxExecute(wxChar **argv, int flags, wxProcess *handler)
{
wxString command;
for ( ;; )
{
command += *argv++;
if ( !*argv )
break;
command += _T(' ');
}
return wxExecute(command, flags, handler);
}
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