dialog.cpp
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CPP
612 行
/////////////////////////////////////////////////////////////////////////////
// Name: src/msw/dialog.cpp
// Purpose: wxDialog class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id: dialog.cpp,v 1.125 2005/09/02 08:20:05 VZ Exp $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "dialog.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/dialog.h"
#include "wx/utils.h"
#include "wx/frame.h"
#include "wx/app.h"
#include "wx/button.h"
#include "wx/settings.h"
#include "wx/intl.h"
#include "wx/log.h"
#endif
#include "wx/msw/private.h"
#include "wx/log.h"
#include "wx/evtloop.h"
#include "wx/ptr_scpd.h"
#include "wx/msw/wrapcdlg.h"
#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
#include "wx/msw/wince/resources.h"
#endif // __SMARTPHONE__ && __WXWINCE__
#if wxUSE_TOOLBAR && defined(__POCKETPC__)
#include "wx/toolbar.h"
#endif
// ----------------------------------------------------------------------------
// wxWin macros
// ----------------------------------------------------------------------------
#if wxUSE_EXTENDED_RTTI
WX_DEFINE_FLAGS( wxDialogStyle )
wxBEGIN_FLAGS( wxDialogStyle )
// new style border flags, we put them first to
// use them for streaming out
wxFLAGS_MEMBER(wxBORDER_SIMPLE)
wxFLAGS_MEMBER(wxBORDER_SUNKEN)
wxFLAGS_MEMBER(wxBORDER_DOUBLE)
wxFLAGS_MEMBER(wxBORDER_RAISED)
wxFLAGS_MEMBER(wxBORDER_STATIC)
wxFLAGS_MEMBER(wxBORDER_NONE)
// old style border flags
wxFLAGS_MEMBER(wxSIMPLE_BORDER)
wxFLAGS_MEMBER(wxSUNKEN_BORDER)
wxFLAGS_MEMBER(wxDOUBLE_BORDER)
wxFLAGS_MEMBER(wxRAISED_BORDER)
wxFLAGS_MEMBER(wxSTATIC_BORDER)
wxFLAGS_MEMBER(wxNO_BORDER)
// standard window styles
wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
wxFLAGS_MEMBER(wxCLIP_CHILDREN)
// dialog styles
wxFLAGS_MEMBER(wxWS_EX_VALIDATE_RECURSIVELY)
wxFLAGS_MEMBER(wxSTAY_ON_TOP)
wxFLAGS_MEMBER(wxCAPTION)
wxFLAGS_MEMBER(wxTHICK_FRAME)
wxFLAGS_MEMBER(wxSYSTEM_MENU)
wxFLAGS_MEMBER(wxRESIZE_BORDER)
wxFLAGS_MEMBER(wxRESIZE_BOX)
wxFLAGS_MEMBER(wxCLOSE_BOX)
wxFLAGS_MEMBER(wxMAXIMIZE_BOX)
wxFLAGS_MEMBER(wxMINIMIZE_BOX)
wxEND_FLAGS( wxDialogStyle )
IMPLEMENT_DYNAMIC_CLASS_XTI(wxDialog, wxTopLevelWindow,"wx/dialog.h")
wxBEGIN_PROPERTIES_TABLE(wxDialog)
wxPROPERTY( Title, wxString, SetTitle, GetTitle, wxString() , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
wxPROPERTY_FLAGS( WindowStyle , wxDialogStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
wxEND_PROPERTIES_TABLE()
wxBEGIN_HANDLERS_TABLE(wxDialog)
wxEND_HANDLERS_TABLE()
wxCONSTRUCTOR_6( wxDialog , wxWindow* , Parent , wxWindowID , Id , wxString , Title , wxPoint , Position , wxSize , Size , long , WindowStyle)
#else
IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
#endif
BEGIN_EVENT_TABLE(wxDialog, wxDialogBase)
EVT_BUTTON(wxID_OK, wxDialog::OnOK)
EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
EVT_CLOSE(wxDialog::OnCloseWindow)
END_EVENT_TABLE()
// ----------------------------------------------------------------------------
// wxDialogModalData
// ----------------------------------------------------------------------------
// this is simply a container for any data we need to implement modality which
// allows us to avoid changing wxDialog each time the implementation changes
class wxDialogModalData
{
public:
wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { }
void RunLoop()
{
m_evtLoop.Run();
}
void ExitLoop()
{
m_evtLoop.Exit();
}
private:
wxModalEventLoop m_evtLoop;
};
wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData);
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxDialog construction
// ----------------------------------------------------------------------------
void wxDialog::Init()
{
m_oldFocus = (wxWindow *)NULL;
m_isShown = false;
m_modalData = NULL;
m_endModalCalled = false;
#if wxUSE_TOOLBAR && defined(__POCKETPC__)
m_dialogToolBar = NULL;
#endif
}
bool wxDialog::Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
// save focus before doing anything which can potentially change it
m_oldFocus = FindFocus();
// All dialogs should really have this style
style |= wxTAB_TRAVERSAL;
if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
return false;
if ( !m_hasFont )
SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
SetLeftMenu(wxID_OK, _("OK"));
#endif
#if wxUSE_TOOLBAR && defined(__POCKETPC__)
CreateToolBar();
#endif
return true;
}
// deprecated ctor
wxDialog::wxDialog(wxWindow *parent,
const wxString& title,
bool WXUNUSED(modal),
int x,
int y,
int w,
int h,
long style,
const wxString& name)
{
Init();
Create(parent, wxID_ANY, title, wxPoint(x, y), wxSize(w, h), style, name);
}
void wxDialog::SetModal(bool WXUNUSED(flag))
{
// nothing to do, obsolete method
}
wxDialog::~wxDialog()
{
m_isBeingDeleted = true;
// this will also reenable all the other windows for a modal dialog
Show(false);
}
// ----------------------------------------------------------------------------
// showing the dialogs
// ----------------------------------------------------------------------------
bool wxDialog::IsModalShowing() const
{
return IsModal();
}
wxWindow *wxDialog::FindSuitableParent() const
{
// first try to use the currently active window
HWND hwndFg = ::GetForegroundWindow();
wxWindow *parent = hwndFg ? wxFindWinFromHandle((WXHWND)hwndFg)
: NULL;
if ( !parent )
{
// next try the main app window
parent = wxTheApp->GetTopWindow();
}
// finally, check if the parent we found is really suitable
if ( !parent || parent == (wxWindow *)this || !parent->IsShown() )
{
// don't use this one
parent = NULL;
}
return parent;
}
bool wxDialog::Show(bool show)
{
if ( show == IsShown() )
return false;
if ( !show && m_modalData )
{
// we need to do this before calling wxDialogBase version because if we
// had disabled other app windows, they must be reenabled right now as
// if they stay disabled Windows will activate another window (one
// which is enabled, anyhow) when we're hidden in the base class Show()
// and we will lose activation
m_modalData->ExitLoop();
}
if ( show )
{
// this usually will result in TransferDataToWindow() being called
// which will change the controls values so do it before showing as
// otherwise we could have some flicker
InitDialog();
}
wxDialogBase::Show(show);
if ( show )
{
// dialogs don't get WM_SIZE message after creation unlike most (all?)
// other windows and so could start their life non laid out correctly
// if we didn't call Layout() from here
//
// NB: normally we should call it just the first time but doing it
// every time is simpler than keeping a flag
Layout();
}
return true;
}
void wxDialog::Raise()
{
::SetForegroundWindow(GetHwnd());
}
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