toplevel.cpp
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///////////////////////////////////////////////////////////////////////////////
// Name: msw/toplevel.cpp
// Purpose: implements wxTopLevelWindow for MSW
// Author: Vadim Zeitlin
// Modified by:
// Created: 24.09.01
// RCS-ID: $Id: toplevel.cpp,v 1.120.2.3 2006/03/16 23:15:36 ABX Exp $
// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
// License: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "toplevel.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/toplevel.h"
#include "wx/dialog.h"
#include "wx/string.h"
#include "wx/log.h"
#include "wx/intl.h"
#include "wx/frame.h"
#include "wx/containr.h" // wxSetFocusToChild()
#endif //WX_PRECOMP
#include "wx/module.h"
#include "wx/dynlib.h"
#include "wx/msw/private.h"
#if defined(__WXWINCE__) && !defined(__HANDHELDPC__)
#include <ole2.h>
#include <shellapi.h>
// Standard SDK doesn't have aygshell.dll: see include/wx/msw/wince/libraries.h
#if _WIN32_WCE < 400 || !defined(__WINCE_STANDARDSDK__)
#include <aygshell.h>
#endif
#include "wx/msw/wince/missing.h"
#endif
#include "wx/msw/missing.h"
#include "wx/msw/winundef.h"
#include "wx/display.h"
#ifndef ICON_BIG
#define ICON_BIG 1
#endif
#ifndef ICON_SMALL
#define ICON_SMALL 0
#endif
// ----------------------------------------------------------------------------
// stubs for missing functions under MicroWindows
// ----------------------------------------------------------------------------
#ifdef __WXMICROWIN__
// static inline bool IsIconic(HWND WXUNUSED(hwnd)) { return false; }
static inline bool IsZoomed(HWND WXUNUSED(hwnd)) { return false; }
#endif // __WXMICROWIN__
// NB: wxDlgProc must be defined here and not in dialog.cpp because the latter
// is not included by wxUniv build which does need wxDlgProc
LONG APIENTRY _EXPORT
wxDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
// ----------------------------------------------------------------------------
// globals
// ----------------------------------------------------------------------------
// the name of the default wxWidgets class
#ifdef __WXWINCE__
extern wxChar *wxCanvasClassName;
#else
extern const wxChar *wxCanvasClassName;
#endif
// ----------------------------------------------------------------------------
// wxTLWHiddenParentModule: used to manage the hidden parent window (we need a
// module to ensure that the window is always deleted)
// ----------------------------------------------------------------------------
class wxTLWHiddenParentModule : public wxModule
{
public:
// module init/finalize
virtual bool OnInit();
virtual void OnExit();
// get the hidden window (creates on demand)
static HWND GetHWND();
private:
// the HWND of the hidden parent
static HWND ms_hwnd;
// the class used to create it
static const wxChar *ms_className;
DECLARE_DYNAMIC_CLASS(wxTLWHiddenParentModule)
};
IMPLEMENT_DYNAMIC_CLASS(wxTLWHiddenParentModule, wxModule)
// ============================================================================
// wxTopLevelWindowMSW implementation
// ============================================================================
BEGIN_EVENT_TABLE(wxTopLevelWindowMSW, wxTopLevelWindowBase)
EVT_ACTIVATE(wxTopLevelWindowMSW::OnActivate)
END_EVENT_TABLE()
// ----------------------------------------------------------------------------
// wxTopLevelWindowMSW creation
// ----------------------------------------------------------------------------
void wxTopLevelWindowMSW::Init()
{
m_iconized =
m_maximizeOnShow = false;
// Data to save/restore when calling ShowFullScreen
m_fsStyle = 0;
m_fsOldWindowStyle = 0;
m_fsIsMaximized = false;
m_fsIsShowing = false;
m_winLastFocused = (wxWindow *)NULL;
#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
m_MenuBarHWND = 0;
#endif
}
WXDWORD wxTopLevelWindowMSW::MSWGetStyle(long style, WXDWORD *exflags) const
{
// let the base class deal with the common styles but fix the ones which
// don't make sense for us (we also deal with the borders ourselves)
WXDWORD msflags = wxWindow::MSWGetStyle
(
(style & ~wxBORDER_MASK) | wxBORDER_NONE, exflags
) & ~WS_CHILD & ~WS_VISIBLE;
// For some reason, WS_VISIBLE needs to be defined on creation for
// SmartPhone 2003. The title can fail to be displayed otherwise.
#if defined(__SMARTPHONE__) || (defined(__WXWINCE__) && _WIN32_WCE < 400)
msflags |= WS_VISIBLE;
((wxTopLevelWindowMSW*)this)->wxWindowBase::Show(true);
#endif
// first select the kind of window being created
//
// note that if we don't set WS_POPUP, Windows assumes WS_OVERLAPPED and
// creates a window with both caption and border, hence we need to use
// WS_POPUP in a few cases just to avoid having caption/border which we
// don't want
#if !(defined(__SMARTPHONE__) && defined(__WXWINCE__))
// border and caption styles
if ( style & wxRESIZE_BORDER )
msflags |= WS_THICKFRAME;
else if ( exflags && ((style & wxBORDER_DOUBLE) || (style & wxBORDER_RAISED)) )
*exflags |= WS_EX_DLGMODALFRAME;
else if ( !(style & wxBORDER_NONE) )
msflags |= WS_BORDER;
#ifndef __POCKETPC__
else
msflags |= WS_POPUP;
#endif
#endif
// normally we consider that all windows without a caption must be popups,
// but CE is an exception: there windows normally do not have the caption
// but shouldn't be made popups as popups can't have menus and don't look
// like normal windows anyhow
// TODO: Smartphone appears to like wxCAPTION, but we should check that
// we need it.
#if defined(__SMARTPHONE__) || !defined(__WXWINCE__)
if ( style & wxCAPTION )
msflags |= WS_CAPTION;
#ifndef __WXWINCE__
else
msflags |= WS_POPUP;
#endif // !__WXWINCE__
#endif
// next translate the individual flags
if ( style & wxMINIMIZE_BOX )
msflags |= WS_MINIMIZEBOX;
if ( style & wxMAXIMIZE_BOX )
msflags |= WS_MAXIMIZEBOX;
#ifndef __WXWINCE__
if ( style & wxSYSTEM_MENU )
msflags |= WS_SYSMENU;
#endif
// NB: under CE these 2 styles are not supported currently, we should
// call Minimize()/Maximize() "manually" if we want to support them
if ( style & wxMINIMIZE )
msflags |= WS_MINIMIZE;
#if !defined(__POCKETPC__)
if ( style & wxMAXIMIZE )
msflags |= WS_MAXIMIZE;
#endif
// Keep this here because it saves recoding this function in wxTinyFrame
if ( style & (wxTINY_CAPTION_VERT | wxTINY_CAPTION_HORIZ) )
msflags |= WS_CAPTION;
if ( exflags )
{
// there is no taskbar under CE, so omit all this
#if !defined(__WXWINCE__)
if ( !(GetExtraStyle() & wxTOPLEVEL_EX_DIALOG) )
{
if ( style & wxFRAME_TOOL_WINDOW )
{
// create the palette-like window
*exflags |= WS_EX_TOOLWINDOW;
// tool windows shouldn't appear on the taskbar (as documented)
style |= wxFRAME_NO_TASKBAR;
}
// We have to solve 2 different problems here:
//
// 1. frames with wxFRAME_NO_TASKBAR flag shouldn't appear in the
// taskbar even if they don't have a parent
//
// 2. frames without this style should appear in the taskbar even
// if they're owned (Windows only puts non owned windows into
// the taskbar normally)
//
// The second one is solved here by using WS_EX_APPWINDOW flag, the
// first one is dealt with in our MSWGetParent() method
// implementation
if ( !(style & wxFRAME_NO_TASKBAR) && GetParent() )
{
// need to force the frame to appear in the taskbar
*exflags |= WS_EX_APPWINDOW;
}
//else: nothing to do [here]
}
if ( GetExtraStyle() & wxFRAME_EX_CONTEXTHELP )
*exflags |= WS_EX_CONTEXTHELP;
#endif // !__WXWINCE__
if ( style & wxSTAY_ON_TOP )
*exflags |= WS_EX_TOPMOST;
}
return msflags;
}
WXHWND wxTopLevelWindowMSW::MSWGetParent() const
{
// for the frames without wxFRAME_FLOAT_ON_PARENT style we should use NULL
// parent HWND or it would be always on top of its parent which is not what
// we usually want (in fact, we only want it for frames with the
// wxFRAME_FLOAT_ON_PARENT flag)
HWND hwndParent = NULL;
if ( HasFlag(wxFRAME_FLOAT_ON_PARENT) )
{
const wxWindow *parent = GetParent();
if ( !parent )
{
// this flag doesn't make sense then and will be ignored
wxFAIL_MSG( _T("wxFRAME_FLOAT_ON_PARENT but no parent?") );
}
else
{
hwndParent = GetHwndOf(parent);
}
}
//else: don't float on parent, must not be owned
// now deal with the 2nd taskbar-related problem (see comments above in
// MSWGetStyle())
if ( HasFlag(wxFRAME_NO_TASKBAR) && !hwndParent )
{
// use hidden parent
hwndParent = wxTLWHiddenParentModule::GetHWND();
}
return (WXHWND)hwndParent;
}
bool wxTopLevelWindowMSW::CreateDialog(const void *dlgTemplate,
const wxString& title,
const wxPoint& pos,
const wxSize& size)
{
#ifdef __WXMICROWIN__
// no dialogs support under MicroWin yet
return CreateFrame(title, pos, size);
#else // !__WXMICROWIN__
wxWindow *parent = GetParent();
// for the dialogs without wxDIALOG_NO_PARENT style, use the top level
// app window as parent - this avoids creating modal dialogs without
// parent
if ( !parent && !(GetWindowStyleFlag() & wxDIALOG_NO_PARENT) )
{
parent = wxTheApp->GetTopWindow();
if ( parent )
{
// don't use transient windows as parents, this is dangerous as it
// can lead to a crash if the parent is destroyed before the child
//
// also don't use the window which is currently hidden as then the
// dialog would be hidden as well
if ( (parent->GetExtraStyle() & wxWS_EX_TRANSIENT) ||
!parent->IsShown() )
{
parent = NULL;
}
}
}
m_hWnd = (WXHWND)::CreateDialogIndirect
(
wxGetInstance(),
(DLGTEMPLATE*)dlgTemplate,
parent ? GetHwndOf(parent) : NULL,
(DLGPROC)wxDlgProc
);
if ( !m_hWnd )
{
wxFAIL_MSG(wxT("Failed to create dialog. Incorrect DLGTEMPLATE?"));
wxLogSysError(wxT("Can't create dialog using memory template"));
return false;
}
WXDWORD exflags;
(void)MSWGetCreateWindowFlags(&exflags);
if ( exflags )
{
::SetWindowLong(GetHwnd(), GWL_EXSTYLE, exflags);
::SetWindowPos(GetHwnd(),
exflags & WS_EX_TOPMOST ? HWND_TOPMOST : 0,
0, 0, 0, 0,
SWP_NOSIZE |
SWP_NOMOVE |
(exflags & WS_EX_TOPMOST ? 0 : SWP_NOZORDER) |
SWP_NOACTIVATE);
}
#if !defined(__WXWINCE__)
// For some reason, the system menu is activated when we use the
// WS_EX_CONTEXTHELP style, so let's set a reasonable icon
if ( exflags & WS_EX_CONTEXTHELP )
{
wxFrame *winTop = wxDynamicCast(wxTheApp->GetTopWindow(), wxFrame);
if ( winTop )
{
wxIcon icon = winTop->GetIcon();
if ( icon.Ok() )
{
::SendMessage(GetHwnd(), WM_SETICON,
(WPARAM)TRUE,
(LPARAM)GetHiconOf(icon));
}
}
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