📄 dc.cpp
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CalcBoundingBox(cpoints[i].x, cpoints[i].y);
}
(void)Polyline(GetHdc(), cpoints, n);
delete[] cpoints;
}
else
{
int i;
for (i = 0; i < n; i++)
CalcBoundingBox(points[i].x, points[i].y);
(void)Polyline(GetHdc(), (POINT*) points, n);
}
}
void wxDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{
WXMICROWIN_CHECK_HDC
wxColourChanger cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
wxCoord x2 = x + width;
wxCoord y2 = y + height;
if ((m_logicalFunction == wxCOPY) && (m_pen.GetStyle() == wxTRANSPARENT))
{
RECT rect;
rect.left = XLOG2DEV(x);
rect.top = YLOG2DEV(y);
rect.right = XLOG2DEV(x2);
rect.bottom = YLOG2DEV(y2);
(void)FillRect(GetHdc(), &rect, (HBRUSH)m_brush.GetResourceHandle() );
}
else
{
// Windows draws the filled rectangles without outline (i.e. drawn with a
// transparent pen) one pixel smaller in both directions and we want them
// to have the same size regardless of which pen is used - adjust
// I wonder if this shouldn磘 be done after the LOG2DEV() conversions. RR.
if ( m_pen.GetStyle() == wxTRANSPARENT )
{
// Apparently not needed for WinCE (see e.g. Life! demo)
#ifndef __WXWINCE__
x2++;
y2++;
#endif
}
(void)Rectangle(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2));
}
CalcBoundingBox(x, y);
CalcBoundingBox(x2, y2);
}
void wxDC::DoDrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height, double radius)
{
WXMICROWIN_CHECK_HDC
wxColourChanger cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
// Now, a negative radius value is interpreted to mean
// 'the proportion of the smallest X or Y dimension'
if (radius < 0.0)
{
double smallest = (width < height) ? width : height;
radius = (- radius * smallest);
}
wxCoord x2 = (x+width);
wxCoord y2 = (y+height);
// Windows draws the filled rectangles without outline (i.e. drawn with a
// transparent pen) one pixel smaller in both directions and we want them
// to have the same size regardless of which pen is used - adjust
if ( m_pen.GetStyle() == wxTRANSPARENT )
{
x2++;
y2++;
}
(void)RoundRect(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2),
YLOG2DEV(y2), (int) (2*XLOG2DEV(radius)), (int)( 2*YLOG2DEV(radius)));
CalcBoundingBox(x, y);
CalcBoundingBox(x2, y2);
}
void wxDC::DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{
WXMICROWIN_CHECK_HDC
wxColourChanger cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
wxCoord x2 = (x+width);
wxCoord y2 = (y+height);
(void)Ellipse(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2));
CalcBoundingBox(x, y);
CalcBoundingBox(x2, y2);
}
#if wxUSE_SPLINES
void wxDC::DoDrawSpline(wxList *points)
{
#ifdef __WXWINCE__
// WinCE does not support ::PolyBezier so use generic version
wxDCBase::DoDrawSpline(points);
#else
// quadratic b-spline to cubic bezier spline conversion
//
// quadratic spline with control points P0,P1,P2
// P(s) = P0*(1-s)^2 + P1*2*(1-s)*s + P2*s^2
//
// bezier spline with control points B0,B1,B2,B3
// B(s) = B0*(1-s)^3 + B1*3*(1-s)^2*s + B2*3*(1-s)*s^2 + B3*s^3
//
// control points of bezier spline calculated from b-spline
// B0 = P0
// B1 = (2*P1 + P0)/3
// B2 = (2*P1 + P2)/3
// B3 = P2
WXMICROWIN_CHECK_HDC
wxASSERT_MSG( points, wxT("NULL pointer to spline points?") );
const size_t n_points = points->GetCount();
wxASSERT_MSG( n_points > 2 , wxT("incomplete list of spline points?") );
const size_t n_bezier_points = n_points * 3 + 1;
POINT *lppt = (POINT *)malloc(n_bezier_points*sizeof(POINT));
size_t bezier_pos = 0;
wxCoord x1, y1, x2, y2, cx1, cy1, cx4, cy4;
wxList::compatibility_iterator node = points->GetFirst();
wxPoint *p = (wxPoint *)node->GetData();
lppt[ bezier_pos ].x = x1 = p->x;
lppt[ bezier_pos ].y = y1 = p->y;
bezier_pos++;
lppt[ bezier_pos ] = lppt[ bezier_pos-1 ];
bezier_pos++;
node = node->GetNext();
p = (wxPoint *)node->GetData();
x2 = p->x;
y2 = p->y;
cx1 = ( x1 + x2 ) / 2;
cy1 = ( y1 + y2 ) / 2;
lppt[ bezier_pos ].x = XLOG2DEV(cx1);
lppt[ bezier_pos ].y = YLOG2DEV(cy1);
bezier_pos++;
lppt[ bezier_pos ] = lppt[ bezier_pos-1 ];
bezier_pos++;
#if !wxUSE_STL
while ((node = node->GetNext()) != NULL)
#else
while ((node = node->GetNext()))
#endif // !wxUSE_STL
{
p = (wxPoint *)node->GetData();
x1 = x2;
y1 = y2;
x2 = p->x;
y2 = p->y;
cx4 = (x1 + x2) / 2;
cy4 = (y1 + y2) / 2;
// B0 is B3 of previous segment
// B1:
lppt[ bezier_pos ].x = XLOG2DEV((x1*2+cx1)/3);
lppt[ bezier_pos ].y = YLOG2DEV((y1*2+cy1)/3);
bezier_pos++;
// B2:
lppt[ bezier_pos ].x = XLOG2DEV((x1*2+cx4)/3);
lppt[ bezier_pos ].y = YLOG2DEV((y1*2+cy4)/3);
bezier_pos++;
// B3:
lppt[ bezier_pos ].x = XLOG2DEV(cx4);
lppt[ bezier_pos ].y = YLOG2DEV(cy4);
bezier_pos++;
cx1 = cx4;
cy1 = cy4;
}
lppt[ bezier_pos ] = lppt[ bezier_pos-1 ];
bezier_pos++;
lppt[ bezier_pos ].x = XLOG2DEV(x2);
lppt[ bezier_pos ].y = YLOG2DEV(y2);
bezier_pos++;
lppt[ bezier_pos ] = lppt[ bezier_pos-1 ];
bezier_pos++;
::PolyBezier( GetHdc(), lppt, bezier_pos );
free(lppt);
#endif
}
#endif
// Chris Breeze 20/5/98: first implementation of DrawEllipticArc on Windows
void wxDC::DoDrawEllipticArc(wxCoord x,wxCoord y,wxCoord w,wxCoord h,double sa,double ea)
{
#ifdef __WXWINCE__
DoDrawEllipticArcRot( x, y, w, h, sa, ea );
#else
WXMICROWIN_CHECK_HDC
wxColourChanger cc(*this); // needed for wxSTIPPLE_MASK_OPAQUE handling
wxCoord x2 = x + w;
wxCoord y2 = y + h;
int rx1 = XLOG2DEV(x+w/2);
int ry1 = YLOG2DEV(y+h/2);
int rx2 = rx1;
int ry2 = ry1;
sa = DegToRad(sa);
ea = DegToRad(ea);
rx1 += (int)(100.0 * abs(w) * cos(sa));
ry1 -= (int)(100.0 * abs(h) * m_signY * sin(sa));
rx2 += (int)(100.0 * abs(w) * cos(ea));
ry2 -= (int)(100.0 * abs(h) * m_signY * sin(ea));
// draw pie with NULL_PEN first and then outline otherwise a line is
// drawn from the start and end points to the centre
HPEN hpenOld = (HPEN) ::SelectObject(GetHdc(), (HPEN) ::GetStockObject(NULL_PEN));
if (m_signY > 0)
{
(void)Pie(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2)+1, YLOG2DEV(y2)+1,
rx1, ry1, rx2, ry2);
}
else
{
(void)Pie(GetHdc(), XLOG2DEV(x), YLOG2DEV(y)-1, XLOG2DEV(x2)+1, YLOG2DEV(y2),
rx1, ry1-1, rx2, ry2-1);
}
::SelectObject(GetHdc(), hpenOld);
(void)Arc(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2),
rx1, ry1, rx2, ry2);
CalcBoundingBox(x, y);
CalcBoundingBox(x2, y2);
#endif
}
void wxDC::DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y)
{
WXMICROWIN_CHECK_HDC
wxCHECK_RET( icon.Ok(), wxT("invalid icon in DrawIcon") );
#ifdef __WIN32__
::DrawIconEx(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), GetHiconOf(icon), icon.GetWidth(), icon.GetHeight(), 0, NULL, DI_NORMAL);
#else
::DrawIcon(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), GetHiconOf(icon));
#endif
CalcBoundingBox(x, y);
CalcBoundingBox(x + icon.GetWidth(), y + icon.GetHeight());
}
void wxDC::DoDrawBitmap( const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask )
{
WXMICROWIN_CHECK_HDC
wxCHECK_RET( bmp.Ok(), _T("invalid bitmap in wxDC::DrawBitmap") );
int width = bmp.GetWidth(),
height = bmp.GetHeight();
HBITMAP hbmpMask = 0;
#if wxUSE_PALETTE
HPALETTE oldPal = 0;
#endif // wxUSE_PALETTE
if ( bmp.HasAlpha() )
{
MemoryHDC hdcMem;
SelectInHDC select(hdcMem, GetHbitmapOf(bmp));
if ( AlphaBlt(GetHdc(), x, y, width, height, 0, 0, hdcMem, bmp) )
return;
}
if ( useMask )
{
wxMask *mask = bmp.GetMask();
if ( mask )
hbmpMask = (HBITMAP)mask->GetMaskBitmap();
if ( !hbmpMask )
{
// don't give assert here because this would break existing
// programs - just silently ignore useMask parameter
useMask = false;
}
}
if ( useMask )
{
#ifdef __WIN32__
// use MaskBlt() with ROP which doesn't do anything to dst in the mask
// points
// On some systems, MaskBlt succeeds yet is much much slower
// than the wxWidgets fall-back implementation. So we need
// to be able to switch this on and off at runtime.
bool ok = false;
#if wxUSE_SYSTEM_OPTIONS
if (wxSystemOptions::GetOptionInt(wxT("no-maskblt")) == 0)
#endif
{
HDC cdc = GetHdc();
HDC hdcMem = ::CreateCompatibleDC(GetHdc());
HGDIOBJ hOldBitmap = ::SelectObject(hdcMem, GetHbitmapOf(bmp));
#if wxUSE_PALETTE
wxPalette *pal = bmp.GetPalette();
if ( pal && ::GetDeviceCaps(cdc,BITSPIXEL) <= 8 )
{
oldPal = ::SelectPalette(hdcMem, GetHpaletteOf(*pal), FALSE);
::RealizePalette(hdcMem);
}
#endif // wxUSE_PALETTE
ok = ::MaskBlt(cdc, x, y, width, height,
hdcMem, 0, 0,
hbmpMask, 0, 0,
MAKEROP4(SRCCOPY, DSTCOPY)) != 0;
#if wxUSE_PALETTE
if (oldPal)
::SelectPalette(hdcMem, oldPal, FALSE);
#endif // wxUSE_PALETTE
::SelectObject(hdcMem, hOldBitmap);
::DeleteDC(hdcMem);
}
if ( !ok )
#endif // Win32
{
// Rather than reproduce wxDC::Blit, let's do it at the wxWin API
// level
wxMemoryDC memDC;
memDC.SelectObject(bmp);
Blit(x, y, width, height, &memDC, 0, 0, wxCOPY, useMask);
memDC.SelectObject(wxNullBitmap);
}
}
else // no mask, just use BitBlt()
{
HDC cdc = GetHdc();
HDC memdc = ::CreateCompatibleDC( cdc );
HBITMAP hbitmap = (HBITMAP) bmp.GetHBITMAP( );
wxASSERT_MSG( hbitmap, wxT("bitmap is ok but HBITMAP is NULL?") );
COLORREF old_textground = ::GetTextColor(GetHdc());
COLORREF old_background = ::GetBkColor(GetHdc());
if (m_textForegroundColour.Ok())
{
::SetTextColor(GetHdc(), m_textForegroundColour.GetPixel() );
}
if (m_textBackgroundColour.Ok())
{
::SetBkColor(GetHdc(), m_textBackgroundColour.GetPixel() );
}
#if wxUSE_PALETTE
wxPalette *pal = bmp.GetPalette();
if ( pal && ::GetDeviceCaps(cdc,BITSPIXEL) <= 8 )
{
oldPal = ::SelectPalette(memdc, GetHpaletteOf(*pal), FALSE);
::RealizePalette(memdc);
}
#endif // wxUSE_PALETTE
HGDIOBJ hOldBitmap = ::SelectObject( memdc, hbitmap );
::BitBlt( cdc, x, y, width, height, memdc, 0, 0, SRCCOPY);
#if wxUSE_PALETTE
if (oldPal)
::SelectPalette(memdc, oldPal, FALSE);
#endif // wxUSE_PALETTE
::SelectObject( memdc, hOldBitmap );
::DeleteDC( memdc );
::SetTextColor(GetHdc(), old_textground);
::SetBkColor(GetHdc(), old_background);
}
}
void wxDC::DoDrawText(const wxString& text, wxCoord x, wxCoord y)
{
WXMICROWIN_CHECK_HDC
DrawAnyText(text, x, y);
// update the bounding box
CalcBoundingBox(x, y);
wxCoord w, h;
GetTextExtent(text, &w, &h);
CalcBoundingBox(x + w, y + h);
}
void wxDC::DrawAnyText(const wxString& text, wxCoord x, wxCoord y)
{
WXMICROWIN_CHECK_HDC
// prepare for drawing the text
if ( m_textForegroundColour.Ok() )
SetTextColor(GetHdc(), m_textForegroundColour.GetPixel());
DWORD old_background = 0;
if ( m_textBackgroundColour.Ok() )
{
old_background = SetBkColor(GetHdc(), m_textBackgroundColour.GetPixel() );
}
SetBkMode(GetHdc(), m_backgroundMode == wxTRANSPARENT ? TRANSPARENT
: OPAQUE);
#ifdef __WXWINCE__
if ( ::ExtTextOut(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), 0, NULL,
text.c_str(), text.length(), NULL) == 0 )
{
wxLogLastError(wxT("TextOut"));
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