📄 object.h
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IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS(name, basename)
#define IMPLEMENT_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2) \
IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)
#define CLASSINFO(name) (&name::ms_classInfo)
#define wxIS_KIND_OF(obj, className) obj->IsKindOf(&className::ms_classInfo)
// Just seems a bit nicer-looking (pretend it's not a macro)
#define wxIsKindOf(obj, className) obj->IsKindOf(&className::ms_classInfo)
// this cast does some more checks at compile time as it uses static_cast
// internally
//
// note that it still has different semantics from dynamic_cast<> and so can't
// be replaced by it as long as there are any compilers not supporting it
#define wxDynamicCast(obj, className) \
((className *) wxCheckDynamicCast( \
wx_const_cast(wxObject *, wx_static_cast(const wxObject *, \
wx_const_cast(className *, wx_static_cast(const className *, obj)))), \
&className::ms_classInfo))
// The 'this' pointer is always true, so use this version
// to cast the this pointer and avoid compiler warnings.
#define wxDynamicCastThis(className) \
(IsKindOf(&className::ms_classInfo) ? (className *)(this) : (className *)0)
#ifdef __WXDEBUG__
inline void* wxCheckCast(void *ptr)
{
wxASSERT_MSG( ptr, _T("wxStaticCast() used incorrectly") );
return ptr;
}
#define wxStaticCast(obj, className) \
((className *)wxCheckCast(wxDynamicCast(obj, className)))
#else // !__WXDEBUG__
#define wxStaticCast(obj, className) \
wx_const_cast(className *, wx_static_cast(const className *, obj))
#endif // __WXDEBUG__
// ----------------------------------------------------------------------------
// set up memory debugging macros
// ----------------------------------------------------------------------------
/*
Which new/delete operator variants do we want?
_WX_WANT_NEW_SIZET_WXCHAR_INT = void *operator new (size_t size, wxChar *fileName = 0, int lineNum = 0)
_WX_WANT_DELETE_VOID = void operator delete (void * buf)
_WX_WANT_DELETE_VOID_CONSTCHAR_SIZET = void operator delete (void *buf, const char *_fname, size_t _line)
_WX_WANT_DELETE_VOID_WXCHAR_INT = void operator delete(void *buf, wxChar*, int)
_WX_WANT_ARRAY_NEW_SIZET_WXCHAR_INT = void *operator new[] (size_t size, wxChar *fileName , int lineNum = 0)
_WX_WANT_ARRAY_DELETE_VOID = void operator delete[] (void *buf)
_WX_WANT_ARRAY_DELETE_VOID_WXCHAR_INT = void operator delete[] (void* buf, wxChar*, int )
*/
#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
// All compilers get this one
#define _WX_WANT_NEW_SIZET_WXCHAR_INT
// Everyone except Visage gets the next one
#ifndef __VISAGECPP__
#define _WX_WANT_DELETE_VOID
#endif
// Only visage gets this one under the correct circumstances
#if defined(__VISAGECPP__) && __DEBUG_ALLOC__
#define _WX_WANT_DELETE_VOID_CONSTCHAR_SIZET
#endif
// Only VC++ 6.0 and CodeWarrior compilers get overloaded delete that matches new
#if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) ) || (defined(__MWERKS__) && (__MWERKS__ >= 0x2400))
#define _WX_WANT_DELETE_VOID_WXCHAR_INT
#endif
// Now see who (if anyone) gets the array memory operators
#if wxUSE_ARRAY_MEMORY_OPERATORS
// Everyone except Visual C++ (cause problems for VC++ - crashes)
#if !defined(__VISUALC__)
#define _WX_WANT_ARRAY_NEW_SIZET_WXCHAR_INT
#endif
// Everyone except Visual C++ (cause problems for VC++ - crashes)
#if !defined(__VISUALC__)
#define _WX_WANT_ARRAY_DELETE_VOID
#endif
// Only CodeWarrior 6 or higher
#if defined(__MWERKS__) && (__MWERKS__ >= 0x2400)
#define _WX_WANT_ARRAY_DELETE_VOID_WXCHAR_INT
#endif
#endif // wxUSE_ARRAY_MEMORY_OPERATORS
#endif // __WXDEBUG__ && wxUSE_MEMORY_TRACING
// ----------------------------------------------------------------------------
// wxObject: the root class of wxWidgets object hierarchy
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxObject
{
DECLARE_ABSTRACT_CLASS(wxObject)
private:
void InitFrom(const wxObject& other);
public:
wxObject() { m_refData = NULL; }
virtual ~wxObject() { UnRef(); }
wxObject(const wxObject& other)
{
InitFrom(other);
}
wxObject& operator=(const wxObject& other)
{
if ( this != &other )
{
UnRef();
InitFrom(other);
}
return *this;
}
bool IsKindOf(wxClassInfo *info) const;
// Turn on the correct set of new and delete operators
#ifdef _WX_WANT_NEW_SIZET_WXCHAR_INT
void *operator new ( size_t size, const wxChar *fileName = NULL, int lineNum = 0 );
#endif
#ifdef _WX_WANT_DELETE_VOID
void operator delete ( void * buf );
#endif
#ifdef _WX_WANT_DELETE_VOID_CONSTCHAR_SIZET
void operator delete ( void *buf, const char *_fname, size_t _line );
#endif
#ifdef _WX_WANT_DELETE_VOID_WXCHAR_INT
void operator delete ( void *buf, const wxChar*, int );
#endif
#ifdef _WX_WANT_ARRAY_NEW_SIZET_WXCHAR_INT
void *operator new[] ( size_t size, const wxChar *fileName = NULL, int lineNum = 0 );
#endif
#ifdef _WX_WANT_ARRAY_DELETE_VOID
void operator delete[] ( void *buf );
#endif
#ifdef _WX_WANT_ARRAY_DELETE_VOID_WXCHAR_INT
void operator delete[] (void* buf, const wxChar*, int );
#endif
// ref counted data handling methods
// get/set
wxObjectRefData *GetRefData() const { return m_refData; }
void SetRefData(wxObjectRefData *data) { m_refData = data; }
// make a 'clone' of the object
void Ref(const wxObject& clone);
// destroy a reference
void UnRef();
// Reserved for future use
virtual void ReservedObjectFunc1() {}
virtual void ReservedObjectFunc2() {}
virtual void ReservedObjectFunc3() {}
virtual void ReservedObjectFunc4() {}
virtual void ReservedObjectFunc5() {}
virtual void ReservedObjectFunc6() {}
virtual void ReservedObjectFunc7() {}
virtual void ReservedObjectFunc8() {}
virtual void ReservedObjectFunc9() {}
protected:
// ensure that our data is not shared with anybody else: if we have no
// data, it is created using CreateRefData() below, if we have shared data
// it is copied using CloneRefData(), otherwise nothing is done
void AllocExclusive();
// both methods must be implemented if Unshare() is used, not pure virtual
// only because of the backwards compatibility reasons
// create a new m_refData
virtual wxObjectRefData *CreateRefData() const;
// create a new m_refData initialized with the given one
virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
wxObjectRefData *m_refData;
};
// ----------------------------------------------------------------------------
// wxObjectRefData: ref counted data meant to be stored in wxObject
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxObjectRefData
{
friend class WXDLLIMPEXP_BASE wxObject;
public:
wxObjectRefData() : m_count(1) { }
virtual ~wxObjectRefData() { }
int GetRefCount() const { return m_count; }
private:
int m_count;
};
inline wxObject *wxCheckDynamicCast(wxObject *obj, wxClassInfo *classInfo)
{
return obj && obj->GetClassInfo()->IsKindOf(classInfo) ? obj : NULL;
}
#if wxUSE_EXTENDED_RTTI
class WXDLLIMPEXP_BASE wxDynamicObject : public wxObject
{
friend class WXDLLIMPEXP_BASE wxDynamicClassInfo ;
public:
// instantiates this object with an instance of its superclass
wxDynamicObject(wxObject* superClassInstance, const wxDynamicClassInfo *info) ;
~wxDynamicObject();
void SetProperty (const wxChar *propertyName, const wxxVariant &value);
wxxVariant GetProperty (const wxChar *propertyName) const ;
// get the runtime identity of this object
wxClassInfo *GetClassInfo() const
{
#ifdef _MSC_VER
return (wxClassInfo*) m_classInfo;
#else
return wx_const_cast(wxClassInfo *, m_classInfo);
#endif
}
wxObject* GetSuperClassInstance() const
{
return m_superClassInstance ;
}
private :
// removes an existing runtime-property
void RemoveProperty( const wxChar *propertyName ) ;
// renames an existing runtime-property
void RenameProperty( const wxChar *oldPropertyName , const wxChar *newPropertyName ) ;
wxObject *m_superClassInstance ;
const wxDynamicClassInfo *m_classInfo;
struct wxDynamicObjectInternal;
wxDynamicObjectInternal *m_data;
};
#endif
// ----------------------------------------------------------------------------
// more debugging macros
// ----------------------------------------------------------------------------
#ifdef __WXDEBUG__
#ifndef WXDEBUG_NEW
#define WXDEBUG_NEW new(__TFILE__,__LINE__)
#endif
#else // !__WXDEBUG__
#define WXDEBUG_NEW new
#endif
// Redefine new to be the debugging version. This doesn't work with all
// compilers, in which case you need to use WXDEBUG_NEW explicitly if you wish
// to use the debugging version.
#if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS
#define new new(__TFILE__,__LINE__)
#elif (defined(__WXDEBUG__) && defined(__VISUALC__) && !wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS)
// Including this file redefines new and allows leak reports to contain line numbers
#include "wx/msw/msvcrt.h"
#endif
#endif // _WX_OBJECTH__
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