setup0.h

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// Default is 1.
//
// Recommended setting: 1
#define wxUSE_DIALUP_MANAGER   0

// Compile in classes for run-time DLL loading and function calling.
// Required by wxUSE_DIALUP_MANAGER.
//
// This setting is for Win32 only
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_DYNLIB_CLASS    0

// experimental, don't use for now
#define wxUSE_DYNAMIC_LOADER  0

// Set to 1 to use socket classes
#define wxUSE_SOCKETS       0

// Set to 1 to enable virtual file systems (required by wxHTML)
#define wxUSE_FILESYSTEM    0

// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
#define wxUSE_FS_ZIP        0

// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
#define wxUSE_FS_INET       0

// wxArchive classes for accessing archives such as zip and tar
#define wxUSE_ARCHIVE_STREAMS     0

// Set to 1 to compile wxZipInput/OutputStream classes.
#define wxUSE_ZIPSTREAM     0

// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
// wxUSE_LIBPNG
#define wxUSE_ZLIB          0

// If enabled, the code written by Apple will be used to write, in a portable
// way, float on the disk. See extended.c for the license which is different
// from wxWidgets one.
//
// Default is 1.
//
// Recommended setting: 1 unless you don't like the license terms (unlikely)
#define wxUSE_APPLE_IEEE          0

// Joystick support class
#define wxUSE_JOYSTICK            0

// wxFontMapper class
#define wxUSE_FONTMAP 0

// wxMimeTypesManager class
#define wxUSE_MIMETYPE 0

// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
// or wxURL you need to set this to 1.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_PROTOCOL 0

// The settings for the individual URL schemes
#define wxUSE_PROTOCOL_FILE 0
#define wxUSE_PROTOCOL_FTP 0
#define wxUSE_PROTOCOL_HTTP 0

// Define this to use wxURL class.
#define wxUSE_URL 0

// Define this to use native platform url and protocol support.
// Currently valid only for MS-Windows.
// Note: if you set this to 1, you can open ftp/http/gopher sites
// and obtain a valid input stream for these sites
// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
// Doing so reduces the code size.
//
// This code is experimental and subject to change.
#define wxUSE_URL_NATIVE 0

// Support for regular expression matching via wxRegEx class: enable this to
// use POSIX regular expressions in your code. You need to compile regex
// library from src/regex to use it under Windows.
//
// Default is 0
//
// Recommended setting: 1 if your compiler supports it, if it doesn't please
// contribute us a makefile for src/regex for it
#define wxUSE_REGEX       0

// wxSystemOptions class
#define wxUSE_SYSTEM_OPTIONS 0

// wxSound class
#define wxUSE_SOUND      0

#define wxUSE_MEDIACTRL 0

// Use wxWidget's XRC XML-based resource system.  Recommended.
//
// Default is 1
//
// Recommended setting: 1 (requires wxUSE_XML)
#define wxUSE_XRC       0

// XML parsing classes. Note that their API will change in the future, so
// using wxXmlDocument and wxXmlNode in your app is not recommended.
//
// Default is 1
//
// Recommended setting: 1 (required by XRC)
#if wxUSE_XRC
#  define wxUSE_XML       1
#else
#  define wxUSE_XML       0
#endif

// ----------------------------------------------------------------------------
// Individual GUI controls
// ----------------------------------------------------------------------------

// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
// (without it, wxControl class is not compiled)
//
// Default is 1
//
// Recommended setting: 1 (don't change except for very special programs)
#define wxUSE_CONTROLS     1

// wxPopupWindow class is a top level transient window. It is currently used
// to implement wxTipWindow
//
// Default is 1
//
// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
#define wxUSE_POPUPWIN     0

// wxTipWindow allows to implement the custom tooltips, it is used by the
// context help classes. Requires wxUSE_POPUPWIN.
//
// Default is 1
//
// Recommended setting: 1 (may be set to 0)
#define wxUSE_TIPWINDOW    0

// Each of the settings below corresponds to one wxWidgets control. They are
// all switched on by default but may be disabled if you are sure that your
// program (including any standard dialogs it can show!) doesn't need them and
// if you desperately want to save some space. If you use any of these you must
// set wxUSE_CONTROLS as well.
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_BUTTON       1    // wxButton
#define wxUSE_BMPBUTTON    0    // wxBitmapButton
#define wxUSE_CALENDARCTRL 0    // wxCalendarCtrl
#define wxUSE_CHECKBOX     1    // wxCheckBox
#define wxUSE_CHECKLISTBOX 0    // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
#define wxUSE_CHOICE       0    // wxChoice
#define wxUSE_COMBOBOX     0    // wxComboBox
#define wxUSE_DATEPICKCTRL 1    // wxDatePickerCtrl
#define wxUSE_GAUGE        0    // wxGauge
#define wxUSE_LISTBOX      0    // wxListBox
#define wxUSE_LISTCTRL     0    // wxListCtrl
#define wxUSE_RADIOBOX     1    // wxRadioBox
#define wxUSE_RADIOBTN     1    // wxRadioButton
#define wxUSE_SCROLLBAR    0    // wxScrollBar
#define wxUSE_SLIDER       1    // wxSlider
#define wxUSE_SPINBTN      0    // wxSpinButton
#define wxUSE_SPINCTRL     0    // wxSpinCtrl
#define wxUSE_STATBOX      0    // wxStaticBox
#define wxUSE_STATLINE     0    // wxStaticLine
#define wxUSE_STATTEXT     1    // wxStaticText
#define wxUSE_STATBMP      0    // wxStaticBitmap
#define wxUSE_TEXTCTRL     0    // wxTextCtrl
#define wxUSE_TOGGLEBTN    1    // requires wxButton
#define wxUSE_TREECTRL     0    // wxTreeCtrl

// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
// below either wxStatusBarPalm or a generic wxStatusBar will be used.
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_STATUSBAR    1

// Two status bar implementations are available under PalmOS: the generic one
// or the wrapper around native status bar. For native look and feel the native
// version should be used.
//
// Default is 1.
//
// Recommended setting: 1 (there is no advantage in using the generic one)
#define wxUSE_NATIVE_STATUSBAR        1

// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
// classes at all. Otherwise, use the native toolbar class unless
// wxUSE_TOOLBAR_NATIVE is 0.
//
// Default is 1 for all settings.
//
// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
#define wxUSE_TOOLBAR 0
#define wxUSE_TOOLBAR_NATIVE 0

// wxNotebook is a control with several "tabs" located on one of its sides. It
// may be used ot logically organise the data presented to the user instead of
// putting everything in one huge dialog. It replaces wxTabControl and related
// classes of wxWin 1.6x.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_NOTEBOOK 0

// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
// the tabs
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_LISTBOOK 0

// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
// the tabs
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_CHOICEBOOK 0

// wxTabDialog is a generic version of wxNotebook but it is incompatible with
// the new class. It shouldn't be used in new code.
//
// Default is 0.
//
// Recommended setting: 0 (use wxNotebook)
#define wxUSE_TAB_DIALOG    0

// wxGrid class
//
// Default is 1 for both options.
//
// Recommended setting: 1
//
#define wxUSE_GRID         0

// ----------------------------------------------------------------------------
// Miscellaneous GUI stuff
// ----------------------------------------------------------------------------

// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
#define wxUSE_ACCEL 0

// Hotkey support (currently Windows only)
#define wxUSE_HOTKEY 0

// Use wxCaret: a class implementing a "cursor" in a text control (called caret
// under Windows).
//
// Default is 1.
//
// Recommended setting: 1 (can be safely set to 0, not used by the library)
#define wxUSE_CARET         0

// Use wxDisplay class: it allows enumerating all displays on a system and
// working with them.
//
// Default is 0 because it isn't yet implemented on all platforms
//
// Recommended setting: 1 if you need it, can be safely set to 0 otherwise
#define wxUSE_DISPLAY       0

// Miscellaneous geometry code: needed for Canvas library
#define wxUSE_GEOMETRY            0

// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
// wxListCtrl.
//
// Default is 1.
//
// Recommended setting: 1 (set it to 0 if you don't use any of the controls
// enumerated above, then this class is mostly useless too)
#define wxUSE_IMAGLIST      0

// Use wxMenu, wxMenuBar, wxMenuItem.
//
// Default is 1.
//
// Recommended setting: 1 (can't be disabled under MSW)
#define wxUSE_MENUS         1

// Use wxSashWindow class.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_SASH          0

// Use wxSplitterWindow class.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_SPLITTER      0

// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
//
// Default is 1.
//
// Recommended setting: 1
#define wxUSE_TOOLTIPS      0

// wxValidator class and related methods
#define wxUSE_VALIDATORS 0

// wxDC cacheing implementation
#define wxUSE_DC_CACHEING 0

// Set this to 1 to enable the use of DIB's for wxBitmap to support
// bitmaps > 16MB on Win95/98/Me.  Set to 0 to use DDB's only.
#define wxUSE_DIB_FOR_BITMAP 0

// Set this to 1 to enable wxDIB
#define wxUSE_WXDIB 0

// ----------------------------------------------------------------------------
// common dialogs
// ----------------------------------------------------------------------------

// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
// file selector, printer dialog). Switching this off also switches off the
// printing architecture and interactive wxPrinterDC.
//
// Default is 1
//
// Recommended setting: 1 (unless it really doesn't work)
#define wxUSE_COMMON_DIALOGS 0

// wxBusyInfo displays window with message when app is busy. Works in same way
// as wxBusyCursor
#define wxUSE_BUSYINFO      0

// Use single/multiple choice dialogs.
//
// Default is 1
//
// Recommended setting: 1 (used in the library itself)
#define wxUSE_CHOICEDLG     0

// Use colour picker dialog
//
// Default is 1
//
// Recommended setting: 1
#define wxUSE_COLOURDLG     1

// wxDirDlg class for getting a directory name from user
#define wxUSE_DIRDLG 0

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