hash.h

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    friend class WXDLLIMPEXP_BASE wxHashTable;
public:
    wxHashTable_Node( long key, void* value,
                      wxHashTableBase* table )
        : wxHashTableBase_Node( key, value, table ) { }
    wxHashTable_Node( const wxChar* key, void* value,
                      wxHashTableBase* table )
        : wxHashTableBase_Node( key, value, table ) { }

    wxObject* GetData() const
        { return (wxObject*)wxHashTableBase_Node::GetData(); }
    void SetData( wxObject* data )
        { wxHashTableBase_Node::SetData( data ); }

    wxHashTable_Node* GetNext() const
        { return (wxHashTable_Node*)wxHashTableBase_Node::GetNext(); }
};

// should inherit protectedly, but it is public for compatibility in
// order to publicly inherit from wxObject
class WXDLLIMPEXP_BASE wxHashTable : public wxHashTableBase
{
    typedef wxHashTableBase hash;
public:
    typedef wxHashTable_Node Node;
    typedef wxHashTable_Node* compatibility_iterator;
public:
    wxHashTable( wxKeyType keyType = wxKEY_INTEGER,
                 size_t size = wxHASH_SIZE_DEFAULT )
        : wxHashTableBase() { Create( keyType, size ); BeginFind(); }
    wxHashTable( const wxHashTable& table );

    virtual ~wxHashTable() { Destroy(); }

    const wxHashTable& operator=( const wxHashTable& );

    // key and value are the same
    void Put(long value, wxObject *object)
        { DoPut( value, value, object ); }
    void Put(long lhash, long value, wxObject *object)
        { DoPut( value, lhash, object ); }
    void Put(const wxChar *value, wxObject *object)
        { DoPut( value, MakeKey( value ), object ); }
    void Put(long lhash, const wxChar *value, wxObject *object)
        { DoPut( value, lhash, object ); }

    // key and value are the same
    wxObject *Get(long value) const
        { return (wxObject*)DoGet( value, value ); }
    wxObject *Get(long lhash, long value) const
        { return (wxObject*)DoGet( value, lhash ); }
    wxObject *Get(const wxChar *value) const
        { return (wxObject*)DoGet( value, MakeKey( value ) ); }
    wxObject *Get(long lhash, const wxChar *value) const
        { return (wxObject*)DoGet( value, lhash ); }

    // Deletes entry and returns data if found
    wxObject *Delete(long key)
        { return (wxObject*)DoDelete( key, key ); }
    wxObject *Delete(long lhash, long key)
        { return (wxObject*)DoDelete( key, lhash ); }
    wxObject *Delete(const wxChar *key)
        { return (wxObject*)DoDelete( key, MakeKey( key ) ); }
    wxObject *Delete(long lhash, const wxChar *key)
        { return (wxObject*)DoDelete( key, lhash ); }

    // Construct your own integer key from a string, e.g. in case
    // you need to combine it with something
    long MakeKey(const wxChar *string) const
        { return wxHashTableBase::MakeKey(string); }

    // Way of iterating through whole hash table (e.g. to delete everything)
    // Not necessary, of course, if you're only storing pointers to
    // objects maintained separately
    void BeginFind() { m_curr = NULL; m_currBucket = 0; }
    Node* Next();

    void Clear() { wxHashTableBase::Clear(); }

    size_t GetCount() const { return wxHashTableBase::GetCount(); }
protected:
    virtual void DoDeleteContents( wxHashTableBase_Node* node );

    // copy helper
    void DoCopy( const wxHashTable& copy );

    // searches the next node starting from bucket bucketStart and sets
    // m_curr to it and m_currBucket to its bucket
    void GetNextNode( size_t bucketStart );
private:
    // current node
    Node* m_curr;

    // bucket the current node belongs to
    size_t m_currBucket;
};

#else // if wxUSE_OLD_HASH_TABLE

class WXDLLIMPEXP_BASE wxHashTable : public wxObject
{
public:
    typedef wxNode Node;
    typedef wxNode* compatibility_iterator;

    int n;
    int current_position;
    wxNode *current_node;

    unsigned int key_type;
    wxList **hash_table;

    wxHashTable(int the_key_type = wxKEY_INTEGER,
                int size = wxHASH_SIZE_DEFAULT);
    ~wxHashTable();

    // copy ctor and assignment operator
    wxHashTable(const wxHashTable& table) : wxObject()
        { DoCopy(table); }
    wxHashTable& operator=(const wxHashTable& table)
        { Clear(); DoCopy(table); return *this; }

    void DoCopy(const wxHashTable& table);

    void Destroy();

    bool Create(int the_key_type = wxKEY_INTEGER,
                int size = wxHASH_SIZE_DEFAULT);

    // Note that there are 2 forms of Put, Get.
    // With a key and a value, the *value* will be checked
    // when a collision is detected. Otherwise, if there are
    // 2 items with a different value but the same key,
    // we'll retrieve the WRONG ONE. So where possible,
    // supply the required value along with the key.
    // In fact, the value-only versions make a key, and still store
    // the value. The use of an explicit key might be required
    // e.g. when combining several values into one key.
    // When doing that, it's highly likely we'll get a collision,
    // e.g. 1 + 2 = 3, 2 + 1 = 3.

    // key and value are NOT necessarily the same
    void Put(long key, long value, wxObject *object);
    void Put(long key, const wxChar *value, wxObject *object);

    // key and value are the same
    void Put(long value, wxObject *object);
    void Put(const wxChar *value, wxObject *object);

    // key and value not the same
    wxObject *Get(long key, long value) const;
    wxObject *Get(long key, const wxChar *value) const;

    // key and value are the same
    wxObject *Get(long value) const;
    wxObject *Get(const wxChar *value) const;

    // Deletes entry and returns data if found
    wxObject *Delete(long key);
    wxObject *Delete(const wxChar *key);

    wxObject *Delete(long key, int value);
    wxObject *Delete(long key, const wxChar *value);

    // Construct your own integer key from a string, e.g. in case
    // you need to combine it with something
    long MakeKey(const wxChar *string) const;

    // Way of iterating through whole hash table (e.g. to delete everything)
    // Not necessary, of course, if you're only storing pointers to
    // objects maintained separately

    void BeginFind();
    Node* Next();

    void DeleteContents(bool flag);
    void Clear();

    // Returns number of nodes
    size_t GetCount() const { return m_count; }

private:
    size_t m_count;             // number of elements in the hashtable
    bool m_deleteContents;

    DECLARE_DYNAMIC_CLASS(wxHashTable)
};

#endif // wxUSE_OLD_HASH_TABLE

#if !wxUSE_OLD_HASH_TABLE

// defines a new type safe hash table which stores the elements of type eltype
// in lists of class listclass
#define _WX_DECLARE_HASH(eltype, dummy, hashclass, classexp)                  \
    classexp hashclass : public wxHashTableBase                               \
    {                                                                         \
    public:                                                                   \
        hashclass(wxKeyType keyType = wxKEY_INTEGER,                          \
                  size_t size = wxHASH_SIZE_DEFAULT)                          \
            : wxHashTableBase() { Create(keyType, size); }                    \
                                                                              \
        virtual ~hashclass() { Destroy(); }                                   \
                                                                              \
        void Put(long key, eltype *data) { DoPut(key, key, (void*)data); }    \
        void Put(long lhash, long key, eltype *data)                          \
            { DoPut(key, lhash, (void*)data); }                               \
        eltype *Get(long key) const { return (eltype*)DoGet(key, key); }      \
        eltype *Get(long lhash, long key) const                               \
            { return (eltype*)DoGet(key, lhash); }                            \
        eltype *Delete(long key) { return (eltype*)DoDelete(key, key); }      \
        eltype *Delete(long lhash, long key)                                  \
            { return (eltype*)DoDelete(key, lhash); }                         \
    protected:                                                                \
        virtual void DoDeleteContents( wxHashTableBase_Node* node )           \
            { delete (eltype*)node->GetData(); }                              \
                                                                              \
        DECLARE_NO_COPY_CLASS(hashclass)                                      \
    }

#else // if wxUSE_OLD_HASH_TABLE

#define _WX_DECLARE_HASH(eltype, listclass, hashclass, classexp)               \
    classexp hashclass : public wxHashTableBase                                \
    {                                                                          \
    public:                                                                    \
        hashclass(wxKeyType keyType = wxKEY_INTEGER,                           \
                  size_t size = wxHASH_SIZE_DEFAULT)                           \
            { Create(keyType, size); }                                         \
                                                                               \
        ~hashclass() { Destroy(); }                                            \
                                                                               \
        void Put(long key, long val, eltype *data) { DoPut(key, val, data); }  \
        void Put(long key, eltype *data) { DoPut(key, key, data); }            \
                                                                               \
        eltype *Get(long key, long value) const                                \
        {                                                                      \
            wxNodeBase *node = GetNode(key, value);                            \
            return node ? ((listclass::Node *)node)->GetData() : (eltype *)0;  \
        }                                                                      \
        eltype *Get(long key) const { return Get(key, key); }                  \
                                                                               \
        eltype *Delete(long key, long value)                                   \
        {                                                                      \
            eltype *data;                                                      \
                                                                               \
            wxNodeBase *node = GetNode(key, value);                            \
            if ( node )                                                        \
            {                                                                  \
                data = ((listclass::Node *)node)->GetData();                   \
                                                                               \
                delete node;                                                   \
                m_count--;                                                     \
            }                                                                  \
            else                                                               \
            {                                                                  \
                data = (eltype *)0;                                            \
            }                                                                  \
                                                                               \
            return data;                                                       \
        }                                                                      \
        eltype *Delete(long key) { return Delete(key, key); }                  \
                                                                               \
    protected:                                                                 \
        void DoPut(long key, long value, eltype *data)                         \
        {                                                                      \
            size_t slot = (size_t)abs((int)(key % (long)m_hashSize));          \
                                                                               \
            if ( !m_hashTable[slot] )                                          \
            {                                                                  \
                m_hashTable[slot] = new listclass(m_keyType);                  \
                if ( m_deleteContents )                                        \
                    m_hashTable[slot]->DeleteContents(true);                   \
            }                                                                  \
                                                                               \
            ((listclass *)m_hashTable[slot])->Append(value, data);             \
            m_count++;                                                         \
        }                                                                      \
                                                                               \
        DECLARE_NO_COPY_CLASS(hashclass)                                       \
    }

#endif // wxUSE_OLD_HASH_TABLE

// this macro is to be used in the user code
#define WX_DECLARE_HASH(el, list, hash) \
    _WX_DECLARE_HASH(el, list, hash, class)

// and this one does exactly the same thing but should be used inside the
// library
#define WX_DECLARE_EXPORTED_HASH(el, list, hash)  \
    _WX_DECLARE_HASH(el, list, hash, class WXDLLEXPORT)

#define WX_DECLARE_USER_EXPORTED_HASH(el, list, hash, usergoo)  \
    _WX_DECLARE_HASH(el, list, hash, class usergoo)

// delete all hash elements
//
// NB: the class declaration of the hash elements must be visible from the
//     place where you use this macro, otherwise the proper destructor may not
//     be called (a decent compiler should give a warning about it, but don't
//     count on it)!
#define WX_CLEAR_HASH_TABLE(hash)                                            \
    {                                                                        \
        (hash).BeginFind();                                                  \
        wxHashTable::compatibility_iterator it = (hash).Next();              \
        while( it )                                                          \
        {                                                                    \
            delete it->GetData();                                            \
            it = (hash).Next();                                              \
        }                                                                    \
        (hash).Clear();                                                      \
    }

#endif
    // _WX_HASH_H__

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