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📄 tcpsocket.h

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/* Copyright (C) 2002-2005 RealVNC Ltd.  All Rights Reserved. *  * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. *  * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, * USA. */// -=- TcpSocket.h - base-class for TCP stream sockets.//     This header also defines the TcpListener class, used//     to listen for incoming socket connections over TCP////     NB: Any file descriptors created by the TcpSocket or//     TcpListener classes are close-on-exec if the OS supports//     it.  TcpSockets initialised with a caller-supplied fd//     are NOT set to close-on-exec.#ifndef __NETWORK_TCP_SOCKET_H__#define __NETWORK_TCP_SOCKET_H__#include <network/Socket.h>#include <list>namespace network {  class TcpSocket : public Socket {  public:    TcpSocket(int sock, bool close=true);    TcpSocket(const char *name, int port);    virtual ~TcpSocket();    virtual char* getMyAddress();    virtual int getMyPort();    virtual char* getMyEndpoint();    virtual char* getPeerAddress();    virtual int getPeerPort();    virtual char* getPeerEndpoint();    virtual bool sameMachine();    virtual void shutdown();    static bool enableNagles(int sock, bool enable);    static bool isSocket(int sock);    static bool isConnected(int sock);    static int getSockPort(int sock);  private:    bool closeFd;  };  class TcpListener : public SocketListener {  public:    TcpListener(int port, bool localhostOnly=false, int sock=-1,                bool close=true);    virtual ~TcpListener();    virtual void shutdown();    virtual Socket* accept();    void getMyAddresses(std::list<char*>* addrs);    int getMyPort();  private:    bool closeFd;  };  class TcpFilter : public ConnectionFilter {  public:    TcpFilter(const char* filter);    virtual ~TcpFilter();    virtual bool verifyConnection(Socket* s);    typedef enum {Accept, Reject, Query} Action;    struct Pattern {      Action action;      unsigned long address;      unsigned long mask;    };    static Pattern parsePattern(const char* s);    static char* patternToStr(const Pattern& p);  protected:    std::list<Pattern> filter;  };}#endif // __NETWORK_TCP_SOCKET_H__

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