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📄 transtempl.h

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/* Copyright (C) 2002-2005 RealVNC Ltd.  All Rights Reserved. *  * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. *  * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, * USA. *///// transTempl.h - templates for translation functions.//// This file is #included after having set the following macros:// BPPIN  - 8, 16 or 32// BPPOUT - 8, 16 or 32#if !defined(BPPIN) || !defined(BPPOUT)#error "transTempl.h: BPPIN or BPPOUT not defined"#endif// CONCAT2E concatenates its arguments, expanding them if they are macros#ifndef CONCAT2E#define CONCAT2(a,b) a##b#define CONCAT2E(a,b) CONCAT2(a,b)#endif#ifndef CONCAT4E#define CONCAT4(a,b,c,d) a##b##c##d#define CONCAT4E(a,b,c,d) CONCAT4(a,b,c,d)#endif#define INPIXEL rdr::CONCAT2E(U,BPPIN)#define OUTPIXEL rdr::CONCAT2E(U,BPPOUT)#define transSimpleINtoOUT CONCAT4E(transSimple,BPPIN,to,BPPOUT)#define transRGBINtoOUT CONCAT4E(transRGB,BPPIN,to,BPPOUT)#define transRGBCubeINtoOUT CONCAT4E(transRGBCube,BPPIN,to,BPPOUT)#if (BPPIN <= 16)// transSimpleINtoOUT uses a single table.  This can be used for any incoming// and outgoing pixel formats, as long as the incoming pixel format is not too// large (for 16bpp, the table needs 64K entries).void transSimpleINtoOUT (void* table_,                         const PixelFormat& inPF, void* inPtr, int inStride,                         const PixelFormat& outPF, void* outPtr, int outStride,                         int width, int height){  OUTPIXEL* table = (OUTPIXEL*)table_;  INPIXEL* ip = (INPIXEL*)inPtr;  OUTPIXEL* op = (OUTPIXEL*)outPtr;  int inExtra = inStride - width;  int outExtra = outStride - width;  while (height > 0) {    OUTPIXEL* opEndOfRow = op + width;    while (op < opEndOfRow)      *op++ = table[*ip++];    ip += inExtra;    op += outExtra;    height--;  }}#endif#if (BPPIN >= 16)// transRGBINtoOUT uses three tables, one each for red, green and blue// components and adds the values to produce the result.  This can be used// where a single table would be too large (e.g. 32bpp).  It only works for a// trueColour incoming pixel format.  Usually the outgoing pixel format is// trueColour, but we add rather than ORing the three values so that it is also// possible to generate an index into a colour cube.  I believe that in most// cases adding is just as fast as ORing - if not then we should split this// into two different functions for efficiency.void transRGBINtoOUT (void* table,                      const PixelFormat& inPF, void* inPtr, int inStride,                      const PixelFormat& outPF, void* outPtr, int outStride,                      int width, int height){  OUTPIXEL* redTable = (OUTPIXEL*)table;  OUTPIXEL* greenTable = redTable + inPF.redMax + 1;  OUTPIXEL* blueTable = greenTable + inPF.greenMax + 1;  INPIXEL* ip = (INPIXEL*)inPtr;  OUTPIXEL* op = (OUTPIXEL*)outPtr;  int inExtra = inStride - width;  int outExtra = outStride - width;  while (height > 0) {    OUTPIXEL* opEndOfRow = op + width;    while (op < opEndOfRow) {      *op++ = (redTable  [(*ip >> inPF.redShift)   & inPF.redMax] +               greenTable[(*ip >> inPF.greenShift) & inPF.greenMax] +               blueTable [(*ip >> inPF.blueShift)  & inPF.blueMax]);      ip++;    }    ip += inExtra;    op += outExtra;    height--;  }}// transRGBCubeINtoOUT is similar to transRGBINtoOUT but also looks up the// colour cube index in a fourth table to yield a pixel value.void transRGBCubeINtoOUT (void* table,                          const PixelFormat& inPF, void* inPtr, int inStride,                          const PixelFormat& outPF, void* outPtr,                          int outStride, int width, int height){  OUTPIXEL* redTable = (OUTPIXEL*)table;  OUTPIXEL* greenTable = redTable + inPF.redMax + 1;  OUTPIXEL* blueTable = greenTable + inPF.greenMax + 1;  OUTPIXEL* cubeTable = blueTable + inPF.blueMax + 1;  INPIXEL* ip = (INPIXEL*)inPtr;  OUTPIXEL* op = (OUTPIXEL*)outPtr;  int inExtra = inStride - width;  int outExtra = outStride - width;  while (height > 0) {    OUTPIXEL* opEndOfRow = op + width;    while (op < opEndOfRow) {      *op++ = cubeTable[(redTable  [(*ip >> inPF.redShift)   & inPF.redMax] +                         greenTable[(*ip >> inPF.greenShift) & inPF.greenMax] +                         blueTable [(*ip >> inPF.blueShift)  & inPF.blueMax])];      ip++;    }    ip += inExtra;    op += outExtra;    height--;  }}#endif#undef INPIXEL#undef OUTPIXEL#undef transSimpleINtoOUT#undef transRGBINtoOUT#undef transRGBCubeINtoOUT

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