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📄 zrleencode.h

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/* Copyright (C) 2002-2005 RealVNC Ltd.  All Rights Reserved. *  * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. *  * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. *  * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, * USA. *///// zrleEncode.h - zrle encoding function.//// This file is #included after having set the following macros:// BPP                - 8, 16 or 32// EXTRA_ARGS         - optional extra arguments// GET_IMAGE_INTO_BUF - gets a rectangle of pixel data into a buffer//// Note that the buf argument to ZRLE_ENCODE needs to be at least one pixel// bigger than the largest tile of pixel data, since the ZRLE encoding// algorithm writes to the position one past the end of the pixel data.//#include <rdr/OutStream.h>#include <rdr/ZlibOutStream.h>#include <assert.h>namespace rfb {// CONCAT2E concatenates its arguments, expanding them if they are macros#ifndef CONCAT2E#define CONCAT2(a,b) a##b#define CONCAT2E(a,b) CONCAT2(a,b)#endif#ifdef CPIXEL#define PIXEL_T rdr::CONCAT2E(U,BPP)#define WRITE_PIXEL CONCAT2E(writeOpaque,CPIXEL)#define ZRLE_ENCODE CONCAT2E(zrleEncode,CPIXEL)#define ZRLE_ENCODE_TILE CONCAT2E(zrleEncodeTile,CPIXEL)#define BPPOUT 24#else#define PIXEL_T rdr::CONCAT2E(U,BPP)#define WRITE_PIXEL CONCAT2E(writeOpaque,BPP)#define ZRLE_ENCODE CONCAT2E(zrleEncode,BPP)#define ZRLE_ENCODE_TILE CONCAT2E(zrleEncodeTile,BPP)#define BPPOUT BPP#endif#ifndef ZRLE_ONCE#define ZRLE_ONCEstatic const int bitsPerPackedPixel[] = {  0, 1, 2, 2, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4};// The PaletteHelper class helps us build up the palette from pixel data by// storing a reverse index using a simple hash-tableclass PaletteHelper {public:  enum { MAX_SIZE = 127 };  PaletteHelper()  {    memset(index, 255, sizeof(index));    size = 0;  }  inline int hash(rdr::U32 pix)  {    return (pix ^ (pix >> 17)) & 4095;  }  inline void insert(rdr::U32 pix)  {    if (size < MAX_SIZE) {      int i = hash(pix);      while (index[i] != 255 && key[i] != pix)        i++;      if (index[i] != 255) return;      index[i] = size;      key[i] = pix;      palette[size] = pix;    }    size++;  }  inline int lookup(rdr::U32 pix)  {    assert(size <= MAX_SIZE);    int i = hash(pix);    while (index[i] != 255 && key[i] != pix)      i++;    if (index[i] != 255) return index[i];    return -1;  }  rdr::U32 palette[MAX_SIZE];  rdr::U8 index[4096+MAX_SIZE];  rdr::U32 key[4096+MAX_SIZE];  int size;};#endifvoid ZRLE_ENCODE_TILE (PIXEL_T* data, int w, int h, rdr::OutStream* os);bool ZRLE_ENCODE (const Rect& r, rdr::OutStream* os,                  rdr::ZlibOutStream* zos, void* buf, int maxLen, Rect* actual#ifdef EXTRA_ARGS                  , EXTRA_ARGS#endif                  ){  zos->setUnderlying(os);  // RLE overhead is at worst 1 byte per 64x64 (4Kpixel) block  int worstCaseLine = r.width() * 64 * (BPPOUT/8) + 1 + r.width() / 64;  // Zlib overhead is at worst 6 bytes plus 5 bytes per 32Kbyte block.  worstCaseLine += 11 + 5 * (worstCaseLine >> 15);  Rect t;  for (t.tl.y = r.tl.y; t.tl.y < r.br.y; t.tl.y += 64) {    t.br.y = __rfbmin(r.br.y, t.tl.y + 64);    if (os->length() + worstCaseLine > maxLen) {      if (t.tl.y == r.tl.y)        throw Exception("ZRLE: not enough space for first line?");      actual->tl = r.tl;      actual->br.x = r.br.x;      actual->br.y = t.tl.y;      return false;    }    for (t.tl.x = r.tl.x; t.tl.x < r.br.x; t.tl.x += 64) {      t.br.x = __rfbmin(r.br.x, t.tl.x + 64);      GET_IMAGE_INTO_BUF(t,buf);      ZRLE_ENCODE_TILE((PIXEL_T*)buf, t.width(), t.height(), zos);    }    zos->flush();  }  return true;}void ZRLE_ENCODE_TILE (PIXEL_T* data, int w, int h, rdr::OutStream* os){  // First find the palette and the number of runs  PaletteHelper ph;  int runs = 0;  int singlePixels = 0;  PIXEL_T* ptr = data;  PIXEL_T* end = ptr + h * w;  *end = ~*(end-1); // one past the end is different so the while loop ends  while (ptr < end) {    PIXEL_T pix = *ptr;    if (*++ptr != pix) {      singlePixels++;    } else {      while (*++ptr == pix) ;      runs++;    }    ph.insert(pix);  }  //fprintf(stderr,"runs %d, single pixels %d, paletteSize %d\n",  //        runs, singlePixels, ph.size);  // Solid tile is a special case  if (ph.size == 1) {    os->writeU8(1);    os->WRITE_PIXEL(ph.palette[0]);    return;  }  // Try to work out whether to use RLE and/or a palette.  We do this by  // estimating the number of bytes which will be generated and picking the  // method which results in the fewest bytes.  Of course this may not result  // in the fewest bytes after compression...  bool useRle = false;  bool usePalette = false;  int estimatedBytes = w * h * (BPPOUT/8); // start assuming raw  int plainRleBytes = ((BPPOUT/8)+1) * (runs + singlePixels);  if (plainRleBytes < estimatedBytes) {    useRle = true;    estimatedBytes = plainRleBytes;  }  if (ph.size < 128) {    int paletteRleBytes = (BPPOUT/8) * ph.size + 2 * runs + singlePixels;    if (paletteRleBytes < estimatedBytes) {      useRle = true;      usePalette = true;      estimatedBytes = paletteRleBytes;    }    if (ph.size < 17) {      int packedBytes = ((BPPOUT/8) * ph.size +                         w * h * bitsPerPackedPixel[ph.size-1] / 8);      if (packedBytes < estimatedBytes) {        useRle = false;        usePalette = true;        estimatedBytes = packedBytes;      }    }  }  if (!usePalette) ph.size = 0;  os->writeU8((useRle ? 128 : 0) | ph.size);  for (int i = 0; i < ph.size; i++) {    os->WRITE_PIXEL(ph.palette[i]);  }  if (useRle) {    PIXEL_T* ptr = data;    PIXEL_T* end = ptr + w * h;    PIXEL_T* runStart;    PIXEL_T pix;    while (ptr < end) {      runStart = ptr;      pix = *ptr++;      while (*ptr == pix && ptr < end)        ptr++;      int len = ptr - runStart;      if (len <= 2 && usePalette) {        int index = ph.lookup(pix);        if (len == 2)          os->writeU8(index);        os->writeU8(index);        continue;      }      if (usePalette) {        int index = ph.lookup(pix);        os->writeU8(index | 128);      } else {        os->WRITE_PIXEL(pix);      }      len -= 1;      while (len >= 255) {        os->writeU8(255);        len -= 255;      }      os->writeU8(len);    }  } else {    // no RLE    if (usePalette) {      // packed pixels      assert (ph.size < 17);      int bppp = bitsPerPackedPixel[ph.size-1];      PIXEL_T* ptr = data;      for (int i = 0; i < h; i++) {        rdr::U8 nbits = 0;        rdr::U8 byte = 0;        PIXEL_T* eol = ptr + w;        while (ptr < eol) {          PIXEL_T pix = *ptr++;          rdr::U8 index = ph.lookup(pix);          byte = (byte << bppp) | index;          nbits += bppp;          if (nbits >= 8) {            os->writeU8(byte);            nbits = 0;          }        }        if (nbits > 0) {          byte <<= 8 - nbits;          os->writeU8(byte);        }      }    } else {      // raw#ifdef CPIXEL      for (PIXEL_T* ptr = data; ptr < data+w*h; ptr++) {        os->WRITE_PIXEL(*ptr);      }#else      os->writeBytes(data, w*h*(BPP/8));#endif    }  }}#undef PIXEL_T#undef WRITE_PIXEL#undef ZRLE_ENCODE#undef ZRLE_ENCODE_TILE#undef BPPOUT}

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