ssecurity.h
来自「linux可以运行程序源码」· C头文件 代码 · 共 85 行
H
85 行
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This software is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. *///// SSecurity - class on the server side for handling security handshaking. A// derived class for a particular security type overrides the processMsg()// method.// processMsg() is called first when the security type has been decided on, and// will keep being called whenever there is data to read from the client. It// should return false when it needs more data, or true when the connection has// been successfully authenticated. In the event of authentication failure an// AuthFailureException should be thrown - this will result in a "failed"// security result being sent to the client with the str() from the exception// being sent as the reason. Any other type of failure should be indicated by// some other kind of exception which will cause the connection to be aborted.//// processMsg() must never block (or at least must never block until the client// has been authenticated) - this is to prevent denial of service attacks.// Note that the first time processMsg() is called, there is no guarantee that// there is any data to read from the SConnection's InStream, but subsequent// calls guarantee there is at least one byte which can be read without// blocking.//// getType() should return the secType value corresponding to the SSecurity// implementation.//#ifndef __RFB_SSECURITY_H__#define __RFB_SSECURITY_H__#include <rdr/types.h>#include <rfb/util.h>#include <list>namespace rfb { class SConnection; class SSecurity { public: virtual ~SSecurity() {} virtual bool processMsg(SConnection* sc)=0; virtual void destroy() { delete this; } virtual int getType() const = 0; // getUserName() gets the name of the user attempting authentication. The // storage is owned by the SSecurity object, so a copy must be taken if // necessary. Null may be returned to indicate that there is no user name // for this security type. virtual const char* getUserName() const = 0; }; // SSecurityFactory creates new SSecurity instances for // particular security types. // The instances must be destroyed by calling destroy() // on them when done. // getSecTypes returns a list of the security types that are both configured // and actually supported. Which configuration is considered depends on the // reverseConnection parameter. class SSecurityFactory { public: virtual ~SSecurityFactory() {} virtual SSecurity* getSSecurity(rdr::U8 secType, bool noAuth=false)=0; virtual void getSecTypes(std::list<rdr::U8>* secTypes, bool reverseConnection) = 0; };}#endif
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?