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📄 buddylist.h

📁 swain-0.5.2.zip的源代码,比较好用,希望大家喜欢.
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/*
This file is part of SWAIN (http://sourceforge.net/projects/swain).
Copyright (C) 2006  Daniel Lindstr鰉 and Daniel Nilsson

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA  02110-1301, USA.
*/
#pragma once

#include "DynList.h"
#include "Map.h"
#include "defines.h"
#include "BuddyListUI.h"
#include "ConnectionHandler.h"

struct CacheEntry {
	WCHAR name[NAME_BUF_SIZE];
	int status;
};

class BuddyList {
private:
	DynList<int> favUsers;
	DynList<int> favGroups;
	DynList<int> selectedGroups;
	Map<CacheEntry *> userCache;
	Map<CacheEntry *> groupCache;
	BuddyListUI *ui;
	ConnectionHandler *conHandler;
	int serverCid;
	int lowestStatus;
	bool onlyFavUsers;
	bool onlyFavGroups;
	bool refreshUserStatus;

	CacheEntry *makeUserCacheEntry(int gid);
	CacheEntry *makeGroupCacheEntry(int gid);

public:
	BuddyList(ConnectionHandler *ch, int cid);
	~BuddyList(void);

	bool load(char *filename);
	bool save(char *filename);

	// These are for calling from the GUI code
	void setUI(BuddyListUI *ui);
	void refresh(bool users, bool groups, bool status);
	void showOnlyFavUsers(bool b);
	void showOnlyFavGroups(bool b);
	bool getOnlyFavUsers(void);
	bool getOnlyFavGroups(void);
	void setLowestStatus(int status);
	int getLowestStatus(void);
	void selectGroup(int gid);
	void deselectGroup(int gid);
	bool isSelectedGroup(int gid);
	void addFavUser(int uid);
	void removeFavUser(int uid);
	bool isFavUser(int uid);
	void addFavGroup(int gid);
	void removeFavGroup(int gid);
	bool isFavGroup(int gid);

	// These are for calling from the network code
	void newUserList(const int *uids, int num);
	void newGroupList(const int *uids, int num);
	void setUserName(int uid, WCHAR *name);
	void setGroupName(int gid, WCHAR *name);
	void setUserStatus(int uid, int status);
	void setGroupStatus(int gid, int status);
	void connectTo(int uid);
};

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