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📄 fullscreendlg.cpp

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💻 CPP
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// FullScreenDlg.cpp : implementation file
//

#include "stdafx.h"
#include "dianzhen.h"
#include "FullScreenDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CFullScreenDlg dialog


CFullScreenDlg::CFullScreenDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CFullScreenDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CFullScreenDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
}


void CFullScreenDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CFullScreenDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CFullScreenDlg, CDialog)
	//{{AFX_MSG_MAP(CFullScreenDlg)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()



BOOL CFullScreenDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here
	int   x=GetSystemMetrics(SM_CXSCREEN);//取屏幕大小   
	int   y=GetSystemMetrics(SM_CYSCREEN);   
	SetWindowPos(&CWnd::wndTopMost,0,0,x,y,SWP_DRAWFRAME);//最大显示   
	CenterWindow();//居中显示 
	
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

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