📄 2 lin time alg_somenode.sd
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#!>>
#!A simple linear-time algorithm for exploring a graph, starting at "someNode".
#!
#!Let u, v be two nodes of the graph. If the distance between "someNode" and u
#!is less than the distance between "someNode" and v, then u will be encountered
#!before v.
#!
#!When a node is encountered for the first time, its level attribute (denoting the
#!distance between "someNode" and the node) is set.
#!<<
#![SD breadth-first-search]
bfs:BFS[a]
/queue:FIFO
someNode:Node
node:Node
adjList:List
adj:Node
bfs:queue.new
bfs:someNode.setLevel(0)
bfs:queue.insert(someNode)
[c:loop while queue != ()]
bfs:node=queue.remove()
bfs:level=node.getLevel()
bfs:adjList=node.getAdjacentNodes()
[c:loop 0<=i<#adjList]
bfs:adj=adjList.get(i)
bfs:nodeLevel=adj.getLevel()
[c:alt nodeLevel IS NOT defined]
bfs:adj.setLevel(level+1)
bfs:queue.insert(adj)
--[else]
bfs:nothing to do
[/c]
[/c]
[/c]
bfs:queue.destroy()
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