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📄 listview.vcp

📁 Windows mobile程序开发的ListView控件的示例程序,Microsoft Embedded virual c++工程。
💻 VCP
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LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
# ADD LINK32 commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE emulator) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "emulatorRel"
# PROP BASE Intermediate_Dir "emulatorRel"
# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "emulatorRel"
# PROP Intermediate_Dir "emulatorRel"
# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /O2 /c
# ADD CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /O2 /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
# ADD LINK32 $(CEx86Corelibc) commctrl.lib coredll.lib aygshell.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86

!ENDIF 

# Begin Target

# Name "Listview - Win32 (WCE MIPS) Release"
# Name "Listview - Win32 (WCE MIPS) Debug"
# Name "Listview - Win32 (WCE SH4) Release"
# Name "Listview - Win32 (WCE SH4) Debug"
# Name "Listview - Win32 (WCE SH3) Release"
# Name "Listview - Win32 (WCE SH3) Debug"
# Name "Listview - Win32 (WCE ARM) Release"
# Name "Listview - Win32 (WCE ARM) Debug"
# Name "Listview - Win32 (WCE CEF) Release"
# Name "Listview - Win32 (WCE CEF) Debug"
# Name "Listview - Win32 (WCE x86em) Release"
# Name "Listview - Win32 (WCE x86em) Debug"
# Name "Listview - Win32 (WCE x86) Debug"
# Name "Listview - Win32 (WCE x86) Release"
# Name "Listview - Win32 (WCE ARMV4) Debug"
# Name "Listview - Win32 (WCE emulator) Debug"
# Name "Listview - Win32 (WCE ARMV4) Release"
# Name "Listview - Win32 (WCE emulator) Release"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\Listview.cpp

!IF  "$(CFG)" == "Listview - Win32 (WCE MIPS) Release"

DEP_CPP_LISTV=\
	".\LISTVIEW.H"\
	
NODEP_CPP_LISTV=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE MIPS) Debug"

DEP_CPP_LISTV=\
	".\LISTVIEW.H"\
	
NODEP_CPP_LISTV=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE SH4) Release"

DEP_CPP_LISTV=\
	".\LISTVIEW.H"\
	

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE SH4) Debug"

DEP_CPP_LISTV=\
	".\LISTVIEW.H"\
	

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE SH3) Release"

DEP_CPP_LISTV=\
	".\LISTVIEW.H"\
	
NODEP_CPP_LISTV=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE SH3) Debug"

DEP_CPP_LISTV=\
	".\LISTVIEW.H"\
	
NODEP_CPP_LISTV=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE ARM) Release"

DEP_CPP_LISTV=\
	".\LISTVIEW.H"\
	
NODEP_CPP_LISTV=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE ARM) Debug"

DEP_CPP_LISTV=\
	".\LISTVIEW.H"\
	
NODEP_CPP_LISTV=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE CEF) Release"

DEP_CPP_LISTV=\
	".\LISTVIEW.H"\
	
NODEP_CPP_LISTV=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE CEF) Debug"

DEP_CPP_LISTV=\
	".\LISTVIEW.H"\
	
NODEP_CPP_LISTV=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE x86em) Release"

DEP_CPP_LISTV=\
	".\LISTVIEW.H"\
	
NODEP_CPP_LISTV=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE x86em) Debug"

DEP_CPP_LISTV=\
	".\LISTVIEW.H"\
	
NODEP_CPP_LISTV=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE x86) Debug"

DEP_CPP_LISTV=\
	".\LISTVIEW.H"\
	
NODEP_CPP_LISTV=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE x86) Release"

DEP_CPP_LISTV=\
	".\LISTVIEW.H"\
	
NODEP_CPP_LISTV=\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE ARMV4) Debug"

DEP_CPP_LISTV=\
	".\LISTVIEW.H"\
	{$(INCLUDE)}"aygshell.h"\
	{$(INCLUDE)}"sipapi.h"\
	{$(INCLUDE)}"vibrate.h"\
	

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE emulator) Debug"

DEP_CPP_LISTV=\
	".\LISTVIEW.H"\
	{$(INCLUDE)}"aygshell.h"\
	{$(INCLUDE)}"sipapi.h"\
	{$(INCLUDE)}"vibrate.h"\
	

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE ARMV4) Release"

DEP_CPP_LISTV=\
	".\LISTVIEW.H"\
	{$(INCLUDE)}"aygshell.h"\
	{$(INCLUDE)}"sipapi.h"\
	{$(INCLUDE)}"vibrate.h"\
	

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE emulator) Release"

DEP_CPP_LISTV=\
	".\LISTVIEW.H"\
	{$(INCLUDE)}"aygshell.h"\
	{$(INCLUDE)}"sipapi.h"\
	{$(INCLUDE)}"vibrate.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\ListView.RC

!IF  "$(CFG)" == "Listview - Win32 (WCE MIPS) Release"

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE MIPS) Debug"

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE SH4) Release"

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE SH4) Debug"

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE SH3) Release"

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE SH3) Debug"

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE ARM) Release"

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE ARM) Debug"

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE CEF) Release"

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE CEF) Debug"

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE x86em) Release"

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE x86em) Debug"

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE x86) Debug"

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE x86) Release"

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE ARMV4) Debug"

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE emulator) Debug"

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE ARMV4) Release"

!ELSEIF  "$(CFG)" == "Listview - Win32 (WCE emulator) Release"

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\LISTVIEW.H
# End Source File
# Begin Source File

SOURCE=.\newres.h
# End Source File
# Begin Source File

SOURCE=.\resource.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

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